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Banned Eldraine Card Magic CardsAs an additional cost to play Banned Eldraine Card, pay {B}, {3}{R}{G}, {3}{R}, {2}, {0}, or {1}{G}. It becomes a copy respectively of Cauldron Familiar, Escape to the Wilds, Fires of Invention, Lucky Clover, Mystic Sanctuary, Once Upon A Time for the rest of the game in all zones. (You can't choose Oko. Because let's be real, nobody wants to play against Oko again.)
1 Mana Value Sorcery rare Unknown Event -
Cinnamon, Seasoned Steed Magic CardsOther Food creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.) At the beginning of your combat step, you may put a +1/+1 counter on target noncreature Food you control. If you do, it becomes a 0/0 Knight creature in addition to its other types. {2}, {T}, Sacrifice Cinnamon, Seasoned Steed: You gain 3 life.
1 Mana Value 1 Power 1 Toughness Legendary Artifact Creature — Food Horse rare Unknown Event -
The Unknown Wizard Magic CardsEminence — As long as The Unknown Wizard is in the command zone or on the battlefield, other playtest cards you cast cost {1} less to cast. Whenever The Unknown Wizard enters or attacks, look at the top ten cards of your library. You may put a legendary playtest card from among them onto the battlefield. Put the rest on the bottom in a random order.
7 Mana Value 6 Power 6 Toughness Legendary Creature — Human Wizard mythic Unknown Event -
Polis the Planeshifter Magic CardsWhen Polis the Planeshifter enters the battlefield, choose a plane at random from among all planechase planes. Polis the Planeshifter has all abilities of the last chosen plane. (Rolls of the planar die don't affect Polis.) {W}{U}{B}{R}{G}: Flip a coin. If you win the flip, do Polis the Planeshifter's chaos ensues effect. If you lose the flip, choose a new plane for Polis the Planeshifter.
3 Mana Value 3 Power 3 Toughness Legendary Creature — Azra Wizard mythic Unknown Event -
Minnea, Planar Tourist Magic CardsAs Minnea, Planar Tourist enters the battlefield, choose a plane. Spells from the chosen plane cost {W}, {U}, {B}, {R}, or {G} less to cast. (They're from the chosen plane if it's clear beyond doubt from the name, art, flavor text, or whatever extensive research you've done and can show that they're from that plane.)
4 Mana Value 3 Power 4 Toughness Legendary Creature — Human Scout mythic Unknown Event -
Illuminating Detective Magic CardsWhen Illuminating Detective enters the battlefield, each of your opponents reveal all of their commanders. If their commanders were already revealed, put a flying counter on this creature.
2 Mana Value 2 Power 2 Toughness Creature — Insect Detective common Unknown Event -
Irrefutable Evidence Magic CardsTreat Irrefutable Evidence's mana value as 10 while it's in your graveyard. Draw a card. When you collect Irrefutable Evidence as evidence, draw a card.
2 Mana Value Instant common Unknown Event -
The Forgotten Place Magic CardsThe Forgotten Place enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice The Forgotten Place: Draw a card for each Locus and/or Sphere in your graveyard.
0 Mana Value Land — Locus Sphere common Unknown Event -
Common Curve Filler Magic CardsDuring deckbuilding, choose a number from one to nine. Write that number in this card's mana cost, power, and toughness.
0 Mana Value Creature — Shapeshifter common Unknown Event -
Mardu Siegebreaker Magic CardsDeathtouch, haste When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield. Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your next end step, sacrifice those tokens.
4 Mana Value 4 Power 4 Toughness Creature — Human Warrior rare Tarkir: Dragonstorm -
Feral Deathgorger // Dusk Sight Magic CardsFlying, deathtouch When this creature enters, exile up to two target cards from a single graveyard.
6 Mana Value 3 Power 5 Toughness Creature — Dragon common Tarkir: Dragonstorm -
Mardu Siegebreaker Magic CardsDeathtouch, haste When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield. Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your next end step, sacrifice those tokens.
4 Mana Value 4 Power 4 Toughness Creature — Human Warrior rare Tarkir: Dragonstorm -
Broodcaller Scourge Magic CardsFlying Whenever one or more Dragons you control deal combat damage to a player, you may put a permanent card with mana value less than or equal to that damage from your hand onto the battlefield.
7 Mana Value 5 Power 7 Toughness Creature — Dragon rare Tarkir: Dragonstorm Commander -
Become the Avalanche Magic CardsDraw a card for each creature you control with power 4 or greater. Then creatures you control get +X/+X until end of turn, where X is the number of cards in your hand.
6 Mana Value Sorcery rare Tarkir: Dragonstorm Commander -
Zenith Festival Magic CardsExile the top X cards of your library. You may play them until the end of your next turn. Harmonize {X}{R}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
2 Mana Value Sorcery rare Tarkir: Dragonstorm Commander -
Thundermane Dragon Magic CardsFlying You may look at the top card of your library any time. You may cast creature spells with power 4 or greater from the top of your library. If you cast a creature spell this way, it gains haste until end of turn.
4 Mana Value 4 Power 4 Toughness Creature — Dragon rare Tarkir: Dragonstorm Commander -
Will of the Temur Magic CardsChoose one. If you control a commander as you cast this spell, you may choose both instead. • Create a token that's a copy of target permanent, except it's a 4/4 Dragon creature with flying in addition to its other types. • Target player draws cards equal to the greatest mana value among permanents you control.
6 Mana Value Sorcery rare Tarkir: Dragonstorm Commander -
Lotuslight Dancers Magic CardsLifelink When this creature enters, search your library for a black card, a green card, and a blue card. Put those cards into your graveyard, then shuffle.
5 Mana Value 3 Power 6 Toughness Creature — Zombie Bard rare Tarkir: Dragonstorm -
Warden of the Grove Magic CardsAt the beginning of your end step, put a +1/+1 counter on this creature. Whenever another nontoken creature you control enters, it endures X, where X is the number of counters on this creature. (Put X +1/+1 counters on the creature that entered or create an X/X white Spirit creature token.)
3 Mana Value 2 Power 2 Toughness Creature — Hydra rare Tarkir: Dragonstorm -
Stadium Headliner Magic CardsMobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) {1}{R}, Sacrifice this creature: It deals damage equal to the number of creatures you control to target creature.
1 Mana Value 1 Power 1 Toughness Creature — Goblin Warrior rare Tarkir: Dragonstorm