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Showing results for “a” - 143994 results

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  1. Thriving Moor Magic Cards

    This land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

    0 Mana Value Land common Avatar: The Last Airbender Eternal
  2. Thriving Heath Magic Cards

    This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

    0 Mana Value Land common Avatar: The Last Airbender Eternal
  3. Explore Magic Cards

    You may play an additional land this turn. Draw a card.

    2 Mana Value Sorcery common Avatar: The Last Airbender Eternal
  4. When this Equipment enters, attach it to target creature you control. Equipped creature has flying. (It can't be blocked except by creatures with flying or reach.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

    1 Mana Value Artifact — Equipment common Avatar: The Last Airbender Eternal
  5. Seismic Tutelage Magic Cards

    Enchant creature When this Aura enters, put a +1/+1 counter on enchanted creature. Whenever enchanted creature attacks, double the number of +1/+1 counters on it.

    4 Mana Value Enchantment — Aura rare Avatar: The Last Airbender Eternal
  6. Match the Odds Magic Cards

    Create a 1/1 white Ally creature token. Put a +1/+1 counter on it for each creature your opponents control.

    3 Mana Value Sorcery — Lesson uncommon Avatar: The Last Airbender Eternal
  7. When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) Land creatures you control have vigilance. (Attacking doesn't cause them to tap.)

    3 Mana Value 1 Power 3 Toughness Creature — Human Warrior Ally uncommon Avatar: The Last Airbender Eternal
  8. When Bumi enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.) Whenever Bumi attacks, put two +1/+1 counters on each land creature you control.

    5 Mana Value 4 Power 4 Toughness Legendary Creature — Human Noble Ally rare Avatar: The Last Airbender Eternal
  9. Reach (This creature can block creatures with flying.) Whenever you cast a red spell, create a 2/2 red Soldier creature token.

    5 Mana Value 4 Power 5 Toughness Legendary Creature — Human Noble rare Avatar: The Last Airbender Eternal
  10. Loyal Fire Sage Magic Cards

    Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) {5}: Create a 1/1 white Ally creature token.

    3 Mana Value 3 Power 3 Toughness Creature — Human Cleric Ally uncommon Avatar: The Last Airbender Eternal
  11. Reach (This creature can block creatures with flying.) {5}: This creature deals 2 damage to each opponent. Create a 2/2 red Soldier creature token.

    4 Mana Value 3 Power 4 Toughness Creature — Human Archer rare Avatar: The Last Airbender Eternal
  12. Lion Vulture Magic Cards

    Flying (This creature can't be blocked except by creatures with flying or reach.) At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on this creature and draw a card. (Damage causes loss of life.)

    4 Mana Value 2 Power 2 Toughness Creature — Cat Bird rare Avatar: The Last Airbender Eternal
  13. Gilacorn Magic Cards

    Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

    1 Mana Value 1 Power 1 Toughness Creature — Lizard common Avatar: The Last Airbender Eternal
  14. Whenever a nontoken creature an opponent controls dies, put a +1/+1 counter on each creature you control.

    5 Mana Value 4 Power 4 Toughness Creature — Human Soldier rare Avatar: The Last Airbender Eternal
  15. Water Whip Magic Cards

    As an additional cost to cast this spell, waterbend {5}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) Return up to two target creatures to their owners' hands. Draw two cards.

    2 Mana Value Sorcery — Lesson rare Avatar: The Last Airbender Eternal
  16. Deny Entry Magic Cards

    Counter target creature spell. Draw a card, then discard a card.

    3 Mana Value Instant common Avatar: The Last Airbender Eternal
  17. {3}: Put a +1/+1 counter on this creature.

    3 Mana Value 2 Power 3 Toughness Creature — Otter Bird common Avatar: The Last Airbender Eternal
  18. Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Katara enters, put a +1/+1 counter on each other creature you control.

    5 Mana Value 2 Power 3 Toughness Legendary Creature — Human Warrior Ally uncommon Avatar: The Last Airbender Eternal
  19. Aang's Defense Magic Cards

    Target blocking creature you control gets +2/+2 until end of turn. Draw a card.

    1 Mana Value Instant common Avatar: The Last Airbender Eternal
  20. Suki's power is equal to the number of creatures you control. Whenever Suki attacks, create a 1/1 white Ally creature token that's tapped and attacking.

    4 Mana Value 4 Toughness Legendary Creature — Human Warrior Ally uncommon Avatar: The Last Airbender