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  1. Underdog Racer Magic Cards

    This spell costs {1} less to cast if your team is currently behind. (If neither player can see the scoreboard or easily verify, that means it's Schrödinger's race and you're in a quantum superposition of maybe losing and so this costs {1} less.) When this creature enters, destroy target artifact an opponent controls.

    5 Mana Value 5 Power 5 Toughness Creature — Dog Pilot common Unknown Event
  2. Windy City Aven Magic Cards

    Flying Ascend MagicCon: Chicago (If you attended MagicCon: Chicago and control ten or more permanents, you get the Windy City's blessing for the rest of the game.) Whenever this creature attacks, if you have the Windy City's blessing, create a 1/1 blue Bird creature token with flying.

    4 Mana Value 4 Power 3 Toughness Creature — Bird Warrior uncommon Unknown Event
  3. As The Zabulous Cosplayer enters and at the beginning of your upkeep, choose a tournament-legal non-Aura permanent card at random. The Zabulous Cosplayer becomes a copy of that card, except it has this ability. (Use the "random card" feature on a Magic card search engine until you hit a permanent card.)

    4 Mana Value 0 Power 0 Toughness Legendary Creature — Human Shapeshifter rare Unknown Event
  4. At the beginning of each player's end step, Mana Max deals damage to that player equal to the number of untapped lands they control. Whenever a player loses one or more unspent mana, each of that player's opponents creates a Treasure token.

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Human Survivor Pil… rare Unknown Event
  5. When Rafi enters and at the beginning of the first upkeep in a game where it's your commander, there's mana burn and combat damage uses the stack for the rest of the game. (If you don't know what that means, ask somebody over 30.) {R}, Sacrifice Rafi: Each player adds {R}{R}{R}.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Dinosaur Pilot rare Unknown Event
  6. Start your engines! As long as your speed is 1 or higher, creatures you control have haste. The same is true for speed 2 and higher and trample, speed 3 or higher and first strike, and speed 4 and higher and super haste. (You may put a creature with super haste from your hand onto the battlefield tapped and attacking during your declare attackers step. You may pay its mana cost any time during your next turn. At the beginning of that turn's end step, if you haven't paid its mana cost, you lose the game. Wait. 4 and higher?)

    4 Mana Value Enchantment rare Unknown Event
  7. Reflective Gate Magic Cards

    {T}: Add {C}. {T}: Add one mana of any color that shares a color with a permanent a player controls. {2}, {T}, Sacrifice this land: You gain 3 life.

    0 Mana Value Artifact Land — Gate Food uncommon Unknown Event
  8. The Mox Painter Magic Cards

    {1}, {T}: Choose a tournament-legal Mox you don't control at random. Create a token that's a copy of it. Then if you control all ten, create a Mox Lotus token. (The ten are Amber, Chrome, Diamond, Emerald, Jet, Opal, Pearl, Ruby, Sapphire, and Tantalite. Perhaps roll a d10?) {W}{U}{B}{R}{G}: Untap The Mox Painter.

    3 Mana Value 1 Power 4 Toughness Legendary Creature — Human Artist rare Unknown Event
  9. The Fact Checker Magic Cards

    If you would guess a card, instead just choose the outcome you want. At the beginning of each opponent's upkeep, look at the top card of their library. Tell them the name of that card. They tell you its mana cost, type line, power, and toughness. Then reveal that card. If they got anything wrong, draw a card.

    3 Mana Value 3 Power 3 Toughness Legendary Creature — Human Wizard rare Unknown Event
  10. Mijo, the Bull Magic Cards

    When Mijo enters, create a colorless Equipment artifact token named Rock with "Equipped creature has "{1}, {T}: Sacrifice Rock: This creature deals 2 damage to any target." and equip {1}. From Downtown—If a source you control would deal exactly 2 damage to a permanent or player, it deals 3 damage instead.

    3 Mana Value 2 Power 3 Toughness Legendary Creature — Ox Athlete rare Unknown Event
  11. Team Cloudspire — Create two 1/1 white Warrior creature tokens. Team Speed Demons — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

    2 Mana Value Sorcery uncommon Unknown Event
  12. Team Cloudspire — Target creature gets +2/+0 and gains indestructible until end of turn. Draw a card. Team Speed Demons — Return one or two target creature cards from your graveyard to your hand.

    2 Mana Value Instant uncommon Unknown Event
  13. Aetherflux Car Magic Cards

    Flying Whenever you cast a spell, put charge counters equal to four times that spell's mana value on this Vehicle. Remove 121 charge counters from this Vehicle: Take an extra turn after this one. Crew 1

    2 Mana Value 3 Power 2 Toughness Artifact — Vehicle uncommon Unknown Event
  14. Vehicles in your graveyard have jump-start. (You may cast a Vehicle card from your graveyard by discarding a card in addition to paying its other costs. You would exile it, except...) Spells you cast with jump-start aren't exiled.

    2 Mana Value 3 Power 2 Toughness Legendary Creature — Dwarf Artificer rare Unknown Event
  15. Item Crate Magic Cards

    {1}, {T}, Sacrifice this artifact: Create a tapped colorless token at random with the listed name and ability. • Banana with "{T}, Sacrifice this token: Add {R} or {G}. You gain 2 life." • Shell with "{T}, Sacrifice this token: It deals 2 damage to any target." • Star with "{T}, Sacrifice this token: Target creature gains deathtouch and indestructible until end of turn." • Best Shell with "{T}, Sacrifice this token: Destroy target creature with the greatest power."

    2 Mana Value Artifact common Unknown Event
  16. ______ Magic Cards

    When you play this land for the first time, its name forever becomes a creature type and a noncreature card type of your choice belonging to your first name. (For example, Gavin's Dragon and Sorceries. Make sure to fill in the name so everyone knows where they're shopping.) {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast spells of the chosen types or spells whose names begin with the first letter of your name.

    0 Mana Value Land rare Unknown Event
  17. Rising Chicane Magic Cards

    If you were the starting player, this land enters tapped. Start your engines! {T}: Add {C}. Max speed — At the beginning of combat on your turn, this land becomes a 2/2 Construct creature in addition to its other types until end of turn.

    0 Mana Value Artifact Land uncommon Alchemy: Aetherdrift
  18. When this artifact is put into a graveyard from the battlefield, draft a card from Masterpiece Vault's spellbook and put it onto the battlefield. When an Equipment enters this way, attach it to up to one target creature you control. {5}: Sacrifice this artifact.

    3 Mana Value Artifact mythic Alchemy: Aetherdrift
  19. Wish Good Luck Magic Cards

    Create a Food token. Create a tapped Treasure token. Create a 3/2 colorless Vehicle artifact token with crew 1.

    2 Mana Value Sorcery uncommon Alchemy: Aetherdrift
  20. Support Skyforge Magic Cards

    Flying, Vigilance When this Vehicle enters, create four 1/1 colorless Servo artifact creature tokens. Whenever this Vehicle attacks, draft a card from Support Skyforge's spellbook. That card perpetually becomes an artifact creature. Crew 4

    5 Mana Value 4 Power 4 Toughness Artifact — Vehicle rare Alchemy: Aetherdrift