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  1. Whenever Shahrazad and Sindbad deals combat damage to an opponent, if there haven't been any subgames this match, players play a Magic subgame using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up. {T}: Draw a card and reveal it. If it isn't a land card, discard it.

    4 Mana Value 3 Power 4 Toughness Creature — Human rare Unknown Event
  2. When Princess Snowfall enters the battlefield and at the beginning of your upkeep, create a token that's a copy of Seven Dwarves. When you do, each Dwarf you control deals 1 damage to any target.

    6 Mana Value 4 Power 4 Toughness Legendary Snow Creature — Human Noble rare Unknown Event
  3. Any number of Role enchantments can be attached to Maeve, Wearer of Many Hats. (You don't sacrifice the old one when you attach a new one.) Maeve gets +1/+1 for each Role attached to it. Whenever you attach a Role to Maeve, draw a card.

    3 Mana Value 1 Power 1 Toughness Legendary Creature — Human Peasant rare Unknown Event
  4. First strike, reach At the beginning of combat on your turn, mill four cards. You may choose a creature card from among them and cast it. When you do, it gains haste, becomes a Zombie in addition to its other types, and enters the battlefield with X +1/+1 counters on it, where X is Halana and Alena and Gisa and Geralf's power.

    4 Mana Value 3 Power 5 Toughness Legendary Creature — Human Ranger Wizard rare Unknown Event
  5. Rulebreaker — If Hadran, Naya Sunseeder is your Commander, you may include creature cards of power 4 or greater of any color in your deck regardless of color identity. {T}: Add one mana of any color. Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Cat Warrior rare Unknown Event
  6. Forestfolk Magic Cards

    When Forestfolk enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. When Forestfolk leaves the battlefield, draw a card.

    4 Mana Value 2 Power 2 Toughness Creature — Elf Wizard rare Unknown Event
  7. Flying Commander spells you cast have demonstrate. (When you cast a commander spell, you may copy it. If you do, choose an opponent to also copy it. The copies become tokens.) The "legend rule" doesn't apply to commanders you control.

    4 Mana Value 4 Power 3 Toughness Creature — Elemental rare Unknown Event
  8. The Miniaturizer Magic Cards

    When The Miniaturizer enters the battlefield, soospect up to one target creature. (It gains first strike and can't block. This is different than suspecting.) {4}{W}, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's an Equipment artifact token instead of a creature. Its equip cost is equal to its mana cost, and it has "Equipped creature gets +X/+X, where X is this card's power."

    5 Mana Value 5 Power 5 Toughness Legendary Creature — Human Artificer rare Unknown Event
  9. Kylem All-Star Magic Cards

    When Kylem All-Star enters the battlefield, create a token copy of All that Glitters and attach it to this creature. (It's an aura with "enchanted creature gets +1/+1 for each artifact and/or enchantment you control.) Enchantments you control are Gold artifacts in addition to their other types and have "Sacrifice this artifact: Add one mana of any color."

    4 Mana Value 2 Power 2 Toughness Creature — Human Warrior rare Unknown Event
  10. Whenever you win a coin flip, put a +1/+1 counter on Toothy and Zndrsplt. At the beginning of combat on your turn, flip a coin until you lose a flip. When Toothy and Zndrsplt leaves the battlefield, draw a card for each +1/+1 counter on Toothy and Zndrsplt.

    4 Mana Value 2 Power 2 Toughness Legendary Creature — Homunculus Illusion rare Unknown Event
  11. Rule Zero — Whenever this creature enters the battlefield, and before the game begins if this creature is your commander, you may propose a new rule that is contained to this game of Magic. If all players in the game agree to it, that rule becomes true for this game. If one or more players decline, instead you scry 2. (If this is your commander, scry after keeping your hand.)

    5 Mana Value 2 Power 7 Toughness Legendary Creature — Human Wizard rare Unknown Event
  12. At the beginning of your upkeep, sacrifice The Great Juggernaut unless you discard a card. Whenever The Great Juggernaut attacks, shuffle your library then exile the top card of your library. You may play that card without paying its mana cost this turn.

    4 Mana Value 5 Power 3 Toughness Legendary Artifact Creature — Juggernaut rare Unknown Event
  13. Mono Eminence — If Mzed is on the battlefield or in your command zone and your deck's color identity is mono-red, creatures you control have haste. At the beginning of your combat step, create a 1/1 red Mercenary creature token with "This creature can't block." Partner (You can have two commanders if both have partner.)

    4 Mana Value 4 Power 2 Toughness Legendary Creature — Human Mercenary rare Unknown Event
  14. When Phyrexian Cytoshaper enters the battlefield, incubate 1. Incubator tokens you control have artifact evolve. (Whenever a creature enters the battlefield under your control with greater power or toughness that the number of +1/+1 counters on that token, put a +1/+1 counter on that token.)

    3 Mana Value 3 Power 3 Toughness Creature — Phyrexian Mutant Snake rare Unknown Event
  15. The Magic Bandit Magic Cards

    When The Magic Bandit deals combat damage to an opponent, exile the top card of that player's library. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Whenever you cast a spell or play a land you don't own, copy it.

    4 Mana Value 3 Power 2 Toughness Legendary Creature — Human Rogue rare Unknown Event
  16. Flying, haste Whenever Rankle, Master of Pranksters deals combat damage to a player, choose one at random — • Each player creates a token that's a copy of Glen Elendra Pranksters. • Each player creates a token that's a copy of Pyretic Prankster. • Each player creates a token that's a copy of Spiteful Prankster.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Faerie Rogue rare Unknown Event
  17. At the beginning of your upkeep, choose one that hasn't been chosen — • Buffet — Create three Food tokens. • See a Show — Create two 2/2 white Performer creature tokens. • Play Games — Search your library for a card, put that card into your hand, discard a card at random, then shuffle. • Go to Sleep — You lose 15 life. Sacrifice Night Out in Vegas.

    4 Mana Value Enchantment rare Unknown Event
  18. Battles you control have "-3: You draw a card and lose 1 life." (Activate by removing three defense counters. You control battles you cast, even if an opponent protects them.)

    5 Mana Value 5 Power 4 Toughness Creature — Phyrexian Cleric rare Unknown Event
  19. When Wistful Puppeteer enters the battlefield, create an Animated Role attached to up to one target noncreature artifact you control. (Enchanted permanent is a 4/4 artifact creature.) Whenever one or more artifact creatures you control deal combat damage to an opponent, draw a card.

    4 Mana Value 2 Power 2 Toughness Creature — Human Artificer common Unknown Event
  20. {1}{U}, {T}: Surveil 1. If all your commanders have been revealed, draw a card instead.

    4 Mana Value 2 Power 4 Toughness Creature — Weird Detective common Unknown Event