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  1. Delirium — If a source you control would deal noncombat damage to a permanent or player while there are four or more card types among cards in your graveyard, it deals double that damage instead. When The Rollercrusher Ride enters, it deals X damage to each of up to X target creatures.

    3 Mana Value Legendary Enchantment mythic Duskmourn: House of Horror Promos
  2. Delirium — If a source you control would deal noncombat damage to a permanent or player while there are four or more card types among cards in your graveyard, it deals double that damage instead. When The Rollercrusher Ride enters, it deals X damage to each of up to X target creatures.

    3 Mana Value Legendary Enchantment mythic Duskmourn: House of Horror Promos
  3. Impending 4—{2}{R}{R} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, it deals 4 damage to any target.

    6 Mana Value 5 Power 5 Toughness Enchantment Creature — Avatar Horror mythic Duskmourn: House of Horror Promos
  4. Impending 4—{2}{R}{R} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, it deals 4 damage to any target.

    6 Mana Value 5 Power 5 Toughness Enchantment Creature — Avatar Horror mythic Duskmourn: House of Horror Promos
  5. If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you cast an instant or sorcery spell that targets only a single creature you control, copy that spell. You may choose new targets for the copy.

    4 Mana Value Enchantment rare Duskmourn: House of Horror Promos
  6. If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you cast an instant or sorcery spell that targets only a single creature you control, copy that spell. You may choose new targets for the copy.

    4 Mana Value Enchantment rare Duskmourn: House of Horror Promos
  7. When this creature enters, discard a card, then draw a card. Delirium — Whenever this creature attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.

    2 Mana Value 2 Power 3 Toughness Enchantment Creature — Nightmare rare Duskmourn: House of Horror Promos
  8. When this creature enters, discard a card, then draw a card. Delirium — Whenever this creature attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.

    2 Mana Value 2 Power 3 Toughness Enchantment Creature — Nightmare rare Duskmourn: House of Horror Promos
  9. Enduring Courage Magic Cards

    Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn. When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

    4 Mana Value 3 Power 3 Toughness Enchantment Creature — Dog Glimmer rare Duskmourn: House of Horror Promos
  10. Enduring Courage Magic Cards

    Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn. When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

    4 Mana Value 3 Power 3 Toughness Enchantment Creature — Dog Glimmer rare Duskmourn: House of Horror Promos
  11. Cursed Recording Magic Cards

    Whenever you cast an instant or sorcery spell, put a time counter on this artifact. Then if there are seven or more time counters on it, remove those counters and it deals 20 damage to you. {T}: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

    4 Mana Value Artifact rare Duskmourn: House of Horror Promos
  12. Cursed Recording Magic Cards

    Whenever you cast an instant or sorcery spell, put a time counter on this artifact. Then if there are seven or more time counters on it, remove those counters and it deals 20 damage to you. {T}: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

    4 Mana Value Artifact rare Duskmourn: House of Horror Promos
  13. At the beginning of your upkeep, exile the top card of your library. You may play it this turn. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

    10 Mana Value Enchantment — Room mythic Duskmourn: House of Horror Promos
  14. At the beginning of your upkeep, exile the top card of your library. You may play it this turn. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

    10 Mana Value Enchantment — Room mythic Duskmourn: House of Horror Promos
  15. Chainsaw Magic Cards

    When this Equipment enters, it deals 3 damage to up to one target creature. Whenever one or more creatures die, put a rev counter on this Equipment. Equipped creature gets +X/+0, where X is the number of rev counters on this Equipment. Equip {3}

    2 Mana Value Artifact — Equipment rare Duskmourn: House of Horror Promos
  16. Chainsaw Magic Cards

    When this Equipment enters, it deals 3 damage to up to one target creature. Whenever one or more creatures die, put a rev counter on this Equipment. Equipped creature gets +X/+0, where X is the number of rev counters on this Equipment. Equip {3}

    2 Mana Value Artifact — Equipment rare Duskmourn: House of Horror Promos
  17. Flying, lifelink Ward—Sacrifice three nonland permanents. If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead. During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.

    9 Mana Value 9 Power 9 Toughness Legendary Creature — Elder Demon mythic Duskmourn: House of Horror Promos
  18. Flying, lifelink Ward—Sacrifice three nonland permanents. If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead. During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.

    9 Mana Value 9 Power 9 Toughness Legendary Creature — Elder Demon mythic Duskmourn: House of Horror Promos
  19. Deathtouch Whenever this creature deals combat damage to a player, they lose half their life, rounded up. When this creature dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it.

    3 Mana Value 2 Power 3 Toughness Creature — Zombie Assassin rare Duskmourn: House of Horror Promos
  20. Deathtouch Whenever this creature deals combat damage to a player, they lose half their life, rounded up. When this creature dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it.

    3 Mana Value 2 Power 3 Toughness Creature — Zombie Assassin rare Duskmourn: House of Horror Promos