Search

Showing results for “a” - 143995 results

Filtered by Cards

  1. Abzan Monument Magic Cards

    When this artifact enters, search your library for a basic Plains, Swamp, or Forest card, reveal it, put it into your hand, then shuffle. {1}{W}{B}{G}, {T}, Sacrifice this artifact: Create an X/X white Spirit creature token, where X is the greatest toughness among creatures you control. Activate only as a sorcery.

    2 Mana Value Artifact uncommon Tarkir: Dragonstorm
  2. Flying, lifelink Spells you cast have delve. (Each card you exile from your graveyard while casting those spells pays for {1}.) Whenever you cast a spell, you lose life equal to its mana value.

    5 Mana Value 6 Power 6 Toughness Legendary Creature — Spirit Dragon mythic Tarkir: Dragonstorm
  3. Menace (This creature can't be blocked except by two or more creatures.) Whenever one or more counters are put on a creature you control, if it's the first time counters have been put on that creature this turn, put a +1/+1 counter on that creature.

    3 Mana Value 3 Power 2 Toughness Creature — Human Warrior uncommon Tarkir: Dragonstorm
  4. Reigning Victor Magic Cards

    Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) When this creature enters, target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

    6 Mana Value 3 Power 3 Toughness Creature — Orc Warrior common Tarkir: Dragonstorm
  5. (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. III — Whenever you cast a noncreature spell this turn, target creature you control gains double strike until end of turn.

    3 Mana Value Enchantment — Saga rare Tarkir: Dragonstorm
  6. Flying If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.

    4 Mana Value 4 Power 5 Toughness Legendary Creature — Spirit Dragon mythic Tarkir: Dragonstorm
  7. Indestructible Whenever Kotis deals combat damage to a player, exile the top X cards of their library, where X is the amount of damage dealt. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

    4 Mana Value 2 Power 1 Toughness Legendary Creature — Zombie Warrior rare Tarkir: Dragonstorm
  8. Frostcliff Siege Magic Cards

    As this enchantment enters, choose Jeskai or Temur. • Jeskai — Whenever one or more creatures you control deal combat damage to a player, draw a card. • Temur — Creatures you control get +1/+0 and have trample and haste.

    3 Mana Value Enchantment rare Tarkir: Dragonstorm
  9. Flying At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.

    5 Mana Value 5 Power 7 Toughness Legendary Creature — Spirit Dragon mythic Tarkir: Dragonstorm
  10. Roamer's Routine Magic Cards

    Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Harmonize {4}{G} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

    3 Mana Value Sorcery common Tarkir: Dragonstorm
  11. Yathan Tombguard Magic Cards

    Menace (This creature can't be blocked except by two or more creatures.) Whenever a creature you control with a counter on it deals combat damage to a player, you draw a card and you lose 1 life.

    3 Mana Value 2 Power 3 Toughness Creature — Human Warrior uncommon Tarkir: Dragonstorm
  12. {T}, Sacrifice a creature you control with mana value X other than Sidisi: Return target creature card with mana value X plus 1 from your graveyard to the battlefield. Activate only as a sorcery.

    2 Mana Value 1 Power 3 Toughness Legendary Creature — Zombie Snake Warlo… rare Tarkir: Dragonstorm
  13. Qarsi Revenant Magic Cards

    Flying, deathtouch, lifelink Renew — {2}{B}, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.

    3 Mana Value 3 Power 3 Toughness Creature — Vampire rare Tarkir: Dragonstorm
  14. When this enchantment enters, each opponent loses 2 life and you gain 2 life. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) When a Dragon you control enters, return this enchantment to its owner's hand.

    2 Mana Value Enchantment uncommon Tarkir: Dragonstorm
  15. Caustic Exhale Magic Cards

    As an additional cost to cast this spell, behold a Dragon or pay {1}. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) Target creature gets -3/-3 until end of turn.

    1 Mana Value Instant common Tarkir: Dragonstorm
  16. Ureni's Rebuff Magic Cards

    Return target creature to its owner's hand. Harmonize {5}{U} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

    2 Mana Value Sorcery uncommon Tarkir: Dragonstorm
  17. Flurry — Whenever you cast your second spell each turn, copy it, then exile the spell you cast with four time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Monk mythic Tarkir: Dragonstorm
  18. When this enchantment enters, draw two cards, then discard a card. When a Dragon you control enters, return this enchantment to its owner's hand.

    2 Mana Value Enchantment uncommon Tarkir: Dragonstorm
  19. Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

    6 Mana Value 4 Power 4 Toughness Creature — Dragon common Tarkir: Dragonstorm
  20. Agent of Kotis Magic Cards

    Renew — {3}{U}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.

    2 Mana Value 2 Power 1 Toughness Creature — Human Rogue common Tarkir: Dragonstorm