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  1. Kappa Cannoneer Magic Cards

    Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Ward {4} Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature. It can't be blocked this turn.

    6 Mana Value 4 Power 4 Toughness Artifact Creature — Turtle Warrior rare Foundations Commander
  2. Flying, vigilance At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

    3 Mana Value 2 Power 4 Toughness Creature — Angel Detective rare Foundations Commander
  3. Vigilance, lifelink (Attacking doesn't cause this creature to tap. Damage dealt by this creature also causes you to gain that much life.) {T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.

    1 Mana Value 1 Power 1 Toughness Creature — Human Cleric rare Foundations Commander
  4. Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

    4 Mana Value Enchantment rare Foundations Commander
  5. Flying, first strike Whenever a commander you control enters or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

    5 Mana Value 5 Power 4 Toughness Creature — Phyrexian Angel rare Foundations Commander
  6. Flying Whenever a nontoken creature you control dies, investigate. Clues you control have exalted. (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

    4 Mana Value 2 Power 5 Toughness Creature — Angel Detective rare Foundations Commander
  7. Flying When Linvala enters, if an opponent has more life than you, you gain 5 life. When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.

    6 Mana Value 5 Power 5 Toughness Legendary Creature — Angel rare Foundations Commander
  8. Herald of War Magic Cards

    Flying Whenever this creature attacks, put a +1/+1 counter on it. Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on this creature.

    5 Mana Value 3 Power 3 Toughness Creature — Angel rare Foundations Commander
  9. Flying Whenever you attack with two or more creatures, draw a card. Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

    4 Mana Value 4 Power 3 Toughness Creature — Angel Soldier rare Foundations Commander
  10. Flying Whenever you gain life, put a +1/+1 counter on this creature. Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.

    4 Mana Value 3 Power 3 Toughness Creature — Angel rare Foundations Commander
  11. Emeria Shepherd Magic Cards

    Flying Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

    7 Mana Value 4 Power 4 Toughness Creature — Angel rare Foundations Commander
  12. Angelic Sleuth Magic Cards

    Flying Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

    3 Mana Value 2 Power 3 Toughness Creature — Angel Advisor rare Foundations Commander
  13. Flying When this creature enters, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

    7 Mana Value 5 Power 7 Toughness Artifact Creature — Angel rare Foundations Commander
  14. Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. {1}{U}, Sacrifice two artifacts: Draw a card.

    3 Mana Value 1 Power 4 Toughness Legendary Creature — Human Artificer mythic Foundations Commander
  15. {T}: Add {C}. Put a point counter on this artifact. Whenever a creature deals combat damage to you, remove a point counter from this artifact. Whenever a creature you control deals combat damage to an opponent, put a point counter on this artifact. Then if it has ten or more point counters on it, remove them all and that player loses the game.

    3 Mana Value Artifact uncommon Final Fantasy: Through the Ages
  16. Kinbinding Magic Cards

    Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn. At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.

    5 Mana Value Enchantment rare Lorwyn Eclipsed
  17. Iron-Shield Elf Magic Cards

    Discard a card: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)

    2 Mana Value 3 Power 1 Toughness Creature — Elf Warrior uncommon Lorwyn Eclipsed
  18. As an additional cost to cast this spell, behold a Merfolk or pay {2}. (To behold a Merfolk, choose a Merfolk you control or reveal a Merfolk card from your hand.) When this creature enters, create a 1/1 white and blue Merfolk creature token.

    2 Mana Value 2 Power 1 Toughness Creature — Merfolk Wizard uncommon Lorwyn Eclipsed
  19. Personify Magic Cards

    Exile target creature you control, then return that card to the battlefield under its owner's control. Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)

    2 Mana Value Instant uncommon Lorwyn Eclipsed
  20. Flash Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.

    5 Mana Value 4 Power 2 Toughness Creature — Elf Warrior mythic Lorwyn Eclipsed