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  1. Starbreach Whale Magic Cards

    Flying When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Warp {1}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

    5 Mana Value 3 Power 5 Toughness Creature — Whale common Edge of Eternities
  2. Quantum Riddler Magic Cards

    Flying When this creature enters, draw a card. As long as you have one or fewer cards in hand, if you would draw one or more cards, you draw that many cards plus one instead. Warp {1}{U}

    5 Mana Value 4 Power 6 Toughness Creature — Sphinx mythic Edge of Eternities
  3. Mechanozoa Magic Cards

    When this creature enters, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Warp {2}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

    6 Mana Value 5 Power 5 Toughness Artifact Creature — Robot Jellyfish common Edge of Eternities
  4. Flying When this creature enters, search your library for a basic Plains card or a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

    5 Mana Value 3 Power 2 Toughness Creature — Angel uncommon Edge of Eternities
  5. Whenever Haliya or another creature or artifact you control enters, you gain 1 life. At the beginning of your end step, draw a card if you've gained 3 or more life this turn. Warp {W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Human Soldier rare Edge of Eternities
  6. Exalted Sunborn Magic Cards

    Flying, lifelink If one or more tokens would be created under your control, twice that many of those tokens are created instead. Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

    5 Mana Value 4 Power 5 Toughness Creature — Angel Wizard mythic Edge of Eternities
  7. Emergency Eject Magic Cards

    Destroy target nonland permanent. Its controller creates a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")

    3 Mana Value Instant uncommon Edge of Eternities
  8. When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped. Warp {4} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

    6 Mana Value 7 Power 5 Toughness Creature — Eldrazi rare Edge of Eternities
  9. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) 1+ | At the beginning of combat on your turn, put your choice of a +1/+1 counter or two charge counters on up to one other target artifact. 8+ | Flying Other artifacts you control have hexproof and indestructible.

    3 Mana Value 5 Power 5 Toughness Legendary Artifact — Spacecraft mythic Edge of Eternities Commander
  10. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) 2+ | {1}, {T}, Sacrifice a land: Draw two cards. You may play an additional land this turn. 8+ | Flying, vigilance, haste Whenever you sacrifice a land, each opponent loses 2 life.

    4 Mana Value 6 Power 7 Toughness Legendary Artifact — Spacecraft mythic Edge of Eternities Commander
  11. Dragon's Hoard Magic Cards

    Whenever a Dragon you control enters, put a gold counter on this artifact. {T}, Remove a gold counter from this artifact: Draw a card. {T}: Add one mana of any color.

    3 Mana Value Artifact rare Wizards Play Network 2025
  12. Void — This spell costs {2} less to cast if a nonland permanent left the battlefield this turn or a spell was warped this turn. Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

    3 Mana Value Sorcery common Edge of Eternities
  13. Mirage Mirror Magic Cards

    {2}: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.

    3 Mana Value Artifact rare Secret Lair Drop
  14. Flying Whenever an opponent draws a card, you may draw two cards.

    6 Mana Value 4 Power 6 Toughness Creature — Sphinx mythic Secret Lair Drop
  15. Trample Whenever Neheb deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.

    4 Mana Value 5 Power 4 Toughness Legendary Creature — Zombie Minotaur Wa… rare Secret Lair Drop
  16. Seven Dwarves Magic Cards

    This creature gets +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves.

    2 Mana Value 2 Power 2 Toughness Creature — Dwarf rare Secret Lair Drop
  17. Resculpt Magic Cards

    Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.

    2 Mana Value Instant rare Secret Lair Drop
  18. Weatherlight Magic Cards

    Flying Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) Crew 3

    4 Mana Value 4 Power 5 Toughness Legendary Artifact — Vehicle mythic Secret Lair Drop
  19. Swiftfoot Boots Magic Cards

    Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

    2 Mana Value Artifact — Equipment rare Secret Lair Drop
  20. As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

    4 Mana Value Instant rare Secret Lair Drop