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  1. Until end of turn, if a creature would enter and it wasn't cast, exile it instead. Draw a card.

    2 Mana Value Instant rare Pioneer Masters
  2. [+1]: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control. [0]: Create a 2/2 red and green Satyr creature token with haste. [−6]: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.

    4 Mana Value Legendary Planeswalker — Xenagos mythic Pioneer Masters
  3. Sarkhan Unbroken Magic Cards

    [+1]: Draw a card, then add one mana of any color. [−2]: Create a 4/4 red Dragon creature token with flying. [−8]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.

    5 Mana Value Legendary Planeswalker — Sarkhan mythic Pioneer Masters
  4. [+1]: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand. [−2]: When you next cast an instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) [−9]: You get an emblem with "Your opponents can't cast noncreature spells."

    4 Mana Value Legendary Planeswalker — Narset mythic Pioneer Masters
  5. [+1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. [−1]: Draw a card. You may play an additional land this turn. [−5]: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."

    4 Mana Value Legendary Planeswalker — Kiora mythic Pioneer Masters
  6. Domri Rade Magic Cards

    [+1]: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. [−2]: Target creature you control fights another target creature. [−7]: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."

    3 Mana Value Legendary Planeswalker — Domri mythic Pioneer Masters
  7. [+2]: Exile the top three cards of target opponent's library. [−X]: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. [−10]: Exile all cards from all opponents' hands and graveyards.

    3 Mana Value Legendary Planeswalker — Ashiok mythic Pioneer Masters
  8. [+1]: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. [−3]: You may put a green creature card from your hand onto the battlefield. [−7]: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."

    6 Mana Value Legendary Planeswalker — Garruk mythic Pioneer Masters
  9. Thopter Engineer Magic Cards

    When Thopter Engineer enters, create a 1/1 colorless Thopter artifact creature token with flying. Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.)

    3 Mana Value 1 Power 3 Toughness Creature — Human Artificer uncommon Pioneer Masters
  10. Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Haste When Reckless Bushwhacker enters, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.

    3 Mana Value 2 Power 1 Toughness Creature — Goblin Warrior Ally uncommon Pioneer Masters
  11. Stain the Mind Magic Cards

    Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

    5 Mana Value Sorcery rare Pioneer Masters
  12. Ruinous Path Magic Cards

    Destroy target creature or planeswalker. Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

    3 Mana Value Sorcery rare Pioneer Masters
  13. Oath of Liliana Magic Cards

    When Oath of Liliana enters, each opponent sacrifices a creature of their choice. At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, create a 2/2 black Zombie creature token.

    3 Mana Value Legendary Enchantment rare Pioneer Masters
  14. Liliana Vess Magic Cards

    [+1]: Target player discards a card. [−2]: Search your library for a card, then shuffle and put that card on top. [−8]: Put all creature cards from all graveyards onto the battlefield under your control.

    5 Mana Value Legendary Planeswalker — Liliana rare Pioneer Masters
  15. [+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [−3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. [−6]: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'"

    4 Mana Value Legendary Planeswalker — Liliana mythic Pioneer Masters
  16. Cavern Lampad Magic Cards

    Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Enchanted creature gets +2/+2 and has intimidate.

    4 Mana Value 2 Power 2 Toughness Enchantment Creature — Nymph common Pioneer Masters
  17. [+1]: Draw a card. Target player mills a card. [0]: Target player mills ten cards. [−7]: Any number of target players each draw twenty cards.

    5 Mana Value Legendary Planeswalker — Jace mythic Pioneer Masters
  18. [+1]: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. [−2]: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. [−8]: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.

    4 Mana Value Legendary Planeswalker — Jace mythic Pioneer Masters
  19. Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flitterstep Eidolon can't be blocked. Enchanted creature gets +1/+1 and can't be blocked.

    2 Mana Value 1 Power 1 Toughness Enchantment Creature — Spirit uncommon Pioneer Masters
  20. Return target creature to its owner's hand. Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

    1 Mana Value Sorcery common Pioneer Masters