Search

Showing results for “a” - 143995 results

Filtered by Cards

  1. When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sarkhan becomes a Dragon in addition to his other types and gains flying.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Druid rare Tarkir: Dragonstorm
  2. Smile at Death Magic Cards

    At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures.

    5 Mana Value Enchantment mythic Tarkir: Dragonstorm
  3. Flying Whenever Teval attacks, mill three cards. Then you may return a land card from your graveyard to the battlefield tapped. Whenever one or more cards leave your graveyard, create a 2/2 black Zombie Druid creature token.

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Spirit Dragon mythic Tarkir: Dragonstorm Commander
  4. Flying {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.

    5 Mana Value 4 Power 4 Toughness Legendary Creature — Dragon Avatar rare Secret Lair Drop
  5. This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.

    6 Mana Value 5 Power 5 Toughness Legendary Creature — Dragon Wizard rare Secret Lair Drop
  6. Skyline Despot Magic Cards

    Flying When this creature enters, you become the monarch. At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.

    7 Mana Value 5 Power 5 Toughness Creature — Dragon rare Secret Lair Drop
  7. Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Zombie Warrior mythic Secret Lair Drop
  8. Seven Dwarves Magic Cards

    This creature gets +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves.

    2 Mana Value 2 Power 2 Toughness Creature — Dwarf rare Secret Lair Drop
  9. Vigilance (Attacking doesn't cause this creature to tap.) When Sephiroth enters, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, put a +1/+1 counter on Sephiroth.

    6 Mana Value 4 Power 4 Toughness Legendary Creature — Human Avatar Soldi… mythic Final Fantasy
  10. Flying Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process.

    7 Mana Value 7 Power 7 Toughness Legendary Creature — Leviathan Avatar rare Final Fantasy
  11. Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {3}{B}{B}{R}{R}: Return this card from your graveyard to the battlefield transformed. Activate only as a sorcery.

    2 Mana Value 3 Power 2 Toughness Legendary Creature — Human Knight uncommon Final Fantasy
  12. Vigilance Whenever Emet-Selch enters or attacks, draw a card, then discard a card. At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.

    3 Mana Value 2 Power 4 Toughness Legendary Creature — Elder Wizard mythic Final Fantasy
  13. Vigilance Whenever Emet-Selch enters or attacks, draw a card, then discard a card. At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.

    3 Mana Value 2 Power 4 Toughness Legendary Creature — Elder Wizard mythic Final Fantasy
  14. Flying Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process.

    7 Mana Value 7 Power 7 Toughness Legendary Creature — Leviathan Avatar rare Final Fantasy
  15. Lifelink {2}, {T}: Target opponent gains control of another target permanent you control. If they do, you draw a card.

    1 Mana Value 1 Power 2 Toughness Legendary Creature — Moogle rare Final Fantasy
  16. Flying Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process.

    7 Mana Value 7 Power 7 Toughness Legendary Creature — Leviathan Avatar rare Final Fantasy
  17. Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {3}{B}{B}{R}{R}: Return this card from your graveyard to the battlefield transformed. Activate only as a sorcery.

    2 Mana Value 3 Power 2 Toughness Legendary Creature — Human Knight uncommon Final Fantasy
  18. Vigilance Whenever Emet-Selch enters or attacks, draw a card, then discard a card. At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.

    3 Mana Value 2 Power 4 Toughness Legendary Creature — Elder Wizard mythic Final Fantasy
  19. Tonberry Magic Cards

    This creature enters tapped with a stun counter on it. (If it would become untapped, remove a stun counter from it instead.) Chef's Knife — During your turn, this creature has first strike and deathtouch.

    1 Mana Value 2 Power 1 Toughness Creature — Salamander Horror uncommon Final Fantasy
  20. Vigilance At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card. Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life.

    4 Mana Value 2 Power 4 Toughness Legendary Creature — Cat Warlock mythic Final Fantasy Commander