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  1. Whip of Erebos Magic Cards

    Creatures you control have lifelink. {2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.

    4 Mana Value Legendary Enchantment Artifact rare Pioneer Masters
  2. Each land is a Swamp in addition to its other land types.

    0 Mana Value Legendary Land rare Pioneer Masters
  3. Tormented Hero Magic Cards

    This creature enters tapped. Heroic — Whenever you cast a spell that targets this creature, each opponent loses 1 life. You gain life equal to the life lost this way.

    1 Mana Value 2 Power 1 Toughness Creature — Human Warrior uncommon Pioneer Masters
  4. Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.

    6 Mana Value 4 Power 5 Toughness Legendary Creature — Human Shaman rare Pioneer Masters
  5. Soulflayer Magic Cards

    Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) If a creature card with flying was exiled with this creature's delve ability, this creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.

    6 Mana Value 4 Power 4 Toughness Creature — Demon rare Pioneer Masters
  6. Silumgar Butcher Magic Cards

    Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, target creature gets -3/-3 until end of turn.

    5 Mana Value 3 Power 3 Toughness Creature — Zombie Djinn common Pioneer Masters
  7. Deathtouch Exploit (When this creature enters, you may sacrifice a creature.) When Sidisi exploits a creature, you may search your library for a card, put it into your hand, then shuffle.

    5 Mana Value 4 Power 6 Toughness Legendary Creature — Zombie Snake rare Pioneer Masters
  8. As an additional cost to cast this spell, sacrifice a creature. Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

    5 Mana Value Instant uncommon Pioneer Masters
  9. When this creature enters, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life.

    5 Mana Value 2 Power 2 Toughness Creature — Human Cleric uncommon Pioneer Masters
  10. Target opponent reveals their hand. You choose a card from it with mana value 3 or greater. That player discards that card.

    3 Mana Value Sorcery common Pioneer Masters
  11. [+1]: You draw a card and you lose 1 life. [−3]: Destroy target creature. [−8]: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."

    5 Mana Value Legendary Planeswalker — Nixilis mythic Pioneer Masters
  12. Nighthowler Magic Cards

    Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) This creature and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

    3 Mana Value 0 Power 0 Toughness Enchantment Creature — Horror uncommon Pioneer Masters
  13. Nantuko Husk Magic Cards

    Sacrifice a creature: This creature gets +2/+2 until end of turn.

    3 Mana Value 2 Power 2 Toughness Creature — Zombie Insect common Pioneer Masters
  14. Lifelink Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.

    3 Mana Value 2 Power 3 Toughness Legendary Creature — Human Cleric mythic Pioneer Masters
  15. Lifebane Zombie Magic Cards

    Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When this creature enters, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.

    3 Mana Value 3 Power 1 Toughness Creature — Zombie Warrior rare Pioneer Masters
  16. Fell Stinger Magic Cards

    Deathtouch Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, target player draws two cards and loses 2 life.

    3 Mana Value 3 Power 2 Toughness Creature — Zombie Scorpion uncommon Pioneer Masters
  17. Dreadhound Magic Cards

    When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.

    6 Mana Value 6 Power 6 Toughness Creature — Demon Dog uncommon Pioneer Masters
  18. Flash Whenever a creature you control dies, each opponent sacrifices a creature of their choice.

    5 Mana Value Enchantment rare Pioneer Masters
  19. Devour Flesh Magic Cards

    Target player sacrifices a creature of their choice, then gains life equal to that creature's toughness.

    2 Mana Value Instant common Pioneer Masters
  20. Blood Scrivener Magic Cards

    If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.

    2 Mana Value 2 Power 1 Toughness Creature — Zombie Wizard uncommon Pioneer Masters