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Abyssal Harvester Magic Cards{T}: Exile target creature card from a graveyard that was put there this turn. Create a token that's a copy of it, except it's a Nightmare in addition to its other types. Then exile all other Nightmare tokens you control.
3 Mana Value 3 Power 2 Toughness Creature — Demon Warlock rare Foundations -
Drake Hatcher Magic CardsVigilance, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature deals combat damage to a player, put that many incubation counters on it. Remove three incubation counters from this creature: Create a 2/2 blue Drake creature token with flying.
2 Mana Value 1 Power 3 Toughness Creature — Human Wizard rare Foundations -
Skyknight Squire Magic CardsWhenever another creature you control enters, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has flying and is a Knight in addition to its other types.
2 Mana Value 1 Power 1 Toughness Creature — Cat Scout rare Foundations -
Loot, Exuberant Explorer Magic CardsYou may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
3 Mana Value 1 Power 4 Toughness Legendary Creature — Beast Noble rare Foundations -
Rite of the Dragoncaller Magic CardsWhenever you cast an instant or sorcery spell, create a 5/5 red Dragon creature token with flying.
6 Mana Value Enchantment mythic Foundations -
Goldvein Pick Magic CardsEquipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
2 Mana Value Artifact — Equipment common Foundations -
Gleaming Barrier Magic CardsDefender When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
2 Mana Value 0 Power 4 Toughness Artifact Creature — Wall common Foundations -
Campus Guide Magic CardsWhen this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
2 Mana Value 2 Power 1 Toughness Artifact Creature — Golem common Foundations -
Grow from the Ashes Magic CardsKicker {2} (You may pay an additional {2} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
3 Mana Value Sorcery common Foundations -
Bushwhack Magic CardsChoose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
1 Mana Value Sorcery common Foundations -
Thrill of Possibility Magic CardsAs an additional cost to cast this spell, discard a card. Draw two cards.
2 Mana Value Instant common Foundations -
Involuntary Employment Magic CardsGain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
4 Mana Value Sorcery common Foundations -
Vampire Nighthawk Magic CardsFlying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
3 Mana Value 2 Power 3 Toughness Creature — Vampire Shaman uncommon Foundations -
Macabre Waltz Magic CardsReturn up to two target creature cards from your graveyard to your hand, then discard a card.
2 Mana Value Sorcery common Foundations -
Fake Your Own Death Magic CardsUntil end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
2 Mana Value Instant common Foundations -
Burglar Rat Magic CardsWhen this creature enters, each opponent discards a card.
2 Mana Value 1 Power 1 Toughness Creature — Rat common Foundations -
Witness Protection Magic CardsEnchant creature Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
1 Mana Value Enchantment — Aura common Foundations -
Quick-Draw Katana Magic CardsDuring your turn, equipped creature gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
2 Mana Value Artifact — Equipment common Foundations -
Treetop Snarespinner Magic CardsReach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) {2}{G}: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
4 Mana Value 1 Power 4 Toughness Creature — Spider common Foundations -
Cackling Prowler Magic CardsWard {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Morbid — At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on this creature.
4 Mana Value 4 Power 3 Toughness Creature — Hyena Rogue common Foundations