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  1. This enchantment enters with three resonance counters on it. Whenever you cast a spell, you may remove a resonance counter from this enchantment. If you do, ask a person outside the game if the spell's name sounds like a non-Magic themed movie title. When a person answers yes, choose one — • Put two +1/+1 counters on target creature. • This enchantment deals 2 damage to target creature. When this enchantment has no counters on it, sacrifice it.

    4 Mana Value Enchantment rare Unknown Event
  2. Whenever Gollum attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.

    2 Mana Value 2 Power 1 Toughness Legendary Creature — Halfling Horror rare Tales of Middle-earth Deluxe Commander Kit
  3. Vigilance Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1. When Gandalf dies, you may put it into its owner's library fifth from the top.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Avatar Wizard rare Tales of Middle-earth Deluxe Commander Kit
  4. Pirate's Cutlass Magic Cards

    When this Equipment enters, attach it to target Pirate you control. Equipped creature gets +2/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

    3 Mana Value Artifact — Equipment common Foundations
  5. Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

    2 Mana Value 2 Power 1 Toughness Creature — Elf Archer common Foundations
  6. Undying Malice Magic Cards

    Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."

    1 Mana Value Instant common Foundations
  7. {4}{B}{B}, Exile this card from your graveyard: Create two 2/2 black Zombie creature tokens. Activate only as a sorcery.

    4 Mana Value 4 Power 2 Toughness Creature — Zombie common Foundations
  8. Death Baron Magic Cards

    Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

    3 Mana Value 2 Power 2 Toughness Creature — Zombie Wizard rare Foundations
  9. Storm Fleet Spy Magic Cards

    Raid — When this creature enters, if you attacked this turn, draw a card.

    3 Mana Value 2 Power 2 Toughness Creature — Human Pirate uncommon Foundations
  10. Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other colors, card types, and creature types.)

    2 Mana Value Enchantment — Aura uncommon Foundations
  11. {T}: Add {C}. {4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.

    0 Mana Value Land rare Foundations
  12. This spell can't be countered. Trample, ward {4} Whenever Koma deals combat damage to a player, create four 3/3 blue Serpent creature tokens named Koma's Coil.

    7 Mana Value 8 Power 12 Toughness Legendary Creature — Serpent rare Foundations
  13. Spinner of Souls Magic Cards

    Reach Whenever another nontoken creature you control dies, you may reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

    3 Mana Value 4 Power 3 Toughness Creature — Spider Spirit rare Foundations
  14. Trample Whenever a creature you control deals combat damage during your turn, put that many +1/+1 counters on it. (It must survive to get the counters.) You may cast this card from your graveyard by removing six counters from among creatures you control in addition to paying its other costs.

    6 Mana Value 7 Power 7 Toughness Creature — Wurm mythic Foundations
  15. When Kiora enters, draw two cards, then discard two cards. Threshold — Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token.

    3 Mana Value 3 Power 2 Toughness Legendary Creature — Merfolk Noble rare Foundations
  16. {T}: Add {C}. {4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.

    0 Mana Value Land rare Foundations
  17. Spinner of Souls Magic Cards

    Reach Whenever another nontoken creature you control dies, you may reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

    3 Mana Value 4 Power 3 Toughness Creature — Spider Spirit rare Foundations
  18. Trample Whenever a creature you control deals combat damage during your turn, put that many +1/+1 counters on it. (It must survive to get the counters.) You may cast this card from your graveyard by removing six counters from among creatures you control in addition to paying its other costs.

    6 Mana Value 7 Power 7 Toughness Creature — Wurm mythic Foundations
  19. Whenever you cast an instant or sorcery spell, create a 5/5 red Dragon creature token with flying.

    6 Mana Value Enchantment mythic Foundations
  20. When Kiora enters, draw two cards, then discard two cards. Threshold — Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token.

    3 Mana Value 3 Power 2 Toughness Legendary Creature — Merfolk Noble rare Foundations