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  1. Menace, lifelink, indestructible Ketramose can't attack or block unless there are seven or more cards in exile. Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.

    3 Mana Value 4 Power 4 Toughness Legendary Creature — God mythic Aetherdrift
  2. Hour of Victory Magic Cards

    Start your engines! When this enchantment enters, create a 2/2 black Zombie creature token. Max speed — {1}{B}, Sacrifice this enchantment: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.

    3 Mana Value Enchantment uncommon Aetherdrift
  3. Voyager Glidecar Magic Cards

    When this Vehicle enters, scry 1. Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it. Crew 1

    1 Mana Value 2 Power 3 Toughness Artifact — Vehicle rare Aetherdrift
  4. Whenever this creature attacks while saddled, untap it and put a +1/+1 counter on it. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

    4 Mana Value 3 Power 3 Toughness Creature — Horse Mount common Aetherdrift
  5. Chrome Mox Magic Cards

    Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors.

    0 Mana Value Artifact mythic Special Guests
  6. Chrome Mox Magic Cards

    Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors.

    0 Mana Value Artifact mythic Special Guests
  7. Vigilance, menace Whenever you attack, draw a card, then discard a card. Whenever you draw a card, Zombies you control get +1/+1 until end of turn.

    5 Mana Value 4 Power 4 Toughness Legendary Creature — Zombie Wizard mythic Aetherdrift Commander
  8. Whenever you cast an Artificer or artifact spell, you get {E} (an energy counter). At the beginning of combat on your turn, you may pay {E}{E}{E}. When you do, create a token that's a copy of target permanent you control, except it's a 5/5 artifact creature in addition to its other types and has haste. Sacrifice it at the beginning of the next end step.

    4 Mana Value 4 Power 4 Toughness Legendary Creature — Human Artificer mythic Aetherdrift Commander
  9. Whenever one or more artifact creatures you control deal combat damage to a player, you get {E}{E} (two energy counters). At the beginning of your end step, you may pay one or more {E}. If you do, create an X/X colorless Vehicle artifact token named Nalaar Aetherjet with flying and crew 2, where X is the amount of {E} paid this way.

    3 Mana Value 2 Power 4 Toughness Legendary Creature — Human Artificer mythic Aetherdrift Commander
  10. Whenever you discard a creature card, you may pay {2}{U}. If you do, create a tapped token that's a copy of that card, except it's a 4/4 black Zombie.

    2 Mana Value 1 Power 3 Toughness Legendary Creature — Zombie Wizard mythic Aetherdrift Commander
  11. Reach, trample, indestructible Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.) At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards.

    5 Mana Value 6 Power 6 Toughness Legendary Creature — God mythic Aetherdrift
  12. Oildeep Gearhulk Magic Cards

    Lifelink, ward {1} When this creature enters, look at target player's hand. You may choose a card from it. If you do, that player discards that card, then draws a card.

    4 Mana Value 4 Power 4 Toughness Artifact Creature — Construct mythic Aetherdrift
  13. Agonasaur Rex Magic Cards

    Trample Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.

    5 Mana Value 8 Power 8 Toughness Creature — Dinosaur rare Aetherdrift
  14. Exhaust — {R}: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) Exhaust — {3}{R}: Create a 4/4 red Dinosaur Dragon creature token with flying.

    2 Mana Value 2 Power 2 Toughness Creature — Goblin Artificer rare Aetherdrift
  15. Bloodghast Magic Cards

    This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.

    2 Mana Value 2 Power 1 Toughness Creature — Vampire Spirit rare Aetherdrift
  16. Bulwark Ox Magic Cards

    Whenever this creature attacks while saddled, put a +1/+1 counter on target creature. Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

    2 Mana Value 2 Power 2 Toughness Creature — Ox Mount rare Aetherdrift
  17. Boommobile Magic Cards

    When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities. Exhaust — {X}{2}{R}: This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.) Crew 2

    4 Mana Value 5 Power 5 Toughness Artifact — Vehicle rare Aetherdrift
  18. Valor's Flagship Magic Cards

    Flying, first strike, lifelink Crew 3 Cycling {X}{2}{W} ({X}{2}{W}, Discard this card: Draw a card.) When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."

    7 Mana Value 7 Power 7 Toughness Legendary Artifact — Vehicle mythic Aetherdrift
  19. Willowrush Verge Magic Cards

    {T}: Add {U}. {T}: Add {G}. Activate only if you control a Forest or an Island.

    0 Mana Value Land rare Aetherdrift
  20. Wastewood Verge Magic Cards

    {T}: Add {G}. {T}: Add {B}. Activate only if you control a Swamp or a Forest.

    0 Mana Value Land rare Aetherdrift