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  1. Indestructible Whenever Kotis deals combat damage to a player, exile the top X cards of their library, where X is the amount of damage dealt. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

    4 Mana Value 2 Power 1 Toughness Legendary Creature — Zombie Warrior rare Tarkir: Dragonstorm
  2. Flying At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.

    5 Mana Value 5 Power 7 Toughness Legendary Creature — Spirit Dragon mythic Tarkir: Dragonstorm
  3. {T}, Sacrifice a creature you control with mana value X other than Sidisi: Return target creature card with mana value X plus 1 from your graveyard to the battlefield. Activate only as a sorcery.

    2 Mana Value 1 Power 3 Toughness Legendary Creature — Zombie Snake Warlo… rare Tarkir: Dragonstorm
  4. Qarsi Revenant Magic Cards

    Flying, deathtouch, lifelink Renew — {2}{B}, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.

    3 Mana Value 3 Power 3 Toughness Creature — Vampire rare Tarkir: Dragonstorm
  5. Flurry — Whenever you cast your second spell each turn, copy it, then exile the spell you cast with four time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Monk mythic Tarkir: Dragonstorm
  6. Look at the top seven cards of your library. Put up to two noncreature, nonland permanent cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

    4 Mana Value Sorcery rare Tarkir: Dragonstorm
  7. Flash First strike Whenever another nontoken creature you control dies, Anafenza endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Spirit Soldier rare Tarkir: Dragonstorm
  8. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell. {4}, {T}, Sacrifice this land: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.

    0 Mana Value Land rare Tarkir: Dragonstorm
  9. Flying, lifelink Spells you cast have delve. (Each card you exile from your graveyard while casting those spells pays for {1}.) Whenever you cast a spell, you lose life equal to its mana value.

    5 Mana Value 6 Power 6 Toughness Legendary Creature — Spirit Dragon mythic Tarkir: Dragonstorm
  10. Flying If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.

    4 Mana Value 4 Power 5 Toughness Legendary Creature — Spirit Dragon mythic Tarkir: Dragonstorm
  11. Flying At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.

    5 Mana Value 5 Power 7 Toughness Legendary Creature — Spirit Dragon mythic Tarkir: Dragonstorm
  12. When this enchantment enters, each opponent loses 2 life and you gain 2 life. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) When a Dragon you control enters, return this enchantment to its owner's hand.

    2 Mana Value Enchantment uncommon Tarkir: Dragonstorm
  13. When this enchantment enters, draw two cards, then discard a card. When a Dragon you control enters, return this enchantment to its owner's hand.

    2 Mana Value Enchantment uncommon Tarkir: Dragonstorm
  14. Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

    6 Mana Value 4 Power 4 Toughness Creature — Dragon common Tarkir: Dragonstorm
  15. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell. {4}, {T}, Sacrifice this land: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.

    0 Mana Value Land rare Tarkir: Dragonstorm
  16. Temur Monument Magic Cards

    When this artifact enters, search your library for a basic Forest, Island, or Mountain card, reveal it, put it into your hand, then shuffle. {3}{G}{U}{R}, {T}, Sacrifice this artifact: Create a 5/5 green Elephant creature token. Activate only as a sorcery.

    2 Mana Value Artifact uncommon Tarkir: Dragonstorm
  17. Sultai Monument Magic Cards

    When this artifact enters, search your library for a basic Swamp, Forest, or Island card, reveal it, put it into your hand, then shuffle. {2}{B}{G}{U}, {T}, Sacrifice this artifact: Create two 2/2 black Zombie Druid creature tokens. Activate only as a sorcery.

    2 Mana Value Artifact uncommon Tarkir: Dragonstorm
  18. Mardu Monument Magic Cards

    When this artifact enters, search your library for a basic Mountain, Plains, or Swamp card, reveal it, put it into your hand, then shuffle. {2}{R}{W}{B}, {T}, Sacrifice this artifact: Create three 1/1 red Warrior creature tokens. They gain menace and haste until end of turn. Activate only as a sorcery. (A creature with menace can't be blocked except by two or more creatures.)

    2 Mana Value Artifact uncommon Tarkir: Dragonstorm
  19. Jeskai Monument Magic Cards

    When this artifact enters, search your library for a basic Island, Mountain, or Plains card, reveal it, put it into your hand, then shuffle. {1}{U}{R}{W}, {T}, Sacrifice this artifact: Create two 1/1 white Bird creature tokens with flying. Activate only as a sorcery.

    2 Mana Value Artifact uncommon Tarkir: Dragonstorm
  20. Reach {2}, {T}: Put target card from a graveyard on the bottom of its owner's library.

    4 Mana Value 1 Power 5 Toughness Artifact Creature — Ape Snake common Tarkir: Dragonstorm