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  1. At the beginning of your first main phase, you may discard a card. When you do, target creature can't block this turn. Sonic Blast — Whenever a creature an opponent controls dies, Shriek deals 1 damage to that player.

    3 Mana Value 2 Power 3 Toughness Legendary Creature — Mutant Villain uncommon Through the Omenpaths
  2. Cheering Crowd Magic Cards

    At the beginning of each player's first main phase, that player may put a +1/+1 counter on this creature. If they do, they add {C} for each counter on it.

    2 Mana Value 2 Power 2 Toughness Creature — Human Citizen rare Through the Omenpaths
  3. Menace (This creature can't be blocked except by two or more creatures.) Whenever another Villain you control enters, Prowler connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

    3 Mana Value 2 Power 3 Toughness Legendary Creature — Human Rogue Villain uncommon Through the Omenpaths
  4. Trample Whenever a creature an opponent controls with the greatest power among creatures that player controls dies, draw a card and put a +1/+1 counter on Kraven the Hunter.

    3 Mana Value 4 Power 3 Toughness Legendary Creature — Human Warrior Vill… rare Through the Omenpaths
  5. Web-slinging {R}{G} (You may cast this spell for {R}{G} if you also return a tapped creature you control to its owner's hand.) Trample Sensational Save — If Scarlet Spider was cast using web-slinging, he enters with X +1/+1 counters on him, where X is the mana value of the returned creature.

    3 Mana Value 4 Power 3 Toughness Legendary Creature — Spider Human Hero rare Through the Omenpaths
  6. When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+2 and has "Whenever this creature deals combat damage to a player, draw a card for each modified creature you control." (Equipment, Auras you control, and counters are modifications.) Equip {2}

    4 Mana Value Artifact — Equipment rare Through the Omenpaths
  7. Spider-Man India Magic Cards

    Web-slinging {1}{G}{W} (You may cast this spell for {1}{G}{W} if you also return a tapped creature you control to its owner's hand.) Pavitr's Sevā — Whenever you cast a creature spell, put a +1/+1 counter on target creature you control. It gains flying until end of turn.

    5 Mana Value 4 Power 4 Toughness Legendary Creature — Spider Human Hero uncommon Through the Omenpaths
  8. Silk, Web Weaver Magic Cards

    Web-slinging {1}{G}{W} (You may cast this spell for {1}{G}{W} if you also return a tapped creature you control to its owner's hand.) Whenever you cast a creature spell, create a 1/1 green and white Human Citizen creature token. {3}{G}{W}: Creatures you control get +2/+2 and gain vigilance until end of turn.

    4 Mana Value 3 Power 5 Toughness Legendary Creature — Spider Human Hero rare Through the Omenpaths
  9. Web-slinging {2}{G} (You may cast this spell for {2}{G} if you also return a tapped creature you control to its owner's hand.) When Spider-Man enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

    5 Mana Value 4 Power 3 Toughness Legendary Creature — Spider Human Hero common Through the Omenpaths
  10. (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill five cards. When you do, this Saga deals damage equal to the greatest power among creature cards in your graveyard to target creature. II — Target creature you control gets +2/+2 until end of turn. III — Return target creature card from your graveyard to your hand.

    4 Mana Value Enchantment — Saga rare Through the Omenpaths
  11. Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) At the beginning of combat on your turn, look at the top five cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

    8 Mana Value Enchantment mythic Through the Omenpaths
  12. Terrific Team-Up Magic Cards

    This spell costs {2} less to cast if you control a permanent with mana value 4 or greater. One or two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to target creature an opponent controls.

    4 Mana Value Instant uncommon Through the Omenpaths
  13. When Spider-Ham enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Animal May-Ham — Other Spiders, Boars, Bats, Bears, Birds, Cats, Dogs, Frogs, Jackals, Lizards, Mice, Otters, Rabbits, Raccoons, Rats, Squirrels, Turtles, and Wolves you control get +1/+1.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Spider Boar Hero rare Through the Omenpaths
  14. Scout the City Magic Cards

    Choose one — • Look Around — Mill three cards. You may put a permanent card from among them into your hand. You gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.) • Bring Down — Destroy target creature with flying.

    2 Mana Value Sorcery common Through the Omenpaths
  15. Wall Crawl Magic Cards

    When this enchantment enters, create a 2/1 green Spider creature token with reach, then you gain 1 life for each Spider you control. Spiders you control get +1/+1 and can't be blocked by creatures with defender.

    4 Mana Value Enchantment uncommon Through the Omenpaths
  16. Kapow! Magic Cards

    Put a +1/+1 counter on target creature you control. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

    3 Mana Value Sorcery common Through the Omenpaths
  17. Lurking Lizards Magic Cards

    Trample Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature.

    2 Mana Value 1 Power 3 Toughness Creature — Lizard Villain common Through the Omenpaths
  18. Trample Lizard Formula — When Lizard, Connors's Curse enters, up to one other target creature loses all abilities and becomes a green Lizard creature with base power and toughness 4/4.

    4 Mana Value 5 Power 5 Toughness Legendary Creature — Lizard Villain rare Through the Omenpaths
  19. Grow Extra Arms Magic Cards

    This spell costs {1} less to cast if it targets a Spider. Target creature gets +4/+4 until end of turn.

    2 Mana Value Instant common Through the Omenpaths
  20. When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") This creature can't be blocked by more than one creature.

    4 Mana Value 4 Power 4 Toughness Creature — Human Warrior Performer common Through the Omenpaths