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  1. When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sarkhan becomes a Dragon in addition to his other types and gains flying.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Druid rare Tarkir: Dragonstorm Promos
  2. When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sarkhan becomes a Dragon in addition to his other types and gains flying.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Druid rare Tarkir: Dragonstorm Promos
  3. Flying When this creature enters, destroy target nonbasic land an opponent controls. Its controller searches their library for a basic land card, puts it onto the battlefield tapped with a stun counter on it, then shuffles. (If a permanent with a stun counter would become untapped, remove one from it instead.)

    4 Mana Value 4 Power 5 Toughness Creature — Dragon rare Tarkir: Dragonstorm Promos
  4. Flying When this creature enters, destroy target nonbasic land an opponent controls. Its controller searches their library for a basic land card, puts it onto the battlefield tapped with a stun counter on it, then shuffles. (If a permanent with a stun counter would become untapped, remove one from it instead.)

    4 Mana Value 4 Power 5 Toughness Creature — Dragon rare Tarkir: Dragonstorm Promos
  5. Equipped creature gets +1/+1 and has trample and haste. Flurry — Whenever you cast your second spell each turn, create a 1/1 white Monk creature token with prowess. You may attach this Equipment to it. (Whenever you cast a noncreature spell, the token gets +1/+1 until end of turn.) Equip {1}{R}

    2 Mana Value Artifact — Equipment rare Tarkir: Dragonstorm Promos
  6. Equipped creature gets +1/+1 and has trample and haste. Flurry — Whenever you cast your second spell each turn, create a 1/1 white Monk creature token with prowess. You may attach this Equipment to it. (Whenever you cast a noncreature spell, the token gets +1/+1 until end of turn.) Equip {1}{R}

    2 Mana Value Artifact — Equipment rare Tarkir: Dragonstorm Promos
  7. Flying Whenever this creature attacks, you lose 1 life and this creature endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.)

    2 Mana Value 1 Power 3 Toughness Creature — Bird Scout rare Tarkir: Dragonstorm Promos
  8. Flying Whenever this creature attacks, you lose 1 life and this creature endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.)

    2 Mana Value 1 Power 3 Toughness Creature — Bird Scout rare Tarkir: Dragonstorm Promos
  9. {T}, Sacrifice a creature you control with mana value X other than Sidisi: Return target creature card with mana value X plus 1 from your graveyard to the battlefield. Activate only as a sorcery.

    2 Mana Value 1 Power 3 Toughness Legendary Creature — Zombie Snake Warlo… rare Tarkir: Dragonstorm Promos
  10. {T}, Sacrifice a creature you control with mana value X other than Sidisi: Return target creature card with mana value X plus 1 from your graveyard to the battlefield. Activate only as a sorcery.

    2 Mana Value 1 Power 3 Toughness Legendary Creature — Zombie Snake Warlo… rare Tarkir: Dragonstorm Promos
  11. Creature spells you cast cost {2} less to cast. Whenever a creature you control enters, if you cast it, destroy that creature, then create a 2/2 black Zombie Druid creature token.

    3 Mana Value Legendary Enchantment rare Tarkir: Dragonstorm Promos
  12. Creature spells you cast cost {2} less to cast. Whenever a creature you control enters, if you cast it, destroy that creature, then create a 2/2 black Zombie Druid creature token.

    3 Mana Value Legendary Enchantment rare Tarkir: Dragonstorm Promos
  13. Flying Ward—Discard a card.

    4 Mana Value 4 Power 4 Toughness Creature — Dragon rare Tarkir: Dragonstorm Promos
  14. Flying Ward—Discard a card.

    4 Mana Value 4 Power 4 Toughness Creature — Dragon rare Tarkir: Dragonstorm Promos
  15. Trample Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.) Renew — {X}{B}{B}, Exile this card from your graveyard: Put a decayed counter on each of X target creatures. Activate only as a sorcery.

    2 Mana Value 5 Power 5 Toughness Creature — Demon mythic Tarkir: Dragonstorm Promos
  16. Trample Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.) Renew — {X}{B}{B}, Exile this card from your graveyard: Put a decayed counter on each of X target creatures. Activate only as a sorcery.

    2 Mana Value 5 Power 5 Toughness Creature — Demon mythic Tarkir: Dragonstorm Promos
  17. Qarsi Revenant Magic Cards

    Flying, deathtouch, lifelink Renew — {2}{B}, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.

    3 Mana Value 3 Power 3 Toughness Creature — Vampire rare Tarkir: Dragonstorm Promos
  18. Qarsi Revenant Magic Cards

    Flying, deathtouch, lifelink Renew — {2}{B}, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.

    3 Mana Value 3 Power 3 Toughness Creature — Vampire rare Tarkir: Dragonstorm Promos
  19. Draw three cards. Then discard two cards unless you discard a creature card. Harmonize {4}{U} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

    3 Mana Value Sorcery rare Tarkir: Dragonstorm Promos
  20. Draw three cards. Then discard two cards unless you discard a creature card. Harmonize {4}{U} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

    3 Mana Value Sorcery rare Tarkir: Dragonstorm Promos