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Cursecloth Wrappings Magic CardsZombies you control get +1/+1. {T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.)
4 Mana Value Artifact mythic Aetherdrift -
Cursecloth Wrappings Magic CardsZombies you control get +1/+1. {T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.)
4 Mana Value Artifact rare Aetherdrift -
Ketramose, the New Dawn Magic CardsMenace, lifelink, indestructible Ketramose can't attack or block unless there are seven or more cards in exile. Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.
3 Mana Value 4 Power 4 Toughness Legendary Creature — God mythic Aetherdrift -
Fearless Swashbuckler Magic CardsHaste Vehicles you control have haste. Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards.
3 Mana Value 3 Power 3 Toughness Creature — Fish Pirate rare Aetherdrift -
Mindspring Merfolk Magic CardsExhaust — {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.)
1 Mana Value 1 Power 1 Toughness Creature — Merfolk Wizard rare Aetherdrift -
Marshals' Pathcruiser Magic CardsWhen this Vehicle enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. Exhaust — {W}{U}{B}{R}{G}: This Vehicle becomes an artifact creature. Put two +1/+1 counters on it. (Activate each exhaust ability only once.) Crew 5
3 Mana Value 6 Power 5 Toughness Artifact — Vehicle uncommon Aetherdrift -
Wreck Remover Magic CardsWhenever this creature enters or attacks, exile up to one target card from a graveyard. You gain 1 life. Cycling {2} ({2}, Discard this card: Draw a card.)
4 Mana Value 3 Power 4 Toughness Artifact Creature — Construct common Aetherdrift -
Marshals' Pathcruiser Magic CardsWhen this Vehicle enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. Exhaust — {W}{U}{B}{R}{G}: This Vehicle becomes an artifact creature. Put two +1/+1 counters on it. (Activate each exhaust ability only once.) Crew 5
3 Mana Value 6 Power 5 Toughness Artifact — Vehicle uncommon Aetherdrift -
Fearless Swashbuckler Magic CardsHaste Vehicles you control have haste. Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards.
3 Mana Value 3 Power 3 Toughness Creature — Fish Pirate rare Aetherdrift -
Defend the Rider Magic CardsChoose one — • Target permanent you control gains hexproof and indestructible until end of turn. • Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
1 Mana Value Instant uncommon Aetherdrift -
Autarch Mammoth Magic CardsWhen this creature enters and whenever it attacks while saddled, create a 3/3 green Elephant creature token. Saddle 5 (Tap any number of other creatures you control with total power 5 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
6 Mana Value 5 Power 5 Toughness Creature — Elephant Mount uncommon Aetherdrift -
Greasewrench Goblin Magic CardsExhaust — {2}{R}: Discard up to two cards, then draw that many cards. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
1 Mana Value 2 Power 1 Toughness Creature — Goblin Artificer uncommon Aetherdrift -
Goblin Surveyor Magic CardsTrample Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — {3}, Exile this card from your graveyard: Draw a card.
3 Mana Value 3 Power 2 Toughness Creature — Goblin Scout common Aetherdrift -
Momentum Breaker Magic CardsStart your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this enchantment enters, each opponent sacrifices a creature or Vehicle of their choice. Each opponent who can't discards a card. {2}, Sacrifice this enchantment: You gain life equal to your speed.
2 Mana Value Enchantment uncommon Aetherdrift -
Cursecloth Wrappings Magic CardsZombies you control get +1/+1. {T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.)
4 Mana Value Artifact rare Aetherdrift -
Mindspring Merfolk Magic CardsExhaust — {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.)
1 Mana Value 1 Power 1 Toughness Creature — Merfolk Wizard rare Aetherdrift -
Aether Syphon Magic CardsStart your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {2}, {T}: Draw a card. Max speed — Whenever you draw a card, each opponent mills two cards. (Each opponent puts the top two cards of their library into their graveyard.)
3 Mana Value Artifact uncommon Aetherdrift -
Unswerving Sloth Magic CardsWhenever this creature attacks while saddled, it gains indestructible until end of turn. Untap all creatures you control. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
5 Mana Value 5 Power 5 Toughness Creature — Sloth Mount uncommon Aetherdrift -
Gloryheath Lynx Magic CardsLifelink Whenever this creature attacks while saddled, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
2 Mana Value 2 Power 3 Toughness Creature — Cat Mount uncommon Aetherdrift -
Canyon Vaulter Magic CardsWhenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gains flying until end of turn.
2 Mana Value 3 Power 1 Toughness Creature — Kor Pilot uncommon Aetherdrift