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  1. Vigilance, reach In You, All Things Are Possible — Whenever one or more artifact creatures you control attack, discover X, where X is the greatest power among them. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

    5 Mana Value 3 Power 5 Toughness Legendary Creature — Human Warrior mythic Secret Lair Drop
  2. First strike You may spend mana as though it were mana of any color to cast spells you don't own or to activate abilities of permanents you control but don't own. Whenever Nathan Drake attacks, exile the top card of each player's library. You may cast a spell from among those cards.

    3 Mana Value 3 Power 2 Toughness Legendary Creature — Human Rogue mythic Secret Lair Drop
  3. Whenever you attack with one or more Gods and whenever a God dies, you get an experience counter. At the beginning of your end step, put a number of +1/+1 counters on target creature equal to the number of experience counters you have. Partner—Father & son (You can have two commanders if both have this ability.)

    4 Mana Value 4 Power 4 Toughness Legendary Creature — God Warrior mythic Secret Lair Drop
  4. Reach {3}, {T}: Draw a card for each experience counter you have, then discard a card. Atreus deals 2 damage to each opponent. Partner—Father & son (You can have two commanders if both have this ability.)

    3 Mana Value 2 Power 4 Toughness Legendary Creature — God Archer mythic Secret Lair Drop
  5. When you cast this spell, create a number of 1/1 black Fungus Zombie creature tokens named Cordyceps Infected equal to the amount of mana spent to cast it. Abby enters under the control of an opponent of your choice. Partner—Survivors (You can have two commanders if both have this ability.)

    3 Mana Value 4 Power 4 Toughness Legendary Creature — Human Survivor mythic Secret Lair Drop
  6. Menace Whenever a creature token dies, put a +1/+1 counter on Joel and draw a card. This ability triggers only once each turn. Partner—Survivors (You can have two commanders if both have this ability.)

    5 Mana Value 4 Power 4 Toughness Legendary Creature — Human Survivor mythic Secret Lair Drop
  7. Distract the Horde — Whenever a player attacks one of your opponents, that attacking player creates a tapped 1/1 black Fungus Zombie creature token named Cordyceps Infected that's attacking that opponent. Partner—Survivors (You can have two commanders if both have this ability.)

    2 Mana Value 2 Power 1 Toughness Legendary Creature — Human Survivor mythic Secret Lair Drop
  8. Sneak Attack Magic Cards

    {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

    4 Mana Value Enchantment mythic Secret Lair Drop
  9. Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.

    7 Mana Value Sorcery rare Secret Lair Drop
  10. Trample, haste Whenever Jaws deals combat damage to a player, create that many Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever a noncreature artifact is sacrificed or destroyed, Jaws deals 1 damage to each opponent.

    5 Mana Value 5 Power 5 Toughness Legendary Creature — Shark mythic Secret Lair Drop
  11. The Surgical Bay Magic Cards

    This land enters tapped. {T}: Add {U}. {1}{U}, {T}, Sacrifice this land: Draw a card.

    0 Mana Value Land — Sphere common Secret Lair Drop
  12. Remote Isle Magic Cards

    This land enters tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)

    0 Mana Value Land common Secret Lair Drop
  13. Lonely Sandbar Magic Cards

    This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

    0 Mana Value Land uncommon Secret Lair Drop
  14. Mental Note Magic Cards

    Mill two cards. Draw a card.

    1 Mana Value Instant common Secret Lair Drop
  15. Crystal Spray Magic Cards

    Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card.

    3 Mana Value Instant rare Secret Lair Drop
  16. Lord of the Pit Magic Cards

    Flying, trample At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you.

    7 Mana Value 7 Power 7 Toughness Creature — Demon rare Secret Lair Drop
  17. Demonic Tutor Magic Cards

    Search your library for a card, put that card into your hand, then shuffle.

    2 Mana Value Sorcery mythic Secret Lair Drop
  18. Urban Retreat Magic Cards

    This land enters tapped. {T}: Add {G}, {W}, or {U}. {2}, Return a tapped creature you control to its owner's hand: Put this card from your hand onto the battlefield. Activate only as a sorcery.

    0 Mana Value Land rare Marvel's Spider-Man Promos
  19. This land enters tapped. When this land enters from a graveyard, you lose 2 life. {T}: Add {U}, {B}, or {R}. Mayhem (You may play this card from your graveyard if you discarded it this turn. Timing rules still apply.)

    0 Mana Value Land rare Marvel's Spider-Man Promos
  20. As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped. This land is the chosen type.

    0 Mana Value Land rare Marvel's Spider-Man Promos