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  1. District Guide Magic Cards

    When District Guide enters, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

    3 Mana Value 2 Power 2 Toughness Creature — Elf Scout uncommon Pioneer Masters
  2. When Courier's Briefcase enters, create a 1/1 green and white Citizen creature token. {T}, Sacrifice Courier's Briefcase: Add one mana of any color. {W}{U}{B}{R}{G}, {T}, Sacrifice Courier's Briefcase: Draw three cards.

    2 Mana Value Artifact — Treasure uncommon Pioneer Masters
  3. Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.

    2 Mana Value Sorcery common Pioneer Masters
  4. Boon Satyr Magic Cards

    Flash Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+2.

    3 Mana Value 4 Power 2 Toughness Enchantment Creature — Satyr rare Pioneer Masters
  5. Audacity Magic Cards

    Enchant creature Enchanted creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) When Audacity is put into a graveyard from the battlefield, draw a card.

    1 Mana Value Enchantment — Aura uncommon Pioneer Masters
  6. Witch's Mark Magic Cards

    You may discard a card. If you do, draw two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

    2 Mana Value Sorcery common Pioneer Masters
  7. Wild Slash Magic Cards

    Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn. Wild Slash deals 2 damage to any target.

    1 Mana Value Instant uncommon Pioneer Masters
  8. Whenever a player casts a spell, if it's not their turn, Scytheclaw Raptor deals 4 damage to them.

    3 Mana Value 4 Power 3 Toughness Creature — Dinosaur uncommon Pioneer Masters
  9. Haste Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.

    3 Mana Value 2 Power 2 Toughness Creature — Human Berserker rare Pioneer Masters
  10. Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Menace (This creature can't be blocked except by two or more creatures.) Enchanted creature gets +3/+3 and has menace.

    4 Mana Value 3 Power 3 Toughness Enchantment Creature — Ox uncommon Pioneer Masters
  11. Outpost Siege Magic Cards

    As Outpost Siege enters, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.

    4 Mana Value Enchantment rare Pioneer Masters
  12. Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros. When you sacrifice Ordeal of Purphoros, it deals 3 damage to any target.

    2 Mana Value Enchantment — Aura uncommon Pioneer Masters
  13. Oath of Chandra Magic Cards

    When Oath of Chandra enters, it deals 3 damage to target creature an opponent controls. At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent.

    2 Mana Value Legendary Enchantment rare Pioneer Masters
  14. Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

    1 Mana Value 1 Power 2 Toughness Creature — Human Monk uncommon Pioneer Masters
  15. Mogis's Warhound Magic Cards

    Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Mogis's Warhound attacks each combat if able. Enchanted creature gets +2/+2 and attacks each combat if able.

    2 Mana Value 2 Power 2 Toughness Enchantment Creature — Dog uncommon Pioneer Masters
  16. Trample Landfall — Whenever a land you control enters, Makindi Sliderunner gets +1/+1 until end of turn.

    2 Mana Value 2 Power 1 Toughness Creature — Beast common Pioneer Masters
  17. Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target.

    4 Mana Value 2 Power 2 Toughness Creature — Human Warrior rare Pioneer Masters
  18. When Heart-Piercer Manticore enters, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target. Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)

    4 Mana Value 4 Power 3 Toughness Creature — Manticore rare Pioneer Masters
  19. Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

    3 Mana Value 2 Power 2 Toughness Creature — Goblin Warrior rare Pioneer Masters
  20. When Ghirapur Gearcrafter enters, create a 1/1 colorless Thopter artifact creature token with flying. (A creature with flying can't be blocked except by creatures with flying or reach.)

    3 Mana Value 2 Power 1 Toughness Creature — Human Artificer common Pioneer Masters