Search
Showing results for “a” - 143999 results
Filtered by Cards
-
Starfield Mystic Magic CardsEnchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.
2 Mana Value 2 Power 2 Toughness Creature — Human Cleric rare Foundations Jumpstart -
Star Pupil Magic CardsThis creature enters with a +1/+1 counter on it. When this creature dies, put its counters on target creature you control.
1 Mana Value 0 Power 0 Toughness Creature — Human Wizard common Foundations Jumpstart -
Stalwart Valkyrie Magic CardsYou may pay {1}{W} and exile a creature card from your graveyard rather than pay this spell's mana cost. Flying
4 Mana Value 3 Power 2 Toughness Creature — Angel Warrior common Foundations Jumpstart -
Squad Captain Magic CardsVigilance (Attacking doesn't cause this creature to tap.) This creature enters with a +1/+1 counter on it for each other creature you control.
5 Mana Value 2 Power 2 Toughness Creature — Human Soldier common Foundations Jumpstart -
Shoulder to Shoulder Magic CardsSupport 2. (Put a +1/+1 counter on each of up to two target creatures.) Draw a card.
3 Mana Value Sorcery common Foundations Jumpstart -
Shield Mare Magic CardsThis creature can't be blocked by red creatures. When this creature enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.
3 Mana Value 2 Power 3 Toughness Creature — Horse uncommon Foundations Jumpstart -
Search Party Captain Magic CardsThis spell costs {1} less to cast for each creature you attacked with this turn. When this creature enters, draw a card.
4 Mana Value 2 Power 2 Toughness Creature — Human Soldier common Foundations Jumpstart -
Sandsteppe Outcast Magic CardsWhen this creature enters, choose one — • Put a +1/+1 counter on this creature. • Create a 1/1 white Spirit creature token with flying.
3 Mana Value 2 Power 1 Toughness Creature — Human Warrior common Foundations Jumpstart -
Relief Captain Magic CardsWhen this creature enters, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)
4 Mana Value 3 Power 2 Toughness Creature — Kor Knight Ally uncommon Foundations Jumpstart -
Patron of the Valiant Magic CardsFlying When this creature enters, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
5 Mana Value 4 Power 4 Toughness Creature — Angel uncommon Foundations Jumpstart -
Parhelion Patrol Magic CardsFlying Vigilance (Attacking doesn't cause this creature to tap.) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
4 Mana Value 2 Power 3 Toughness Creature — Human Knight common Foundations Jumpstart -
Paladin of the Bloodstained Magic CardsWhen this creature enters, create a 1/1 white Vampire creature token with lifelink.
4 Mana Value 3 Power 2 Toughness Creature — Vampire Knight common Foundations Jumpstart -
Ojutai Exemplars Magic CardsWhenever you cast a noncreature spell, choose one — • Tap target creature. • This creature gains first strike and lifelink until end of turn. • Exile this creature, then return it to the battlefield tapped under its owner's control.
4 Mana Value 4 Power 4 Toughness Creature — Human Monk mythic Foundations Jumpstart -
Mirran Bardiche Magic CardsFor Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+1 and has vigilance. Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
5 Mana Value Artifact — Equipment common Foundations Jumpstart -
Mikaeus, the Lunarch Magic CardsMikaeus enters with X +1/+1 counters on it. {T}: Put a +1/+1 counter on Mikaeus. {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.
1 Mana Value 0 Power 0 Toughness Legendary Creature — Human Cleric mythic Foundations Jumpstart -
Mace of the Valiant Magic CardsEquipped creature gets +1/+1 for each charge counter on this Equipment and has vigilance. (Attacking doesn't cause it to tap.) Whenever a creature you control enters, put a charge counter on this Equipment. Equip {3}
3 Mana Value Artifact — Equipment rare Foundations Jumpstart -
Lightwalker Magic CardsThis creature has flying as long as it has a +1/+1 counter on it.
2 Mana Value 2 Power 1 Toughness Creature — Human Warrior common Foundations Jumpstart -
Light of the Legion Magic CardsFlying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) When this creature dies, put a +1/+1 counter on each white creature you control.
6 Mana Value 5 Power 5 Toughness Creature — Angel rare Foundations Jumpstart -
Light of Hope Magic CardsChoose one — • You gain 4 life. • Destroy target enchantment. • Put a +1/+1 counter on target creature.
1 Mana Value Instant common Foundations Jumpstart -
Jubilant Mascot Magic CardsAt the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
3 Mana Value 1 Power 1 Toughness Creature — Homunculus uncommon Foundations Jumpstart