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Summoner's Grimoire Magic CardsJob select Equipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you may put a creature card from your hand onto the battlefield. If that card is an enchantment card, it enters tapped and attacking." Abraxas — Equip {3}
4 Mana Value Artifact — Book Equipment rare Final Fantasy Promos -
Summon: Titan Magic Cards(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill five cards. II — Return all land cards from your graveyard to the battlefield tapped. III — Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control. Reach, trample
5 Mana Value 7 Power 7 Toughness Enchantment Creature — Saga Giant rare Final Fantasy Promos -
Esper Origins // Summon: Esper Maduin Magic CardsSurveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
2 Mana Value Sorcery rare Final Fantasy Promos -
The Earth Crystal Magic CardsGreen spells you cast cost {1} less to cast. If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead. {4}{G}{G}, {T}: Distribute two +1/+1 counters among one or two target creatures you control.
4 Mana Value Legendary Artifact rare Final Fantasy Promos -
Zell Dincht Magic CardsYou may play an additional land on each of your turns. Zell Dincht gets +1/+0 for each land you control. At the beginning of your end step, return a land you control to its owner's hand.
3 Mana Value 0 Power 3 Toughness Legendary Creature — Human Monk rare Final Fantasy Promos -
Vaan, Street Thief Magic CardsWhenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token. Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.
3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Scout rare Final Fantasy Promos -
Summon: G.F. Cerberus Magic Cards(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II — Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. III — Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies.
4 Mana Value 3 Power 3 Toughness Enchantment Creature — Saga Dog rare Final Fantasy Promos -
Seifer Almasy Magic CardsWhenever a creature you control attacks alone, it gains double strike until end of turn. Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
4 Mana Value 3 Power 4 Toughness Legendary Creature — Human Knight rare Final Fantasy Promos -
Nibelheim Aflame Magic CardsChoose target creature you control. It deals damage equal to its power to each other creature. If this spell was cast from a graveyard, discard your hand and draw four cards. Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
4 Mana Value Sorcery mythic Final Fantasy Promos -
Gilgamesh, Master-at-Arms Magic CardsWhenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.
6 Mana Value 6 Power 6 Toughness Legendary Creature — Human Samurai rare Final Fantasy Promos -
Firion, Wild Rose Warrior Magic CardsEquipped creatures you control have haste. Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost {2} less to activate." Sacrifice that token at the beginning of the next upkeep.
3 Mana Value 3 Power 3 Toughness Legendary Creature — Human Rebel Warrior rare Final Fantasy Promos -
The Fire Crystal Magic CardsRed spells you cast cost {1} less to cast. Creatures you control have haste. {4}{R}{R}, {T}: Create a token that's a copy of target creature you control. Sacrifice it at the beginning of the next end step.
4 Mana Value Legendary Artifact rare Final Fantasy Promos -
When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) {4}{R}{R}, {T}: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
6 Mana Value 5 Power 5 Toughness Legendary Creature — Human Noble Warrior mythic Final Fantasy Promos -
Zodiark, Umbral God Magic CardsIndestructible When Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down. Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark.
5 Mana Value 5 Power 5 Toughness Legendary Creature — God rare Final Fantasy Promos -
Zenos yae Galvus // Shinryu, Transcendent Rival Magic CardsMy First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2. When the chosen creature leaves the battlefield, transform Zenos yae Galvus.
5 Mana Value 4 Power 4 Toughness Legendary Creature — Human Noble Warrior rare Final Fantasy Promos -
Vincent Valentine // Galian Beast Magic CardsWhenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power. Whenever Vincent Valentine attacks, you may transform it.
4 Mana Value 2 Power 2 Toughness Legendary Creature — Assassin rare Final Fantasy Promos -
Summon: Primal Odin Magic Cards(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gungnir — Destroy target creature an opponent controls. II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game." III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
6 Mana Value 5 Power 3 Toughness Enchantment Creature — Saga Knight rare Final Fantasy Promos -
Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card. Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
3 Mana Value 3 Power 3 Toughness Legendary Creature — Human Avatar Soldi… mythic Final Fantasy Promos -
Ninja's Blades Magic CardsJob select Equipped creature gets +1/+1, is a Ninja in addition to its other types, and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card. That player loses life equal to the discarded card's mana value." Mutsunokami — Equip {2}
3 Mana Value Artifact — Equipment rare Final Fantasy Promos -
Kain, Traitorous Dragoon Magic CardsJump — During your turn, Kain has flying. Whenever Kain deals combat damage to a player, that player gains control of Kain. If they do, you draw that many cards, create that many tapped Treasure tokens, then lose that much life.
3 Mana Value 2 Power 4 Toughness Legendary Creature — Human Knight rare Final Fantasy Promos