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  1. Flying Whenever this creature becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on this creature. Sacrifice another creature: This creature gains indestructible until end of turn. Tap it.

    4 Mana Value 3 Power 3 Toughness Creature — Vampire Dragon rare Foundations
  2. Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna deals 1 damage to each opponent.

    4 Mana Value 4 Power 3 Toughness Legendary Creature — Human Berserker uncommon Foundations
  3. Dryad Militant Magic Cards

    ({G/W} can be paid with either {G} or {W}.) If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.

    1 Mana Value 2 Power 1 Toughness Creature — Dryad Soldier uncommon Foundations
  4. Drogskol Reaver Magic Cards

    Flying Double strike (This creature deals both first-strike and regular combat damage.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, draw a card.

    7 Mana Value 3 Power 5 Toughness Creature — Spirit rare Foundations
  5. Deadly Brew Magic Cards

    Each player sacrifices a creature or planeswalker of their choice. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand.

    2 Mana Value Sorcery uncommon Foundations
  6. Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total.

    2 Mana Value 2 Power 3 Toughness Legendary Creature — Kor Cleric rare Foundations
  7. Trample Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.

    6 Mana Value 6 Power 6 Toughness Creature — Beast rare Foundations
  8. Primeval Bounty Magic Cards

    Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Landfall — Whenever a land you control enters, you gain 3 life.

    6 Mana Value Enchantment mythic Foundations
  9. Predator Ooze Magic Cards

    Indestructible (Damage and effects that say "destroy" don't destroy this creature.) Whenever this creature attacks, put a +1/+1 counter on it. Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.

    3 Mana Value 1 Power 1 Toughness Creature — Ooze rare Foundations
  10. Ordeal of Nylea Magic Cards

    Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura. When you sacrifice this Aura, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

    2 Mana Value Enchantment — Aura uncommon Foundations
  11. Fierce Empath Magic Cards

    When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

    3 Mana Value 1 Power 1 Toughness Creature — Elf common Foundations
  12. Menace When this creature enters, create two 1/1 black Rat creature tokens with "This token can't block." At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature and exile the top card of your library. You may play that card this turn.

    4 Mana Value 3 Power 3 Toughness Creature — Goblin Warrior rare Foundations
  13. Flying Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying. {1}{R}: Dragons you control get +1/+0 until end of turn.

    6 Mana Value 6 Power 6 Toughness Legendary Creature — Dragon rare Foundations
  14. At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

    1 Mana Value 1 Power 1 Toughness Creature — Human Shaman mythic Foundations
  15. Dragon Mage Magic Cards

    Flying Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.

    7 Mana Value 5 Power 5 Toughness Creature — Dragon Wizard uncommon Foundations
  16. Crash Through Magic Cards

    Creatures you control gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.

    1 Mana Value Sorcery common Foundations
  17. Bolt Bend Magic Cards

    This spell costs {3} less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target.

    4 Mana Value Instant uncommon Foundations
  18. This artifact enters with three wish counters on it. {1}, {T}, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.

    2 Mana Value Artifact rare Foundations
  19. Vile Entomber Magic Cards

    Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.

    4 Mana Value 2 Power 2 Toughness Creature — Zombie Warlock uncommon Foundations
  20. Vampiric Rites Magic Cards

    {1}{B}, Sacrifice a creature: You gain 1 life and draw a card.

    1 Mana Value Enchantment uncommon Foundations