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  1. Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature you control enters, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.

    4 Mana Value 6 Power 5 Toughness Legendary Enchantment Creature — God mythic Final Fantasy: Through the Ages
  2. Fatal Push Magic Cards

    Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.

    1 Mana Value Instant uncommon Final Fantasy: Through the Ages
  3. Bolas's Citadel Magic Cards

    You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.

    6 Mana Value Legendary Artifact rare Final Fantasy: Through the Ages
  4. Whenever an artifact you control enters, put a +1/+1 counter on Tidus. Whenever Tidus attacks, tap target creature an opponent controls.

    3 Mana Value 2 Power 1 Toughness Legendary Creature — Human Warrior uncommon Final Fantasy
  5. Queen Brahne Magic Cards

    Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Queen Brahne attacks, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."

    3 Mana Value 2 Power 1 Toughness Legendary Creature — Human Noble uncommon Final Fantasy
  6. Reno and Rude Magic Cards

    Menace Whenever Reno and Rude deals combat damage to a player, exile the top card of that player's library. Then you may sacrifice another creature or artifact. If you do, you may play the exiled card this turn, and mana of any type can be spent to cast it.

    2 Mana Value 2 Power 1 Toughness Legendary Creature — Human Assassin uncommon Final Fantasy
  7. At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.

    3 Mana Value Enchantment uncommon Final Fantasy
  8. Queen Brahne Magic Cards

    Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Queen Brahne attacks, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."

    3 Mana Value 2 Power 1 Toughness Legendary Creature — Human Noble uncommon Final Fantasy
  9. Flying, haste Whenever an opponent casts their second spell each turn, draw a card. Partner (You can have two commanders if both have partner.)

    5 Mana Value 4 Power 4 Toughness Legendary Creature — Zombie Horror rare Final Fantasy: Through the Ages
  10. Deathtouch Boast — {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)

    3 Mana Value 2 Power 3 Toughness Legendary Creature — Demon Rogue rare Final Fantasy: Through the Ages
  11. Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card. {4}{B}{B}{B}, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Phyrexian Praetor mythic Final Fantasy: Through the Ages
  12. Diabolic Intent Magic Cards

    As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.

    2 Mana Value Sorcery rare Final Fantasy: Through the Ages
  13. If you would draw a card while your library has no cards in it, you win the game instead.

    3 Mana Value 2 Power 2 Toughness Creature — Human Wizard uncommon Final Fantasy: Through the Ages
  14. Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

    6 Mana Value 5 Power 5 Toughness Legendary Creature — Zombie Cleric mythic Secret Lair Drop
  15. Fatestitcher Magic Cards

    {T}: You may tap or untap another target permanent. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

    4 Mana Value 1 Power 2 Toughness Creature — Zombie Wizard rare Secret Lair Drop
  16. If one or more tokens would be created under your control, those tokens plus a 1/1 green Frog creature token are created instead. {2}, Sacrifice a Frog: Put a +1/+1 counter on Quina.

    3 Mana Value 2 Power 3 Toughness Legendary Creature — Qu uncommon Final Fantasy
  17. If one or more tokens would be created under your control, those tokens plus a 1/1 green Frog creature token are created instead. {2}, Sacrifice a Frog: Put a +1/+1 counter on Quina.

    3 Mana Value 2 Power 3 Toughness Legendary Creature — Qu uncommon Final Fantasy
  18. Ice Flan Magic Cards

    When this creature enters, tap target artifact or creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

    6 Mana Value 5 Power 4 Toughness Creature — Elemental Ooze common Final Fantasy
  19. Changeling (This card is every creature type.) As Morophon enters, choose a creature type. Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. Other creatures you control of the chosen type get +1/+1.

    7 Mana Value 6 Power 6 Toughness Legendary Creature — Shapeshifter mythic Secret Lair Drop
  20. Havengul Lich Magic Cards

    {1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, this creature gains all activated abilities of that card until end of turn.

    5 Mana Value 4 Power 4 Toughness Creature — Zombie Wizard mythic Secret Lair Drop