Search

Showing results for “a” - 143994 results

Filtered by Cards

  1. Preston's Stage Magic Cards

    Whenever a player performs a magic trick, they create a Hat token. (You perform a magic trick when you cast an instant or spell with flash, or turn a face-down creature face-up. Hat tokens are artifact tokens with "{1}, {T}, Sacrifice this artifact: Create a 1/1 white Rabbit creature token.") Whenever Chaos ensues, until your next turn, creature cards in your hand have flash.

    0 Mana Value Plane — Las Vegas common Unknown Event
  2. When you encounter this phenomenon, each player creates an Entropy enchantment token with "Sacrifice this enchantment: Chaos ensues. Activate only as a sorcery" and an Omenpath enchantment token with "Sacrifice this enchantment: Planeswalk. Activate only as a sorcery." (Then Planeswalk away from this phenomenon.)

    0 Mana Value Phenomenon common Unknown Event
  3. No Way Out enters with three dread counters. You can never leave — If a player would planeswalk while this plane has dread counters, chaos ensues instead. Whenever you roll the planar die, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) Whenever Chaos ensures each player may turn a face-down permanent they control face-up. Remove a dread counter from this plane.

    0 Mana Value Plane — Duskmourn common Unknown Event
  4. At the beginning of your upkeep, put a random card from outside the game into your hand. (In Commander sealed, that's everything you didn't play with. In any other commander game, find a way to select a random Magic card.) {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs.

    5 Mana Value 5 Power 5 Toughness Legendary Artifact Creature — Rebel rare Unknown Event
  5. Mojave Desert Magic Cards

    Whenever you planeswalk here, each player searches their library for up to two basic land or Desert cards and puts them onto the battlefield tapped, then shuffles their library. If a Desert entered the battlefield under a player's control this way, they create a 1/1 black Snake creature token with deathtouch. Whenever Chaos ensues, create X 1/1 black Snake creature token with deathtouch, where X is 1 plus the number of nonbasic land types among lands that player controls.

    0 Mana Value Plane — Las Vegas common Unknown Event
  6. Phila, Unsealed Magic Cards

    If the Mirrans won the Unknown event on February 17th, 2023, Phila, Unsealed is also a Rebel with "You can't get poison counters," and has "{W}{U}{B}{R}{G}: Exile target artifact." If the Phyrexians won that event, Phila is also a Phyrexian with "Other Phyrexians you control get +1/+1 and gain Toxic 1."

    4 Mana Value 4 Power 4 Toughness Legendary Artifact Creature — Golem mythic Unknown Event
  7. Jalira's Show Magic Cards

    Whenever you attack, create a 1/1 red Performer creature token with flying. Whenever you planeswalk here or chaos ensues, destroy up to one target creature. When you do, its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then puts the rest on the bottom of their library in a random order.

    0 Mana Value Plane — Las Vegas common Unknown Event
  8. Whenever you planeswalk here, starting with you, each player chooses up to 5 ♦ worth of modes and may choose the same mode more than once. (Then Planeswalk away from this phenomenon.) ♦ — Create a Treasure Token. ♦ ♦ — Draw a card. ♦ ♦ ♦ — Create a 3/2 colorless Shapeshifter creature token with Changeling.

    0 Mana Value Phenomenon common Unknown Event
  9. Whenever you planeswalk here and at the beginning of your upkeep, create an Elvish Impersonators token. (It's a {3}{G} Elf creature with "As this creature enters, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.") Thank you very much—Whenever Chaos ensues, target Elvish Impersonators becomes a 6/6. Its controller creates a Treasure token.

    0 Mana Value Plane — Las Vegas common Unknown Event
  10. Whenever you planeswalk here or at the beginning of your upkeep, create two 1/1 red performer creature tokens with flying and haste. Whenever one or more creatures you control with flying deal combat damage to a player, you may return it to your hand. If you do, draw cards equal to its power. Whenever Chaos ensues, put a flying counter on up to one target creature. It becomes a Performer in addition to its other types.

    0 Mana Value Plane — Las Vegas common Unknown Event
  11. Whenever you planeswalk here and whenever a creature enters under your control, create a Food token. Whenever you gain life, target opponent loses that much life. Whenever Chaos ensues, you may sacrifice any number of artifacts or creatures. Draw that many cards and lose that much life.

    0 Mana Value Plane — Hell common Unknown Event
  12. Windmill Farm Magic Cards

    When you planeswalk here and at the beginning of your upkeep, create a Tulip Petal artifact token that has "{T}, Sacrifice this artifact: Add one mana of any color." Chaos: Spin this plane until the arrow lands on a permanent. If the plane rotated at least 360 degrees during the spin, create a token that's a copy of that permanent.

    0 Mana Value Plane — Amsterdam common Unknown Event
  13. The Dogronmaster Magic Cards

    Flying Whenever The Dogronmaster or another Dragon or Dog enters the battlefield under your control, create a token that's a copy of the card Armadillo Cloak and attach it to that creature.

    5 Mana Value 3 Power 2 Toughness Legendary Creature — Dragon Dog rare Unknown Event
  14. Tarnation Magic Cards

    Whenever a player commits a crime, they may draw a card. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Whenever chaos ensues, Tarnation deals 1 damage to any target.

    0 Mana Value Plane — Thunder Junction common Unknown Event
  15. Stroopwafel Cafe Magic Cards

    Players may look at the top card of their library at any time and may play cards from the top of their library. The top card of each player's library is a Food artifact. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Activate this ability from the top of the library.) Chaos: You may sacrifice a Food. If you do, draw a card, gain three life and each opponent loses 3 life.

    0 Mana Value Plane — Amsterdam common Unknown Event
  16. Royal Booster Magic Cards

    When you encounter this phenomenon, open a Magic: The Gathering booster pack and shuffle it without looking at its contents. Those cards become the booster deck. You become the monarch. For the rest of the game, at the beginning of the monarch's end step, that player draws a card from the booster deck. They may spend mana of any type to cast those cards. (Then Planeswalk away from this phenomenon.)

    0 Mana Value Phenomenon common Unknown Event
  17. Probability Flux Magic Cards

    Until your next turn, if a player would roll one or more dice, instead they roll that many dice plus one and ignore one.

    0 Mana Value Phenomenon common Unknown Event
  18. Oteclán Magic Cards

    When you planeswalk to Oteclán and at the beginning of your upkeep, chaos ensues. Whenever chaos ensues, discover 3. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

    0 Mana Value Plane — Ixalan common Unknown Event
  19. Universes Beyond spells you cast cost {1} less to cast. Each creature gets +1/+1 for each different Universe among permanents its controller controls. (Magic: The Gathering and D&D each count as a universe.) Whenever Chaos ensues, for each universe, return up to one target card from that Universe from your graveyard to your hand.

    0 Mana Value Plane — Universia Beyondia common Unknown Event
  20. Mad Labs Magic Cards

    When you encounter this phenomenon, starting with the next player in turn order, that player chooses a permanent type. The next player chooses a number between 1 and 10. The next player chooses a keyword counter. Then reveal and resolve the following ability with those words. (don't reveal the second ability before the words have been chosen!) Each player creates a token that's a copy of a [permanent] and puts [number] +1/+1 counters on it. If it's not a creature, it becomes a 0/0 creature in addition to its other types. It enters with [keyword] counter.

    0 Mana Value Phenomenon common Unknown Event