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  1. Furious Rise Magic Cards

    At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise.

    3 Mana Value Enchantment uncommon Pioneer Masters
  2. Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

    5 Mana Value 3 Power 3 Toughness Creature — Human Monk rare Pioneer Masters
  3. Dragon Mantle Magic Cards

    Enchant creature When Dragon Mantle enters, draw a card. Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."

    1 Mana Value Enchantment — Aura common Pioneer Masters
  4. Draconic Roar Magic Cards

    As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller.

    2 Mana Value Instant uncommon Pioneer Masters
  5. At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card.

    2 Mana Value 2 Power 2 Toughness Creature — Human Ranger uncommon Pioneer Masters
  6. Boulder Salvo Magic Cards

    Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Boulder Salvo deals 4 damage to target creature.

    5 Mana Value Sorcery common Pioneer Masters
  7. Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.

    4 Mana Value 5 Power 2 Toughness Creature — Human Monk uncommon Pioneer Masters
  8. Akroan Crusader Magic Cards

    Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste. (It can attack and {T} as soon as it comes under your control.)

    1 Mana Value 1 Power 1 Toughness Creature — Human Soldier common Pioneer Masters
  9. Whenever Xathrid Necromancer or another Human creature you control dies, create a tapped 2/2 black Zombie creature token.

    3 Mana Value 2 Power 2 Toughness Creature — Human Wizard rare Pioneer Masters
  10. Whip of Erebos Magic Cards

    Creatures you control have lifelink. {2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.

    4 Mana Value Legendary Enchantment Artifact rare Pioneer Masters
  11. Tormented Hero Magic Cards

    Tormented Hero enters tapped. Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.

    1 Mana Value 2 Power 1 Toughness Creature — Human Warrior uncommon Pioneer Masters
  12. Soulflayer Magic Cards

    Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.

    6 Mana Value 4 Power 4 Toughness Creature — Demon rare Pioneer Masters
  13. Silumgar Butcher Magic Cards

    Exploit (When this creature enters, you may sacrifice a creature.) When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.

    5 Mana Value 3 Power 3 Toughness Creature — Zombie Djinn common Pioneer Masters
  14. Deathtouch Exploit (When this creature enters, you may sacrifice a creature.) When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle.

    5 Mana Value 4 Power 6 Toughness Legendary Creature — Zombie Snake rare Pioneer Masters
  15. As an additional cost to cast this spell, sacrifice a creature. Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

    5 Mana Value Instant uncommon Pioneer Masters
  16. When Priest of the Blood Rite enters, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life.

    5 Mana Value 2 Power 2 Toughness Creature — Human Cleric rare Pioneer Masters
  17. Target opponent reveals their hand. You choose a card from it with mana value 3 or greater. That player discards that card.

    3 Mana Value Sorcery uncommon Pioneer Masters
  18. [+1]: You draw a card and you lose 1 life. [−3]: Destroy target creature. [−8]: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."

    5 Mana Value Legendary Planeswalker — Nixilis mythic Pioneer Masters
  19. Nighthowler Magic Cards

    Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

    3 Mana Value 0 Power 0 Toughness Enchantment Creature — Horror rare Pioneer Masters
  20. Nantuko Husk Magic Cards

    Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.

    3 Mana Value 2 Power 2 Toughness Creature — Zombie Insect common Pioneer Masters