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  1. Flurry — Whenever you cast your second spell each turn, copy it, then exile the spell you cast with four time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Monk mythic Tarkir: Dragonstorm Promos
  2. Flurry — Whenever you cast your second spell each turn, copy it, then exile the spell you cast with four time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Monk mythic Tarkir: Dragonstorm Promos
  3. You may have this creature enter as a copy of any creature on the battlefield. Renew — {2}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target nonlegendary creature you control. Each other creature you control becomes a copy of that creature until end of turn. Activate only as a sorcery.

    4 Mana Value 0 Power 0 Toughness Creature — Snake Shapeshifter rare Tarkir: Dragonstorm Promos
  4. You may have this creature enter as a copy of any creature on the battlefield. Renew — {2}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target nonlegendary creature you control. Each other creature you control becomes a copy of that creature until end of turn. Activate only as a sorcery.

    4 Mana Value 0 Power 0 Toughness Creature — Snake Shapeshifter rare Tarkir: Dragonstorm Promos
  5. Dragonologist Magic Cards

    When this creature enters, look at the top six cards of your library. You may reveal an instant, sorcery, or Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Untapped Dragons you control have hexproof.

    3 Mana Value 1 Power 3 Toughness Creature — Human Wizard rare Tarkir: Dragonstorm Promos
  6. Dragonologist Magic Cards

    When this creature enters, look at the top six cards of your library. You may reveal an instant, sorcery, or Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Untapped Dragons you control have hexproof.

    3 Mana Value 1 Power 3 Toughness Creature — Human Wizard rare Tarkir: Dragonstorm Promos
  7. Ward {2} Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you cast a Turtle spell, untap this creature.

    5 Mana Value 5 Power 9 Toughness Creature — Turtle rare Tarkir: Dragonstorm Promos
  8. Ward {2} Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you cast a Turtle spell, untap this creature.

    5 Mana Value 5 Power 9 Toughness Creature — Turtle rare Tarkir: Dragonstorm Promos
  9. Look at the top seven cards of your library. Put up to two noncreature, nonland permanent cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

    4 Mana Value Sorcery rare Tarkir: Dragonstorm Promos
  10. Look at the top seven cards of your library. Put up to two noncreature, nonland permanent cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

    4 Mana Value Sorcery rare Tarkir: Dragonstorm Promos
  11. Smile at Death Magic Cards

    At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures.

    5 Mana Value Enchantment mythic Tarkir: Dragonstorm Promos
  12. Smile at Death Magic Cards

    At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures.

    5 Mana Value Enchantment mythic Tarkir: Dragonstorm Promos
  13. If one or more tokens would be created under your control, twice that many of those tokens are created instead. [+1]: Create a 1/1 white Soldier creature token. [0]: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn. [−3]: Destroy target creature an opponent controls with mana value 3 or greater.

    5 Mana Value Legendary Planeswalker — Elspeth mythic Tarkir: Dragonstorm Promos
  14. If one or more tokens would be created under your control, twice that many of those tokens are created instead. [+1]: Create a 1/1 white Soldier creature token. [0]: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn. [−3]: Destroy target creature an opponent controls with mana value 3 or greater.

    5 Mana Value Legendary Planeswalker — Elspeth mythic Tarkir: Dragonstorm Promos
  15. Flash First strike Whenever another nontoken creature you control dies, Anafenza endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Spirit Soldier rare Tarkir: Dragonstorm Promos
  16. Flash First strike Whenever another nontoken creature you control dies, Anafenza endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Spirit Soldier rare Tarkir: Dragonstorm Promos
  17. When you cast this spell, exile up to one target permanent that's one or more colors. Whenever you cast a colorless spell, exile up to one target permanent that's one or more colors. [+2]: You gain 3 life and draw a card. [0]: Add {C}{C}{C}. [−11]: Search your library for any number of colorless nonland cards, exile them, then shuffle. Until end of turn, you may cast those cards without paying their mana costs.

    7 Mana Value Legendary Planeswalker — Ugin mythic Tarkir: Dragonstorm Promos
  18. When you cast this spell, exile up to one target permanent that's one or more colors. Whenever you cast a colorless spell, exile up to one target permanent that's one or more colors. [+2]: You gain 3 life and draw a card. [0]: Add {C}{C}{C}. [−11]: Search your library for any number of colorless nonland cards, exile them, then shuffle. Until end of turn, you may cast those cards without paying their mana costs.

    7 Mana Value Legendary Planeswalker — Ugin mythic Tarkir: Dragonstorm Promos
  19. When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle. Landfall — Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn.

    6 Mana Value 6 Power 6 Toughness Legendary Creature — Human Warrior uncommon Final Fantasy
  20. Deadly Rollick Magic Cards

    If you control a commander, you may cast this spell without paying its mana cost. Exile target creature.

    4 Mana Value Instant rare Secret Lair Drop