Search

Showing results for “a” - 143995 results

Filtered by Cards

  1. When this creature enters, you may search your library for a creature card, put that card into your graveyard, then shuffle. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

    5 Mana Value 3 Power 3 Toughness Creature — Zombie Wizard rare Secret Lair Drop
  2. [+1]: Untap two target lands. [−1]: Create a 3/3 green Beast creature token. [−4]: Creatures you control get +3/+3 and gain trample until end of turn.

    4 Mana Value Legendary Planeswalker — Garruk mythic Secret Lair Showdown
  3. Fauna Shaman Magic Cards

    {G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.

    2 Mana Value 2 Power 2 Toughness Creature — Elf Shaman rare Secret Lair Showdown
  4. When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever another creature you control enters, you gain 1 life.

    2 Mana Value 1 Power 1 Toughness Creature — Halfling Citizen rare Secret Lair Showdown
  5. Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2}

    3 Mana Value Artifact — Equipment mythic Spotlight Series
  6. Kaldra Compleat Magic Cards

    Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7}

    7 Mana Value Legendary Artifact — Equipment mythic Spotlight Series
  7. Flying Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

    2 Mana Value 3 Power 3 Toughness Artifact — Vehicle rare Secret Lair Drop
  8. This Vehicle enters with three charge counters on it. {2}, {T}, Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this Vehicle, create a Treasure token and a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater." Crew 3

    2 Mana Value 4 Power 4 Toughness Artifact — Vehicle rare Secret Lair Drop
  9. {5}, Exile this Vehicle and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with this Vehicle except this card to the battlefield tapped under their owners' control. Crew 2

    2 Mana Value 2 Power 4 Toughness Artifact — Vehicle rare Secret Lair Drop
  10. Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran gets +1/+1 until end of turn. If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Efreet Wizard mythic Secret Lair Drop
  11. Parley — {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card. (Activate only as an instant.)

    3 Mana Value 2 Power 4 Toughness Legendary Creature — Elf Scout rare Secret Lair Drop
  12. Captain Sisay Magic Cards

    {T}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.

    4 Mana Value 2 Power 2 Toughness Legendary Creature — Human Soldier mythic Secret Lair Drop
  13. {1}, {T}: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater." Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.)

    4 Mana Value 8 Power 8 Toughness Legendary Artifact — Vehicle mythic Secret Lair Drop
  14. Murktide Regent Magic Cards

    Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying This creature enters with a +1/+1 counter on it for each instant and sorcery card exiled with it. Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on this creature.

    7 Mana Value 3 Power 3 Toughness Creature — Dragon mythic Secret Lair Drop
  15. Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, then shuffle.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Fox Advisor rare Secret Lair Drop
  16. Flying Whenever Brago deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.

    4 Mana Value 2 Power 4 Toughness Legendary Creature — Spirit Noble rare Secret Lair Drop
  17. Swan Song Magic Cards

    Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

    1 Mana Value Instant rare Secret Lair Drop
  18. At the beginning of each player's draw step, that player draws an additional card. Whenever an opponent draws a card, Nekusar deals 1 damage to that player.

    5 Mana Value 2 Power 4 Toughness Legendary Creature — Zombie Wizard mythic Secret Lair Drop
  19. Whenever another Zombie you control enters, put a +1/+1 counter on this creature.

    1 Mana Value 1 Power 1 Toughness Creature — Zombie rare Secret Lair Drop
  20. Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

    3 Mana Value Sorcery rare Secret Lair Drop