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  1. Lumberknot Magic Cards

    Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever a creature dies, put a +1/+1 counter on this creature.

    4 Mana Value 1 Power 1 Toughness Creature — Treefolk uncommon Innistrad Remastered
  2. Mill three cards, then you may return a creature or land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)

    2 Mana Value Instant common Innistrad Remastered
  3. As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.

    3 Mana Value Sorcery rare Innistrad Remastered
  4. Trample Cultivator Colossus's power and toughness are each equal to the number of lands you control. When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.

    7 Mana Value Creature — Plant Beast mythic Innistrad Remastered
  5. Abundant Growth Magic Cards

    Enchant land When this Aura enters, draw a card. Enchanted land has "{T}: Add one mana of any color."

    1 Mana Value Enchantment — Aura common Innistrad Remastered
  6. Voldaren Epicure Magic Cards

    When this creature enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

    1 Mana Value 1 Power 1 Toughness Creature — Vampire common Innistrad Remastered
  7. Trample Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

    3 Mana Value 3 Power 2 Toughness Creature — Vampire Horror uncommon Innistrad Remastered
  8. Seize the Storm Magic Cards

    Create a red Elemental creature token with trample and "This token's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    5 Mana Value Sorcery common Innistrad Remastered
  9. Lightning Axe Magic Cards

    As an additional cost to cast this spell, discard a card or pay {5}. Lightning Axe deals 5 damage to target creature.

    1 Mana Value Instant uncommon Innistrad Remastered
  10. Ancestral Anger Magic Cards

    Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card.

    1 Mana Value Sorcery common Innistrad Remastered
  11. Village Rites Magic Cards

    As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

    1 Mana Value Instant common Innistrad Remastered
  12. Tragic Slip Magic Cards

    Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

    1 Mana Value Instant common Innistrad Remastered
  13. Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

    3 Mana Value 1 Power 3 Toughness Creature — Human Rogue uncommon Innistrad Remastered
  14. Lifelink {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.

    1 Mana Value 1 Power 1 Toughness Creature — Vampire Noble uncommon Innistrad Remastered
  15. Haunted Dead Magic Cards

    When this creature enters, create a 1/1 white Spirit creature token with flying. {1}{B}, Discard two cards: Return this card from your graveyard to the battlefield tapped.

    4 Mana Value 2 Power 2 Toughness Creature — Zombie uncommon Innistrad Remastered
  16. Gravecrawler Magic Cards

    This creature can't block. You may cast this card from your graveyard as long as you control a Zombie.

    1 Mana Value 2 Power 1 Toughness Creature — Zombie rare Innistrad Remastered
  17. Flying At the beginning of your upkeep, sacrifice a creature other than this creature.

    3 Mana Value 4 Power 3 Toughness Creature — Demon uncommon Innistrad Remastered
  18. Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control. Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    1 Mana Value Sorcery common Innistrad Remastered
  19. Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life.

    2 Mana Value Sorcery rare Innistrad Remastered
  20. Asylum Visitor Magic Cards

    At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

    2 Mana Value 3 Power 1 Toughness Creature — Vampire Wizard uncommon Innistrad Remastered