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  1. Lifelink Whenever another creature you control enters, put a +1/+1 counter on that creature if its power is less than Shelinda's power. Otherwise, put a +1/+1 counter on Shelinda.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Cleric rare Final Fantasy Commander
  2. When Setzer enters, create The Blackjack, a legendary 3/3 colorless Vehicle artifact token with flying and crew 2. Whenever a Vehicle you control deals combat damage to a player, flip a coin. Whenever you win a coin flip, create two tapped Treasure tokens.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Rogue Pilot rare Final Fantasy Commander
  3. Whenever you cast a noncreature spell, Papalymo Totolymo deals 1 damage to each opponent and you gain 1 life. {4}, {T}, Sacrifice Papalymo Totolymo: Each opponent who lost life this turn sacrifices a creature with the greatest power among creatures they control.

    2 Mana Value 1 Power 2 Toughness Legendary Creature — Dwarf Wizard rare Final Fantasy Commander
  4. Lifelink Dance — At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.

    3 Mana Value 1 Power 2 Toughness Legendary Creature — Moogle Warrior rare Final Fantasy Commander
  5. Lyse Hext Magic Cards

    Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Noncreature spells you cast cost {1} less to cast. As long as you've cast two or more noncreature spells this turn, Lyse Hext has double strike.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Rebel Monk rare Final Fantasy Commander
  6. Locke can't be blocked by creatures with greater power. Mug — Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards.

    3 Mana Value 2 Power 3 Toughness Legendary Creature — Human Rogue rare Final Fantasy Commander
  7. Krile Baldesion Magic Cards

    Lifelink Trace Aether — Whenever you cast a noncreature spell, you may return target creature card with mana value equal to that spell's mana value from your graveyard to your hand. Do this only once each turn.

    2 Mana Value 2 Power 1 Toughness Legendary Creature — Dwarf Wizard rare Final Fantasy Commander
  8. Vigilance Ronso Rage — At the beginning of combat on your turn, put a +1/+1 counter on Kimahri and tap target creature an opponent controls. Then you may have Kimahri become a copy of that creature, except its name is Kimahri, Valiant Guardian and it has vigilance and this ability.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Cat Warrior rare Final Fantasy Commander
  9. During your turn, Kefka has indestructible. At the beginning of your end step, exile a card at random from each opponent's graveyard. You may cast any number of spells from among cards exiled this way without paying their mana costs. Then each player who owns a spell you cast this way loses life equal to its mana value.

    7 Mana Value 6 Power 6 Toughness Legendary Creature — Human Wizard rare Final Fantasy Commander
  10. Whenever you cast a noncreature spell, put a +1/+1 counter on Estinien Varlineau. It gains flying until end of turn. At the beginning of your second main phase, you draw X cards and lose X life, where X is the number of your opponents who were dealt combat damage by Estinien Varlineau or a Dragon this turn.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Elf Warrior rare Final Fantasy Commander
  11. Once during each of your turns, you may cast an artifact spell from your graveyard. If you cast a spell this way, that artifact enters tapped. Tools — Whenever Edgar attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control.

    4 Mana Value 2 Power 4 Toughness Legendary Creature — Human Artificer No… rare Final Fantasy Commander
  12. Reach Avalanche! — Whenever an Equipment you control enters, create a 2/2 red Rebel creature token. At the beginning of combat on your turn, attach up to one target Equipment you control to target Rebel you control.

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Human Rebel rare Final Fantasy Commander
  13. Pray — Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn. Whenever you attack, you may pay {1} and discard a card. If you do, draw a card.

    2 Mana Value 1 Power 3 Toughness Legendary Creature — Human Cleric Rebel rare Final Fantasy Commander
  14. Whenever you cast a white spell, put a +1/+1 counter on each legendary creature you control. They gain vigilance until end of turn. Whenever you cast a black spell, put a +1/+1 counter on each legendary creature you control. They gain menace until end of turn.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Spirit Warrior rare Final Fantasy Commander
  15. Professor Hojo Magic Cards

    The first activated ability you activate during your turn that targets a creature you control costs {2} less to activate. Whenever one or more creatures you control become the target of an activated ability, draw a card. This ability triggers only once each turn.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Scientist rare Final Fantasy Commander
  16. Maester Seymour Magic Cards

    At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control. {3}{G}{G}: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

    3 Mana Value 1 Power 3 Toughness Legendary Creature — Human Elf Cleric rare Final Fantasy Commander
  17. Menace Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on Vincent. Chaos — Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Assassin rare Final Fantasy Commander
  18. Strago and Relm Magic Cards

    Sketch and Lore — {2}{R}, {T}: Target opponent exiles cards from the top of their library until they exile an instant, sorcery, or creature card. You may cast that card without paying its mana cost. If you cast a creature spell this way, it gains haste and "At the beginning of the end step, sacrifice this creature." Activate only as a sorcery.

    3 Mana Value 1 Power 3 Toughness Legendary Creature — Human Wizard rare Final Fantasy Commander
  19. Double strike Blitz—{2}{R}{R}, Discard a card. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) You may cast this card from your graveyard using its blitz ability.

    5 Mana Value 4 Power 3 Toughness Legendary Creature — Human Noble Monk rare Final Fantasy Commander
  20. At the beginning of combat on your turn, you may have Gogo become a copy of another target creature you control until end of turn, except its name is Gogo, Mysterious Mime. If you do, Gogo and that creature each get +2/+0 and gain haste until end of turn and attack this turn if able.

    4 Mana Value 2 Power 2 Toughness Legendary Creature — Wizard rare Final Fantasy Commander