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Showing results for “Grand Theft Auto” - 315 results

  1. Haste Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end.

    4 Mana Value 3 Power 4 Toughness Legendary Creature — Elf Warrior rare Dominaria Promos
  2. Grand Ossuary Magic Cards

    Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control. Whenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.

    0 Mana Value Plane — Ravnica common Planechase Anthology Planes
  3. Grand Ossuary Magic Cards

    Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control. Whenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.

    0 Mana Value Plane — Ravnica common Planechase 2012 Planes
  4. Grand Melee Magic Cards

    All creatures attack each combat if able. All creatures block each combat if able.

    4 Mana Value Enchantment rare Onslaught
  5. Grand Coliseum Magic Cards

    This land enters tapped. {T}: Add {C}. {T}: Add one mana of any color. This land deals 1 damage to you.

    0 Mana Value Land rare Onslaught
  6. Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

    7 Mana Value 4 Power 7 Toughness Legendary Creature — Phyrexian Praetor mythic New Phyrexia
  7. White spells you cast cost {1} less to cast. Blue spells you cast cost {1} less to cast. Spells your opponents cast cost {1} more to cast.

    4 Mana Value 2 Power 3 Toughness Legendary Creature — Human Advisor rare Modern Masters
  8. Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

    7 Mana Value 4 Power 7 Toughness Legendary Creature — Phyrexian Praetor mythic Modern Masters 2015
  9. Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

    7 Mana Value 4 Power 7 Toughness Legendary Creature — Phyrexian Praetor mythic Mystery Booster
  10. Grand Abolisher Magic Cards

    During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

    2 Mana Value 2 Power 2 Toughness Creature — Human Cleric rare Magic 2012
  11. Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

    7 Mana Value 4 Power 7 Toughness Legendary Creature — Phyrexian Praetor rare Judge Gift Cards 2014
  12. Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

    7 Mana Value 4 Power 7 Toughness Legendary Creature — Phyrexian Praetor mythic Iconic Masters
  13. Lifelink Instant and sorcery spells you control have lifelink. {2}{U/R}{U/R}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.

    2 Mana Value 2 Power 2 Toughness Creature — Human Monk mythic Fate Reforged
  14. Grand Architect Magic Cards

    Other blue creatures you control get +1/+1. {U}: Target artifact creature becomes blue until end of turn. Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.

    3 Mana Value 1 Power 3 Toughness Creature — Vedalken Artificer rare Mystery Booster Retail Edition Foils
  15. Grand Abolisher Magic Cards

    During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

    2 Mana Value 2 Power 2 Toughness Creature — Human Cleric rare Archenemy: Nicol Bolas
  16. Haste Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end.

    4 Mana Value 3 Power 4 Toughness Legendary Creature — Elf Warrior rare Dominaria
  17. White spells you cast cost {1} less to cast. Blue spells you cast cost {1} less to cast. Spells your opponents cast cost {1} more to cast.

    4 Mana Value 2 Power 3 Toughness Legendary Creature — Human Advisor rare Dissension
  18. The Grand Tour Magic Cards

    Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield.

    2 Mana Value Instant rare Mystery Booster Playtest Cards
  19. Grand Coliseum Magic Cards

    This land enters tapped. {T}: Add {C}. {T}: Add one mana of any color. This land deals 1 damage to you.

    0 Mana Value Land rare Commander 2016
  20. Grand Abolisher Magic Cards

    During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

    2 Mana Value 2 Power 2 Toughness Creature — Human Cleric rare Commander 2014