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  1. When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.

    2 Mana Value 2 Power 1 Toughness Legendary Creature — Human Soldier Merc… mythic Final Fantasy
  2. Lifelink Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough. When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Cleric rare Final Fantasy
  3. During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward {2}. At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.)

    5 Mana Value 3 Power 5 Toughness Legendary Creature — Human Cleric mythic Final Fantasy
  4. Vivi Ornitier Magic Cards

    {0}: Add X mana in any combination of {U} and/or {R}, where X is Vivi Ornitier's power. Activate only during your turn and only once each turn. Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.

    3 Mana Value 0 Power 3 Toughness Legendary Creature — Wizard mythic Final Fantasy
  5. When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand. Trance — {4}{R}{G}, {T}: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

    3 Mana Value 4 Power 2 Toughness Legendary Creature — Human Wizard Warri… mythic Final Fantasy
  6. Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn. Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

    4 Mana Value 3 Power 4 Toughness Legendary Creature — Human Knight Merce… rare Final Fantasy
  7. Whenever you cast a noncreature spell, Shantotto gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell. If X is 4 or more, draw a card.

    3 Mana Value 0 Power 4 Toughness Legendary Creature — Dwarf Wizard uncommon Final Fantasy
  8. Vigilance (Attacking doesn't cause this creature to tap.) When Sephiroth enters, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, put a +1/+1 counter on Sephiroth.

    6 Mana Value 4 Power 4 Toughness Legendary Creature — Human Avatar Soldi… mythic Final Fantasy
  9. Rinoa Heartilly Magic Cards

    When Rinoa Heartilly enters, create Angelo, a legendary 1/1 green and white Dog creature token. Angelo Cannon — Whenever Rinoa Heartilly attacks, another target creature you control gets +1/+1 until end of turn for each creature you control.

    5 Mana Value 4 Power 4 Toughness Legendary Creature — Human Rebel Warlock uncommon Final Fantasy
  10. Lifelink You may cast artifact spells from your graveyard by paying 3 life in addition to paying their other costs. If you cast a spell this way, that artifact enters with a finality counter on it.

    4 Mana Value 4 Power 3 Toughness Legendary Creature — Human Noble rare Final Fantasy
  11. First strike, trample, lifelink Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.

    3 Mana Value 3 Power 2 Toughness Legendary Creature — Human Soldier mythic Final Fantasy
  12. Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way. {8}: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery.

    5 Mana Value 4 Power 5 Toughness Legendary Creature — Human Wizard mythic Final Fantasy
  13. When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle. Landfall — Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn.

    6 Mana Value 6 Power 6 Toughness Legendary Creature — Human Warrior uncommon Final Fantasy
  14. {T}: Add {U} or {R}. Spend this mana only to cast a noncreature spell. Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Noble Wizard uncommon Final Fantasy
  15. Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard. A deck can have any number of cards named Cid, Timeless Artificer. Cycling {W}{U} ({W}{U}, Discard this card: Draw a card.)

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Human Artificer uncommon Final Fantasy
  16. Reach Vehicles you control get +1/+1 and have reach and vigilance. Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay {1}{R}{G}. If you do, after this phase, there is an additional combat phase.

    3 Mana Value 4 Power 3 Toughness Legendary Creature — Human Rabbit rare Final Fantasy
  17. When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand. At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless l'Cie, you may pay {3}{B}{G}. If you do, exile them, then meld them into Ragnarok, Divine Deliverance.

    4 Mana Value 3 Power 2 Toughness Legendary Creature — Human Cleric uncommon Final Fantasy
  18. Tifa Lockhart Magic Cards

    Trample Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.

    2 Mana Value 1 Power 2 Toughness Legendary Creature — Human Monk rare Final Fantasy
  19. Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.

    6 Mana Value 6 Power 6 Toughness Legendary Creature — Human Samurai rare Final Fantasy
  20. Equipped creatures you control have haste. Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost {2} less to activate." Sacrifice that token at the beginning of the next upkeep.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Human Rebel Warrior rare Final Fantasy