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  1. This creature can't be blocked. Whenever this creature deals combat damage to a player, choose one that hasn't been chosen — • Put two +1/+1 counters on this creature. • Draw a card. • This creature becomes a copy of another target creature you control.

    2 Mana Value 1 Power 1 Toughness Enchantment Creature — Horror rare Duskmourn: House of Horror Promos
  2. This creature can't be blocked. Whenever this creature deals combat damage to a player, choose one that hasn't been chosen — • Put two +1/+1 counters on this creature. • Draw a card. • This creature becomes a copy of another target creature you control.

    2 Mana Value 1 Power 1 Toughness Enchantment Creature — Horror rare Duskmourn: House of Horror Promos
  3. Impending 4—{1}{U}{U} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Flying Whenever this permanent enters or attacks, draw two cards, then discard a card.

    5 Mana Value 5 Power 3 Toughness Enchantment Creature — Avatar Horror mythic Duskmourn: House of Horror Promos
  4. Impending 4—{1}{U}{U} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Flying Whenever this permanent enters or attacks, draw two cards, then discard a card.

    5 Mana Value 5 Power 3 Toughness Enchantment Creature — Avatar Horror mythic Duskmourn: House of Horror Promos
  5. When you unlock this door, create a token that's a copy of target creature you control, except it's a Reflection in addition to its other creature types. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

    10 Mana Value Enchantment — Room mythic Duskmourn: House of Horror Promos
  6. When you unlock this door, create a token that's a copy of target creature you control, except it's a Reflection in addition to its other creature types. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

    10 Mana Value Enchantment — Room mythic Duskmourn: House of Horror Promos
  7. The Mindskinner Magic Cards

    The Mindskinner can't be blocked. If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.

    3 Mana Value 10 Power 1 Toughness Legendary Enchantment Creature — Nightm… rare Duskmourn: House of Horror Promos
  8. The Mindskinner Magic Cards

    The Mindskinner can't be blocked. If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.

    3 Mana Value 10 Power 1 Toughness Legendary Enchantment Creature — Nightm… rare Duskmourn: House of Horror Promos
  9. If this card is in your opening hand, you may begin the game with it on the battlefield. As this enchantment enters, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

    4 Mana Value Enchantment rare Duskmourn: House of Horror Promos
  10. If this card is in your opening hand, you may begin the game with it on the battlefield. As this enchantment enters, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

    4 Mana Value Enchantment rare Duskmourn: House of Horror Promos
  11. Entity Tracker Magic Cards

    Flash Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.

    3 Mana Value 2 Power 3 Toughness Creature — Human Scout rare Duskmourn: House of Horror Promos
  12. Entity Tracker Magic Cards

    Flash Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.

    3 Mana Value 2 Power 3 Toughness Creature — Human Scout rare Duskmourn: House of Horror Promos
  13. Flash Whenever a creature you control deals combat damage to a player, draw a card. When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

    4 Mana Value 4 Power 3 Toughness Enchantment Creature — Cat Glimmer rare Duskmourn: House of Horror Promos
  14. Flash Whenever a creature you control deals combat damage to a player, draw a card. When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

    4 Mana Value 4 Power 3 Toughness Enchantment Creature — Cat Glimmer rare Duskmourn: House of Horror Promos
  15. When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

    7 Mana Value Enchantment — Room rare Duskmourn: House of Horror Promos
  16. When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

    7 Mana Value Enchantment — Room rare Duskmourn: House of Horror Promos
  17. Abhorrent Oculus Magic Cards

    As an additional cost to cast this spell, exile six cards from your graveyard. Flying At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

    3 Mana Value 5 Power 5 Toughness Creature — Eye mythic Duskmourn: House of Horror Promos
  18. Abhorrent Oculus Magic Cards

    As an additional cost to cast this spell, exile six cards from your graveyard. Flying At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

    3 Mana Value 5 Power 5 Toughness Creature — Eye mythic Duskmourn: House of Horror Promos
  19. When Toby enters, create a 4/4 white Beast creature token with "This token can't attack or block alone." As long as you control four or more creature tokens, creature tokens you control have flying.

    3 Mana Value 1 Power 1 Toughness Legendary Creature — Human Wizard rare Duskmourn: House of Horror Promos
  20. When Toby enters, create a 4/4 white Beast creature token with "This token can't attack or block alone." As long as you control four or more creature tokens, creature tokens you control have flying.

    3 Mana Value 1 Power 1 Toughness Legendary Creature — Human Wizard rare Duskmourn: House of Horror Promos