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Dreadwing Scavenger Magic CardsFlying Whenever this creature enters or attacks, draw a card, then discard a card. Threshold — This creature gets +1/+1 and has deathtouch as long as there are seven or more cards in your graveyard.
3 Mana Value 2 Power 2 Toughness Creature — Nightmare Bird uncommon Foundations -
Spinner of Souls Magic CardsReach Whenever another nontoken creature you control dies, you may reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
3 Mana Value 4 Power 3 Toughness Creature — Spider Spirit rare Foundations -
Quilled Greatwurm Magic CardsTrample Whenever a creature you control deals combat damage during your turn, put that many +1/+1 counters on it. (It must survive to get the counters.) You may cast this card from your graveyard by removing six counters from among creatures you control in addition to paying its other costs.
6 Mana Value 7 Power 7 Toughness Creature — Wurm mythic Foundations -
Loot, Exuberant Explorer Magic CardsYou may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
3 Mana Value 1 Power 4 Toughness Legendary Creature — Beast Noble rare Foundations -
Felling Blow Magic CardsPut a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls.
3 Mana Value Sorcery uncommon Foundations -
Elfsworn Giant Magic CardsReach (This creature can block creatures with flying.) Landfall — Whenever a land you control enters, create a 1/1 green Elf Warrior creature token.
5 Mana Value 5 Power 3 Toughness Creature — Giant common Foundations -
Eager Trufflesnout Magic CardsTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever this creature deals combat damage to a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
3 Mana Value 4 Power 2 Toughness Creature — Boar uncommon Foundations -
Goblin Negotiation Magic CardsGoblin Negotiation deals X damage to target creature. Create a number of 1/1 red Goblin creature tokens equal to the amount of excess damage dealt to that creature this way.
2 Mana Value Sorcery uncommon Foundations -
Hungry Ghoul Magic Cards{1}, Sacrifice another creature: Put a +1/+1 counter on this creature.
2 Mana Value 2 Power 2 Toughness Creature — Zombie common Foundations -
Abyssal Harvester Magic Cards{T}: Exile target creature card from a graveyard that was put there this turn. Create a token that's a copy of it, except it's a Nightmare in addition to its other types. Then exile all other Nightmare tokens you control.
3 Mana Value 3 Power 2 Toughness Creature — Demon Warlock rare Foundations -
Kiora, the Rising Tide Magic CardsWhen Kiora enters, draw two cards, then discard two cards. Threshold — Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token.
3 Mana Value 3 Power 2 Toughness Legendary Creature — Merfolk Noble rare Foundations -
Skyknight Squire Magic CardsWhenever another creature you control enters, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has flying and is a Knight in addition to its other types.
2 Mana Value 1 Power 1 Toughness Creature — Cat Scout rare Foundations -
Hare Apparent Magic CardsWhen this creature enters, create a number of 1/1 white Rabbit creature tokens equal to the number of other creatures you control named Hare Apparent. A deck can have any number of cards named Hare Apparent.
2 Mana Value 2 Power 2 Toughness Creature — Rabbit Noble common Foundations -
Fiend Artisan Magic CardsThis creature gets +1/+1 for each creature card in your graveyard. {X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.
2 Mana Value 1 Power 1 Toughness Creature — Nightmare mythic Special Guests -
Grim Tutor Magic CardsSearch your library for a card, put that card into your hand, then shuffle. You lose 3 life.
3 Mana Value Sorcery mythic Special Guests -
Sphinx's Tutelage Magic CardsWhenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. {5}{U}: Draw a card, then discard a card.
3 Mana Value Enchantment mythic Special Guests -
Darksteel Colossus Magic CardsTrample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Indestructible (Damage and effects that say "destroy" don't destroy this creature.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
11 Mana Value 11 Power 11 Toughness Artifact Creature — Golem mythic Wizards Play Network 2024 -
Thriving Moor Magic CardsThis land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.
0 Mana Value Land common Foundations Jumpstart -
Thriving Isle Magic CardsThis land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.
0 Mana Value Land common Foundations Jumpstart -
Thriving Heath Magic CardsThis land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.
0 Mana Value Land common Foundations Jumpstart