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Gau, Feral Youth Magic CardsRage — Whenever Gau attacks, put a +1/+1 counter on it. At the beginning of each end step, if a card left your graveyard this turn, Gau deals damage equal to its power to each opponent.
2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Berserker rare Final Fantasy Commander -
Cait Sith, Fortune Teller Magic CardsLucky Slots — At the beginning of combat on your turn, scry 1, then exile the top card of your library. You may play that card this turn. When you exile a card this way, target creature you control gets +X/+0 until end of turn, where X is that card's mana value.
4 Mana Value 3 Power 3 Toughness Legendary Artifact Creature — Cat Moogle rare Final Fantasy Commander -
Shadow, Mysterious Assassin Magic CardsDeathtouch Throw — Whenever Shadow deals combat damage to a player, you may sacrifice another nonland permanent. If you do, draw two cards and each opponent loses life equal to the mana value of the sacrificed permanent.
3 Mana Value 3 Power 3 Toughness Legendary Creature — Human Assassin rare Final Fantasy Commander -
Fandaniel, Telophoroi Ascian Magic CardsWhenever you cast an instant or sorcery spell, surveil 1. At the beginning of your end step, each opponent may sacrifice a nontoken creature of their choice. Each opponent who doesn't loses 2 life for each instant and sorcery card in your graveyard.
5 Mana Value 4 Power 5 Toughness Legendary Creature — Elder Wizard rare Final Fantasy Commander -
Rikku, Resourceful Guardian Magic CardsWhenever you put one or more counters on a creature, until end of turn, that creature can't be blocked by creatures your opponents control. Steal — {1}, {T}: Move a counter from target creature an opponent controls onto target creature you control. Activate only as a sorcery.
3 Mana Value 2 Power 3 Toughness Legendary Creature — Human Artificer rare Final Fantasy Commander -
Lulu, Stern Guardian Magic CardsWhenever an opponent attacks you, choose target creature attacking you. Put a stun counter on that creature. {3}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
3 Mana Value 2 Power 3 Toughness Legendary Creature — Human Wizard rare Final Fantasy Commander -
Hraesvelgr of the First Brood Magic CardsFlying, vigilance, ward {2} Shiva's Aid — When Hraesvelgr enters and whenever you cast a noncreature spell, target creature gets +1/+0 until end of turn and can't be blocked this turn.
5 Mana Value 5 Power 5 Toughness Legendary Creature — Elder Dragon rare Final Fantasy Commander -
Hermes, Overseer of Elpis Magic CardsWhenever you cast a noncreature spell, create a 1/1 blue Bird creature token with flying and vigilance. Whenever you attack with one or more Birds, scry 2.
4 Mana Value 2 Power 4 Toughness Legendary Creature — Elder Wizard rare Final Fantasy Commander -
Thancred Waters Magic CardsFlash Royal Guard — When Thancred Waters enters, another target legendary permanent you control gains indestructible for as long as you control Thancred Waters. Whenever you cast a noncreature spell, Thancred Waters gains indestructible until end of turn.
5 Mana Value 3 Power 5 Toughness Legendary Creature — Human Warrior rare Final Fantasy Commander -
Tataru Taru Magic CardsWhen Tataru Taru enters, you draw a card and target opponent may draw a card. Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
2 Mana Value 0 Power 3 Toughness Legendary Creature — Dwarf Advisor rare Final Fantasy Commander -
Lord Jyscal Guado Magic CardsFlying At the beginning of each end step, if you put a counter on a creature this turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
2 Mana Value 2 Power 1 Toughness Legendary Creature — Spirit Cleric rare Final Fantasy Commander -
Heidegger, Shinra Executive Magic CardsAt the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of Soldiers you control. At the beginning of your end step, create a number of 1/1 white Soldier creature tokens equal to the number of opponents who control more creatures than you.
4 Mana Value 3 Power 3 Toughness Legendary Creature — Human Soldier rare Final Fantasy Commander -
Elena, Turk Recruit Magic CardsWhen Elena enters, return target non-Assassin historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) Whenever you cast a historic spell, put a +1/+1 counter on Elena.
3 Mana Value 1 Power 4 Toughness Legendary Creature — Human Assassin rare Final Fantasy Commander -
Cyan, Vengeful Samurai Magic CardsThis spell costs {1} less to cast for each creature card in your graveyard. Double strike Whenever one or more creature cards leave your graveyard, put a +1/+1 counter on Cyan.
7 Mana Value 3 Power 3 Toughness Legendary Creature — Human Samurai rare Final Fantasy Commander -
Auron, Venerated Guardian Magic CardsVigilance Shooting Star — Whenever Auron attacks, put a +1/+1 counter on it. When you do, exile target creature defending player controls with power less than Auron's power until Auron leaves the battlefield.
4 Mana Value 2 Power 5 Toughness Legendary Creature — Human Spirit Samur… rare Final Fantasy Commander -
Conformer Shuriken Magic CardsEquipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference." Equip {2}
2 Mana Value Legendary Artifact — Equipment rare Final Fantasy Commander -
Yuna's Whistle Magic CardsReveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. When you reveal a creature card this way, put X +1/+1 counters on target creature you control, where X is the mana value of that card.
3 Mana Value Instant rare Final Fantasy Commander -
Yuna's Decision Magic CardsChoose one — • Continue the Pilgrimage — Sacrifice a creature. If you do, draw a card, then you may put a creature card and/or a land card from your hand onto the battlefield. • Find Another Way — Return one or two target permanent cards from your graveyard to your hand.
4 Mana Value Sorcery rare Final Fantasy Commander -
Summoning Materia Magic CardsYou may look at the top card of your library any time. As long as this Equipment is attached to a creature, you may cast creature spells from the top of your library. Equipped creature gets +2/+2 and has vigilance and "{T}: Add {G}." Equip {2}
3 Mana Value Artifact — Equipment rare Final Fantasy Commander -
Sphere Grid Magic CardsWhenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature. Unlock Ability — Creatures you control with +1/+1 counters on them have reach and trample.
2 Mana Value Enchantment rare Final Fantasy Commander