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  1. Lifelink Throw Wide the Gates — Whenever you cast a noncreature spell, you may pay X life, where X is that spell's mana value. If you do, create a 1/1 colorless Hero creature token and put X +1/+1 counters on it. Do this only once each turn.

    3 Mana Value 2 Power 3 Toughness Legendary Creature — Cat Wizard mythic Final Fantasy Commander
  2. When Celes enters, discard any number of cards, then draw that many cards plus one. Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put a +1/+1 counter on each creature you control.

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Human Wizard Knight mythic Final Fantasy Commander
  3. Lifelink Throw Wide the Gates — Whenever you cast a noncreature spell, you may pay X life, where X is that spell's mana value. If you do, create a 1/1 colorless Hero creature token and put X +1/+1 counters on it. Do this only once each turn.

    3 Mana Value 2 Power 3 Toughness Legendary Creature — Cat Wizard mythic Final Fantasy Commander
  4. When Celes enters, discard any number of cards, then draw that many cards plus one. Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put a +1/+1 counter on each creature you control.

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Human Wizard Knight mythic Final Fantasy Commander
  5. Arcane Denial Magic Cards

    Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

    2 Mana Value Instant rare Final Fantasy: Through the Ages
  6. If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

    3 Mana Value Instant rare Final Fantasy: Through the Ages
  7. My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2. When the chosen creature leaves the battlefield, transform Zenos yae Galvus.

    5 Mana Value 4 Power 4 Toughness Legendary Creature — Human Noble Warrior rare Final Fantasy
  8. Whenever you cast a noncreature spell, Shantotto gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell. If X is 4 or more, draw a card.

    3 Mana Value 0 Power 4 Toughness Legendary Creature — Dwarf Wizard uncommon Final Fantasy
  9. My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2. When the chosen creature leaves the battlefield, transform Zenos yae Galvus.

    5 Mana Value 4 Power 4 Toughness Legendary Creature — Human Noble Warrior rare Final Fantasy
  10. Whenever you cast an enchantment spell, you gain 1 life and draw a card.

    2 Mana Value 1 Power 2 Toughness Legendary Enchantment Creature — Nymph rare Secret Lair Drop
  11. At the beginning of your upkeep, you gain 2 life. Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life. At the beginning of your upkeep, if Oloro is in the command zone, you gain 2 life.

    6 Mana Value 4 Power 5 Toughness Legendary Creature — Giant Soldier mythic Secret Lair Drop
  12. Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times. Flying, lifelink Whenever a player casts a spell, they lose 2 life.

    5 Mana Value 5 Power 5 Toughness Legendary Creature — Angel rare Secret Lair Drop
  13. Whenever another Elf you control enters, put a +1/+1 counter on Marwyn. {T}: Add an amount of {G} equal to Marwyn's power.

    3 Mana Value 1 Power 1 Toughness Legendary Creature — Elf Druid rare Secret Lair Drop
  14. You may look at the top card of your library any time. You may play lands and cast creature spells from the top of your library. The top card of your library is a Food token. It's still a card. (It has "{2},{T}, Sacrifice this token: You gain 3 life.")

    4 Mana Value Enchantment rare MagicFest 2025
  15. Sliver Hive Magic Cards

    {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Sliver spell. {5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.

    0 Mana Value Land rare MagicFest 2025
  16. Whenever another legendary permanent you control enters, put a +1/+1 counter on Yoshimaru. Partner (You can have two commanders if both have partner.)

    1 Mana Value 1 Power 1 Toughness Legendary Creature — Dog mythic MagicFest 2025
  17. Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase.

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Human Monk mythic Final Fantasy Commander
  18. Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase.

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Human Monk mythic Final Fantasy Commander
  19. Fabled Passage Magic Cards

    {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

    0 Mana Value Land rare The List
  20. Path of Ancestry Magic Cards

    This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

    0 Mana Value Land common The List