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  1. Sunbillow Verge Magic Cards

    {T}: Add {W}. {T}: Add {R}. Activate only if you control a Mountain or a Plains.

    0 Mana Value Land rare Aetherdrift
  2. Riverpyre Verge Magic Cards

    {T}: Add {R}. {T}: Add {U}. Activate only if you control an Island or a Mountain.

    0 Mana Value Land rare Aetherdrift
  3. Lifecraft Engine Magic Cards

    As this Vehicle enters, choose a creature type. Vehicle creatures you control are the chosen creature type in addition to their other types. Each creature you control of the chosen type other than this Vehicle gets +1/+1. Crew 3

    3 Mana Value 4 Power 4 Toughness Artifact — Vehicle rare Aetherdrift
  4. The Aetherspark Magic Cards

    As long as The Aetherspark is attached to a creature, The Aetherspark can't be attacked and has "Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark." [+1]: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature. [−5]: Draw two cards. [−10]: Add ten mana of any one color.

    4 Mana Value Legendary Artifact Planeswalker — Equip… mythic Aetherdrift
  5. Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Sacrifice another creature: Surveil 1. Activate only once each turn. Max speed — Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token.

    2 Mana Value 3 Power 2 Toughness Legendary Creature — Zombie Cat Warrior rare Aetherdrift
  6. Reach, trample, indestructible Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.) At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards.

    5 Mana Value 6 Power 6 Toughness Legendary Creature — God mythic Aetherdrift
  7. Oildeep Gearhulk Magic Cards

    Lifelink, ward {1} When this creature enters, look at target player's hand. You may choose a card from it. If you do, that player discards that card, then draws a card.

    4 Mana Value 4 Power 4 Toughness Artifact Creature — Construct mythic Aetherdrift
  8. Mendicant Core's power is equal to the number of artifacts you control. Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — Whenever you cast an artifact spell, you may pay {1}. If you do, copy it. (The copy becomes a token.)

    2 Mana Value 3 Toughness Legendary Artifact Creature — Robot rare Aetherdrift
  9. Mounts and Vehicles you control have haste. Whenever a Mount you control enters, it becomes saddled until end of turn. Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn.

    2 Mana Value 2 Power 3 Toughness Legendary Creature — Human Pilot rare Aetherdrift
  10. Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Whenever you attack, Far Fortune deals 1 damage to each opponent. Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

    4 Mana Value 4 Power 5 Toughness Legendary Creature — Human Mercenary rare Aetherdrift
  11. When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle. If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead.

    4 Mana Value 4 Power 2 Toughness Legendary Creature — Human Knight rare Aetherdrift
  12. Ward—{2}, Pay 2 life. Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card.

    4 Mana Value 5 Power 4 Toughness Legendary Creature — Shark Pirate rare Aetherdrift
  13. When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard. Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life.

    6 Mana Value 3 Power 3 Toughness Legendary Creature — Insect Druid rare Aetherdrift
  14. Agonasaur Rex Magic Cards

    Trample Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.

    5 Mana Value 8 Power 8 Toughness Creature — Dinosaur rare Aetherdrift
  15. Exhaust — {R}: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) Exhaust — {3}{R}: Create a 4/4 red Dinosaur Dragon creature token with flying.

    2 Mana Value 2 Power 2 Toughness Creature — Goblin Artificer rare Aetherdrift
  16. At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste. [+2]: You may sacrifice an artifact or discard a card. If you do, draw a card. [0]: Create a 3/2 colorless Vehicle artifact token with crew 1. [−7]: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target."

    4 Mana Value Legendary Planeswalker — Chandra mythic Aetherdrift
  17. Boommobile Magic Cards

    When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities. Exhaust — {X}{2}{R}: This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.) Crew 2

    4 Mana Value 5 Power 5 Toughness Artifact — Vehicle rare Aetherdrift
  18. The Last Ride Magic Cards

    The Last Ride gets -X/-X, where X is your life total. {2}{B}, Pay 2 life: Draw a card. Crew 2

    1 Mana Value 13 Power 13 Toughness Legendary Artifact — Vehicle mythic Aetherdrift
  19. Bloodghast Magic Cards

    This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.

    2 Mana Value 2 Power 1 Toughness Creature — Vampire Spirit rare Aetherdrift
  20. Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) You have no maximum hand size. Max speed — If you would draw a card, draw two cards instead.

    2 Mana Value 0 Power 4 Toughness Legendary Creature — Homunculus rare Aetherdrift