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  1. When this Equipment enters, create a 2/2 green Wolf creature token, then attach this Equipment to it. Equipped creature gets +1/+1 and can't be blocked by more than one creature. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

    4 Mana Value Artifact — Equipment uncommon Foundations Jumpstart
  2. Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

    5 Mana Value 2 Power 2 Toughness Creature — Elf rare Foundations Jumpstart
  3. If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from this creature. Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.

    3 Mana Value 2 Power 2 Toughness Creature — Elemental mythic Foundations Jumpstart
  4. Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.

    3 Mana Value Enchantment uncommon Foundations Jumpstart
  5. Tyvar Kell Magic Cards

    Elves you control have "{T}: Add {B}." [+1]: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. [0]: Create a 1/1 green Elf Warrior creature token. [−6]: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."

    4 Mana Value Legendary Planeswalker — Tyvar mythic Foundations Jumpstart
  6. When this creature dies, create a 1/1 green Saproling creature token.

    1 Mana Value 1 Power 1 Toughness Creature — Fungus common Foundations Jumpstart
  7. Trail of Crumbs Magic Cards

    When this enchantment enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Whenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

    2 Mana Value Enchantment uncommon Foundations Jumpstart
  8. Tough Cookie Magic Cards

    When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {2}{G}: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature. {2}, {T}, Sacrifice this creature: You gain 3 life.

    2 Mana Value 2 Power 2 Toughness Artifact Creature — Food Golem uncommon Foundations Jumpstart
  9. Topiary Stomper Magic Cards

    Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. This creature can't attack or block unless you control seven or more lands.

    3 Mana Value 4 Power 4 Toughness Creature — Plant Dinosaur rare Foundations Jumpstart
  10. Tireless Tracker Magic Cards

    Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.

    3 Mana Value 3 Power 2 Toughness Creature — Human Scout rare Foundations Jumpstart
  11. Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

    3 Mana Value 3 Power 2 Toughness Creature — Elf Scout uncommon Foundations Jumpstart
  12. Other Dinosaurs you control get +1/+1. {5}{G}: Create a 3/3 green Dinosaur creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

    7 Mana Value 5 Power 5 Toughness Creature — Dinosaur uncommon Foundations Jumpstart
  13. Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

    2 Mana Value 2 Power 1 Toughness Creature — Elf Archer common Foundations Jumpstart
  14. Stony Strength Magic Cards

    Put a +1/+1 counter on target creature you control. Untap that creature.

    1 Mana Value Instant common Foundations Jumpstart
  15. Sporemound Magic Cards

    Landfall — Whenever a land you control enters, create a 1/1 green Saproling creature token.

    5 Mana Value 3 Power 3 Toughness Creature — Fungus common Foundations Jumpstart
  16. Each other creature you control that's a Fungus or Saproling gets +1/+1.

    2 Mana Value 2 Power 2 Toughness Creature — Fungus uncommon Foundations Jumpstart
  17. When this creature enters, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. Creature tokens you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

    7 Mana Value 1 Power 1 Toughness Creature — Human Ranger rare Foundations Jumpstart
  18. Snapping Gnarlid Magic Cards

    Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.

    2 Mana Value 2 Power 2 Toughness Creature — Beast common Foundations Jumpstart
  19. When this Equipment enters, attach it to target creature you control. Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {2}{G} ({2}{G}: Attach to target creature you control. Equip only as a sorcery.)

    1 Mana Value Artifact — Equipment uncommon Foundations Jumpstart
  20. This creature enters with a +1/+1 counter on it. When this creature dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on this creature.

    1 Mana Value 0 Power 0 Toughness Creature — Human Soldier common Foundations Jumpstart