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  1. {T}: You get {E}{E} (two energy counters). {T}, Pay {E}{E}: Tap target creature. {T}, Pay {E}{E}{E}: Draw a card. Pay {E}{E}{E}{E}: This Vehicle becomes an artifact creature until end of turn. Crew 4

    4 Mana Value 5 Power 6 Toughness Artifact — Vehicle uncommon Aetherdrift Commander
  2. Arcane Denial Magic Cards

    Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

    2 Mana Value Instant common Aetherdrift Commander
  3. Flying At the beginning of your upkeep, you get {E}{E}{E} (three energy counters). Pay eight {E}: Return all other creatures to their owners' hands. Activate only as a sorcery.

    7 Mana Value 6 Power 6 Toughness Creature — Leviathan rare Aetherdrift Commander
  4. Duplicant Magic Cards

    Imprint — When this creature enters, you may exile target nontoken creature. As long as a card exiled with this creature is a creature card, this creature has the power, toughness, and creature types of the last creature card exiled with it. It's still a Shapeshifter.

    6 Mana Value 2 Power 4 Toughness Artifact Creature — Shapeshifter rare Aetherdrift Commander
  5. Chaos Warp Magic Cards

    The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

    3 Mana Value Instant rare Aetherdrift Commander
  6. Reality Shift Magic Cards

    Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

    2 Mana Value Instant uncommon Aetherdrift Commander
  7. {T}: Add one mana of any color. {4}, {T}: Choose one. Activate only as a sorcery. • Double the number of each kind of counter on target permanent. • Double the number of each kind of counter you have.

    3 Mana Value Artifact rare Aetherdrift Commander
  8. Whenever you cast a spell, you get an amount of {E} (energy counters) equal to the amount of mana spent to cast that spell. {T}, Pay fifty {E}: Draw seven cards. You may cast any number of spells from your hand without paying their mana costs.

    6 Mana Value Artifact rare Aetherdrift Commander
  9. Equipped creature gets +1/+1 for each artifact you control. Whenever equipped creature attacks, look at the top six cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equip {3}

    2 Mana Value Artifact — Equipment rare Aetherdrift Commander
  10. Trample Whenever this creature deals combat damage to a player, you get that many {E} (energy counters). Exhaust — Pay six {E}: Put two +1/+1 counters on this creature. Then draw cards equal to the greatest power among creatures you control. (Activate each exhaust ability only once.)

    3 Mana Value 3 Power 3 Toughness Creature — Elephant Warrior rare Aetherdrift Commander
  11. Landfall — Whenever a land you control enters, you get {E}{E} (two energy counters). You may pay eight {E} rather than pay the mana cost for permanent spells you cast.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Elf Druid rare Aetherdrift Commander
  12. Menace, lifelink, indestructible Ketramose can't attack or block unless there are seven or more cards in exile. Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.

    3 Mana Value 4 Power 4 Toughness Legendary Creature — God mythic Aetherdrift
  13. Haste Vehicles you control have haste. Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards.

    3 Mana Value 3 Power 3 Toughness Creature — Fish Pirate rare Aetherdrift
  14. Exhaust — {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.)

    1 Mana Value 1 Power 1 Toughness Creature — Merfolk Wizard rare Aetherdrift
  15. Menace, lifelink, indestructible Ketramose can't attack or block unless there are seven or more cards in exile. Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.

    3 Mana Value 4 Power 4 Toughness Legendary Creature — God mythic Aetherdrift
  16. Haste Vehicles you control have haste. Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards.

    3 Mana Value 3 Power 3 Toughness Creature — Fish Pirate rare Aetherdrift
  17. Zombies you control get +1/+1. {T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.)

    4 Mana Value Artifact rare Aetherdrift
  18. Exhaust — {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.)

    1 Mana Value 1 Power 1 Toughness Creature — Merfolk Wizard rare Aetherdrift
  19. Voyager Glidecar Magic Cards

    When this Vehicle enters, scry 1. Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it. Crew 1

    1 Mana Value 2 Power 3 Toughness Artifact — Vehicle rare Aetherdrift
  20. Zombies you control get +1/+1. {T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.)

    4 Mana Value Artifact mythic Aetherdrift