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  1. Menace Whenever Jecht deals combat damage to a player, you may exile it, then return it to the battlefield transformed under its owner's control.

    4 Mana Value 4 Power 3 Toughness Legendary Creature — Human Warrior rare Final Fantasy Promos
  2. Black spells you cast cost {1} less to cast. If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life. {4}{B}{B}, {T}: Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.

    4 Mana Value Legendary Artifact rare Final Fantasy Promos
  3. Demons you control have menace, lifelink, and haste. Starscourge — At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon.

    8 Mana Value 4 Power 4 Toughness Legendary Creature — Elder Human Noble rare Final Fantasy Promos
  4. (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand. II, III — Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card. Ward {2}

    6 Mana Value 6 Power 6 Toughness Enchantment Creature — Saga Leviathan rare Final Fantasy Promos
  5. Whenever you scry or surveil, draw a card. (Draw after you scry or surveil.)

    3 Mana Value 1 Power 4 Toughness Legendary Creature — Human Warlock rare Final Fantasy Promos
  6. As an additional cost to cast this spell, sacrifice a legendary creature or pay {2}. Counter target activated ability, triggered ability, or noncreature spell.

    1 Mana Value Instant rare Final Fantasy Promos
  7. When Jill enters, return up to one other target nonland permanent to its owner's hand. {3}{U}{U}, {T}: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Noble Warrior rare Final Fantasy Promos
  8. Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature is a Wizard in addition to its other types and has "Whenever you cast a noncreature spell and whenever you draw your third card each turn, put a +1/+1 counter on this creature." Diana — Equip {2}

    2 Mana Value Artifact — Equipment rare Final Fantasy Promos
  9. Whenever you cast a legendary spell, draw a card. This ability triggers only once each turn. Hero's Sundering — {7}, {T}: Exile target nonland permanent. Transform Venat. Activate only as a sorcery.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Elder Wizard rare Final Fantasy Promos
  10. (As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.) I, II, III, IV — Create three 2/2 white Knight creature tokens. V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them. Indestructible

    8 Mana Value 3 Power 3 Toughness Enchantment Creature — Saga Knight mythic Final Fantasy Promos
  11. Moogles' Valor Magic Cards

    For each creature you control, create a 1/2 white Moogle creature token with lifelink. Then creatures you control gain indestructible until end of turn.

    5 Mana Value Instant rare Final Fantasy Promos
  12. Vigilance, lifelink Whenever you gain life, put a +1/+1 counter on each Cleric you control.

    5 Mana Value 3 Power 3 Toughness Legendary Creature — Human Cleric rare Final Fantasy Promos
  13. Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+2 for each artifact you control and is an Artificer in addition to its other types. Machina — Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

    5 Mana Value Artifact — Equipment rare Final Fantasy Promos
  14. Search your library for a Vehicle card, reveal it, and put it into your hand. If this spell was cast from a graveyard, put that card onto the battlefield instead. Then shuffle. Flashback {4}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    2 Mana Value Sorcery rare Final Fantasy Promos
  15. Dragonfire Dive — During your turn, Dion and other Knights you control have flying. When Dion enters, create a 2/2 white Knight creature token. {4}{W}{W}, {T}: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Human Noble Knight rare Final Fantasy Promos
  16. When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.

    2 Mana Value 2 Power 1 Toughness Legendary Creature — Human Soldier Merc… mythic Final Fantasy Promos
  17. Lifelink Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough. When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Cleric rare Final Fantasy Promos
  18. Flying Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has "{T}: Add {C}." Whenever you tap a land for {C}, add an additional {C}.

    5 Mana Value 4 Power 4 Toughness Legendary Creature — God rare Final Fantasy Promos
  19. Summon: Bahamut Magic Cards

    (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II — Destroy up to one target nonland permanent. III — Draw two cards. IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent. Flying

    9 Mana Value 9 Power 9 Toughness Enchantment Creature — Saga Dragon mythic Final Fantasy Promos
  20. Mutavault Magic Cards

    {T}: Add {C}. {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.

    0 Mana Value Land mythic Edge of Eternities: Stellar Sights