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Chromanticore Magic CardsBestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike, vigilance, trample, lifelink Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
5 Mana Value 4 Power 4 Toughness Enchantment Creature — Manticore mythic Pioneer Masters -
Catacomb Sifter Magic CardsDevoid (This card has no color.) When Catacomb Sifter enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
3 Mana Value 2 Power 3 Toughness Creature — Eldrazi Drone uncommon Pioneer Masters -
Bloodtithe Harvester Magic CardsWhen Bloodtithe Harvester enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
2 Mana Value 3 Power 2 Toughness Creature — Vampire uncommon Pioneer Masters -
Azorius Charm Magic CardsChoose one — • Creatures you control gain lifelink until end of turn. • Draw a card. • Put target attacking or blocking creature on top of its owner's library.
2 Mana Value Instant uncommon Pioneer Masters -
Assemble the Legion Magic CardsAt the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.
5 Mana Value Enchantment rare Pioneer Masters -
Anax and Cymede Magic CardsFirst strike, vigilance Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
3 Mana Value 3 Power 2 Toughness Legendary Creature — Human Soldier rare Pioneer Masters -
Woodland Wanderer Magic CardsVigilance, trample Converge — Woodland Wanderer enters with a +1/+1 counter on it for each color of mana spent to cast it.
4 Mana Value 2 Power 2 Toughness Creature — Elemental rare Pioneer Masters -
Whisperwood Elemental Magic CardsAt the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
5 Mana Value 4 Power 4 Toughness Creature — Elemental mythic Pioneer Masters -
Sylvan Primordial Magic CardsReach When Sylvan Primordial enters, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
7 Mana Value 6 Power 8 Toughness Creature — Avatar rare Pioneer Masters -
Shamanic Revelation Magic CardsDraw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.
5 Mana Value Sorcery rare Pioneer Masters -
Savage Punch Magic CardsTarget creature you control fights target creature you don't control. Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
2 Mana Value Sorcery common Pioneer Masters -
Pulse of Murasa Magic CardsReturn target creature or land card from a graveyard to its owner's hand. You gain 6 life.
3 Mana Value Instant uncommon Pioneer Masters -
Oath of Nissa Magic CardsWhen Oath of Nissa enters, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You may spend mana as though it were mana of any color to cast planeswalker spells.
1 Mana Value Legendary Enchantment rare Pioneer Masters -
Nissa, Voice of Zendikar Magic Cards[+1]: Create a 0/1 green Plant creature token. [−2]: Put a +1/+1 counter on each creature you control. [−7]: You gain X life and draw X cards, where X is the number of lands you control.
3 Mana Value Legendary Planeswalker — Nissa mythic Pioneer Masters -
Nissa, Vastwood Seer // Nissa, Sage Animist Magic CardsWhen Nissa, Vastwood Seer enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle. Whenever a land you control enters, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
3 Mana Value 2 Power 2 Toughness Legendary Creature — Elf Scout mythic Pioneer Masters -
Leafcrown Dryad Magic CardsBestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Reach Enchanted creature gets +2/+2 and has reach.
2 Mana Value 2 Power 2 Toughness Enchantment Creature — Nymph Dryad common Pioneer Masters -
Honored Hydra Magic CardsTrample Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
6 Mana Value 6 Power 6 Toughness Creature — Snake Hydra rare Pioneer Masters -
Hero of Leina Tower Magic CardsHeroic — Whenever you cast a spell that targets Hero of Leina Tower, you may pay {X}. If you do, put X +1/+1 counters on Hero of Leina Tower.
1 Mana Value 1 Power 1 Toughness Creature — Human Warrior rare Pioneer Masters -
Gnarlback Rhino Magic CardsTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever you cast a spell that targets this creature, draw a card.
4 Mana Value 4 Power 4 Toughness Creature — Rhino uncommon Pioneer Masters -
Experiment One Magic CardsEvolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
1 Mana Value 1 Power 1 Toughness Creature — Human Ooze uncommon Pioneer Masters