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  1. Path to Exile Magic Cards

    Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

    1 Mana Value Instant rare Through the Omenpaths Bonus Sheet
  2. Nine Lives Magic Cards

    Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on this enchantment. When there are nine or more incarnation counters on this enchantment, exile it. When this enchantment leaves the battlefield, you lose the game.

    3 Mana Value Enchantment rare Through the Omenpaths Bonus Sheet
  3. Comeuppance Magic Cards

    Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.

    4 Mana Value Instant rare Through the Omenpaths Bonus Sheet
  4. {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

    0 Mana Value Land common Through the Omenpaths
  5. Urban Retreat Magic Cards

    This land enters tapped. {T}: Add {G}, {W}, or {U}. {2}, Return a tapped creature you control to its owner's hand: Put this card from your hand onto the battlefield. Activate only as a sorcery.

    0 Mana Value Land rare Through the Omenpaths
  6. As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped. This land is the chosen type.

    0 Mana Value Land rare Through the Omenpaths
  7. {T}: Add {C}. {1}, {T}: Add one mana of any color. Smear Campaign — {1}, {T}: Target legendary creature gains menace until end of turn. Activate only as a sorcery.

    0 Mana Value Land uncommon Through the Omenpaths
  8. This land enters tapped. When this land enters from a graveyard, you lose 2 life. {T}: Add {U}, {B}, or {R}. Mayhem (You may play this card from your graveyard if you discarded it this turn. Timing rules still apply.)

    0 Mana Value Land rare Through the Omenpaths
  9. Subway Train Magic Cards

    When this Vehicle enters, you may pay {G}. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

    2 Mana Value 3 Power 1 Toughness Artifact — Vehicle common Through the Omenpaths
  10. Hot Dog Cart Magic Cards

    When this artifact enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {T}: Add one mana of any color.

    3 Mana Value Artifact common Through the Omenpaths
  11. Spider-Bot Magic Cards

    Reach When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.

    2 Mana Value 2 Power 1 Toughness Artifact Creature — Spider Robot Scout common Through the Omenpaths
  12. This artifact enters with three film counters on it. {2}, {T}, Remove a film counter from this artifact: Copy target activated or triggered ability you control. You may choose new targets for the copy.

    1 Mana Value Artifact rare Through the Omenpaths
  13. Share — {W}, {T}, Sacrifice this artifact: Put a +1/+1 counter on up to one target creature. Draw a card. Activate only as a sorcery. Nosh — {2}, {T}, Sacrifice this artifact: You gain 3 life and draw a card.

    1 Mana Value Artifact — Food common Through the Omenpaths
  14. News Helicopter Magic Cards

    Flying When this creature enters, create a 1/1 green and white Human Citizen creature token.

    3 Mana Value 1 Power 1 Toughness Artifact Creature — Construct common Through the Omenpaths
  15. Whenever Spider-Slayer deals damage to a Spider, destroy that creature. {6}, Exile this card from your graveyard: Create two tapped 1/1 colorless Robot artifact creature tokens with flying.

    2 Mana Value 2 Power 1 Toughness Legendary Artifact Creature — Human Vil… uncommon Through the Omenpaths
  16. Whenever a creature you control with mana value 5 or greater enters, you may attach this Equipment to it. Equipped creature gets +4/+4. Equip {5}

    1 Mana Value Artifact — Equipment rare Through the Omenpaths
  17. Vigilance {T}: Put a +1/+1 counter on each artifact creature and/or Vehicle you control. {2}, Remove two +1/+1 counters from among artifacts you control: Draw a card.

    3 Mana Value 2 Power 3 Toughness Legendary Artifact Creature — Spider He… rare Through the Omenpaths
  18. Eerie Gravestone Magic Cards

    When this artifact enters, draw a card. {1}{B}, Sacrifice this artifact: Mill four cards. You may put a creature card from among them into your hand. (To mill four cards, put the top four cards of your library into your graveyard.)

    2 Mana Value Artifact common Through the Omenpaths
  19. When this creature enters, exile up to one target card from a graveyard. Target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

    3 Mana Value 2 Power 1 Toughness Artifact Creature — Human Robot Villain common Through the Omenpaths
  20. Spider-Suit Magic Cards

    Equipped creature gets +2/+2 and is a Spider Hero in addition to its other types. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

    1 Mana Value Artifact — Equipment uncommon Through the Omenpaths