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  1. Thriving Bluff Magic Cards

    This land enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

    0 Mana Value Land common Foundations Jumpstart
  2. Secluded Steppe Magic Cards

    This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)

    0 Mana Value Land uncommon Foundations Jumpstart
  3. Lonely Sandbar Magic Cards

    This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

    0 Mana Value Land uncommon Foundations Jumpstart
  4. Ipnu Rivulet Magic Cards

    {T}: Add {C}. {T}, Pay 1 life: Add {U}. {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards. (They put the top four cards of their library into their graveyard.)

    0 Mana Value Land — Desert uncommon Foundations Jumpstart
  5. Forgotten Cave Magic Cards

    This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)

    0 Mana Value Land uncommon Foundations Jumpstart
  6. Evolving Wilds Magic Cards

    {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

    0 Mana Value Land common Foundations Jumpstart
  7. This land enters tapped. {T}: Add {R}. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)

    0 Mana Value Land — Desert common Foundations Jumpstart
  8. {T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.

    0 Mana Value Land common Foundations Jumpstart
  9. Whirlermaker Magic Cards

    {4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.

    3 Mana Value Artifact uncommon Foundations Jumpstart
  10. Treasure Keeper Magic Cards

    When this creature dies, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.

    4 Mana Value 3 Power 3 Toughness Artifact Creature — Construct uncommon Foundations Jumpstart
  11. Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Whenever you cast an artifact spell, put a +1/+1 counter on this creature.

    2 Mana Value 1 Power 1 Toughness Artifact Creature — Construct uncommon Foundations Jumpstart
  12. When this artifact enters, you draw a card and you lose 1 life. {2}{B}, Sacrifice this artifact: You draw a card and you lose 1 life.

    2 Mana Value Artifact common Foundations Jumpstart
  13. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

    8 Mana Value 7 Power 7 Toughness Artifact Creature — Golem common Foundations Jumpstart
  14. Guardian Idol Magic Cards

    This artifact enters tapped. {T}: Add {C}. {2}: This artifact becomes a 2/2 Golem artifact creature until end of turn.

    2 Mana Value Artifact uncommon Foundations Jumpstart
  15. Gorgon Flail Magic Cards

    Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

    2 Mana Value Artifact — Equipment uncommon Foundations Jumpstart
  16. Fireshrieker Magic Cards

    Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

    3 Mana Value Artifact — Equipment uncommon Foundations Jumpstart
  17. When this Equipment enters, attach it to target creature you control. Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

    1 Mana Value Artifact — Equipment common Foundations Jumpstart
  18. Violent Outburst Magic Cards

    Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Creatures you control get +1/+0 until end of turn.

    3 Mana Value Instant common Foundations Jumpstart
  19. Bloodbraid Elf Magic Cards

    Haste (This creature can attack and {T} as soon as it comes under your control.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

    4 Mana Value 3 Power 2 Toughness Creature — Elf Berserker uncommon Foundations Jumpstart
  20. Bituminous Blast Magic Cards

    Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Bituminous Blast deals 4 damage to target creature.

    5 Mana Value Instant uncommon Foundations Jumpstart