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  1. Grimgrin enters tapped and doesn't untap during your untap step. Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it. Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.

    5 Mana Value 5 Power 5 Toughness Legendary Creature — Zombie Warrior mythic Innistrad Remastered
  2. Altered Ego Magic Cards

    This spell can't be countered. You may have this creature enter as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.

    4 Mana Value 0 Power 0 Toughness Creature — Shapeshifter rare Innistrad Remastered
  3. Wrenn and Seven Magic Cards

    [+1]: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. [0]: Put any number of land cards from your hand onto the battlefield tapped. [−3]: Create a green Treefolk creature token with reach and "This token's power and toughness are each equal to the number of lands you control." [−8]: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."

    5 Mana Value Legendary Planeswalker — Wrenn mythic Innistrad Remastered
  4. Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.

    1 Mana Value Sorcery rare Innistrad Remastered
  5. Pack Guardian Magic Cards

    Flash When this creature enters, you may discard a land card. If you do, create a 2/2 green Wolf creature token.

    4 Mana Value 4 Power 3 Toughness Creature — Wolf Spirit uncommon Innistrad Remastered
  6. Moonlight Hunt Magic Cards

    Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.

    2 Mana Value Instant uncommon Innistrad Remastered
  7. When this creature enters, mill three cards, then put a +1/+1 counter on this creature for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)

    5 Mana Value 2 Power 2 Toughness Creature — Insect Horror common Innistrad Remastered
  8. Lumberknot Magic Cards

    Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever a creature dies, put a +1/+1 counter on this creature.

    4 Mana Value 1 Power 1 Toughness Creature — Treefolk uncommon Innistrad Remastered
  9. Flash Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.

    3 Mana Value Enchantment uncommon Innistrad Remastered
  10. Mill three cards, then you may return a creature or land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)

    2 Mana Value Instant common Innistrad Remastered
  11. When Garruk has two or fewer loyalty counters on him, transform him. [0]: Garruk deals 3 damage to target creature. That creature deals damage equal to its power to him. [0]: Create a 2/2 green Wolf creature token.

    4 Mana Value Legendary Planeswalker — Garruk mythic Innistrad Remastered
  12. Festerhide Boar Magic Cards

    Trample Morbid — This creature enters with two +1/+1 counters on it if a creature died this turn.

    4 Mana Value 3 Power 3 Toughness Creature — Boar common Innistrad Remastered
  13. As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.

    3 Mana Value Sorcery rare Innistrad Remastered
  14. Eccentric Farmer Magic Cards

    When this creature enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)

    3 Mana Value 2 Power 3 Toughness Creature — Human Peasant common Innistrad Remastered
  15. {2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

    2 Mana Value 2 Power 2 Toughness Creature — Human Warrior Werewolf uncommon Innistrad Remastered
  16. Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)

    2 Mana Value Instant common Innistrad Remastered
  17. Trample Cultivator Colossus's power and toughness are each equal to the number of lands you control. When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.

    7 Mana Value Creature — Plant Beast mythic Innistrad Remastered
  18. Abundant Growth Magic Cards

    Enchant land When this Aura enters, draw a card. Enchanted land has "{T}: Add one mana of any color."

    1 Mana Value Enchantment — Aura common Innistrad Remastered
  19. Voldaren Epicure Magic Cards

    When this creature enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

    1 Mana Value 1 Power 1 Toughness Creature — Vampire common Innistrad Remastered
  20. Vexing Devil Magic Cards

    When this creature enters, any opponent may have it deal 4 damage to them. If a player does, sacrifice this creature.

    1 Mana Value 4 Power 3 Toughness Creature — Devil rare Innistrad Remastered