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Fioran Reformist Magic CardsWhen Fioran Reformist enters the battlefield, if a player is the monarch, get rid of the monarchy. Democracy is in effect until Fioran Reformist leaves the battlefield. (At the beginning of each player's end step, if they control more creatures than each other player, they draw a card. Players can't become the monarch.)
3 Mana Value 3 Power 3 Toughness Creature — Human Advisor rare Unknown Event -
Dockbreacher Magic CardsFlash If an opponent would create a treasure token beyond the first one they create each turn, instead you draw a card.
3 Mana Value 2 Power 3 Toughness Creature — Merfolk Pirate rare Unknown Event -
The Spike Cactus Magic CardsThe Spike Cactus enters the battlefield with +1/+1 counters on it equal to the amount of mana spent to cast it. {2}, Remove a +1/+1 counter from The Spike Cactus: Put a +1/+1 counter on target creature.
3 Mana Value 0 Power 0 Toughness Legendary Creature — Spike rare Unknown Event -
Pulse of the Hunter Maze Magic CardsTarget opponent gets a poison counter. Then, if you have more poison counters than that player, return Pulse of the Hunter Maze to its owner's hand.
3 Mana Value Instant rare Unknown Event -
Mr. Wiggles, Helpful Butterfly Magic CardsMono Eminence — As the game begins, if Mr. Wiggles is your commander and your deck's color identity is monogreen, at the beginning of your first upkeep, search your library for a Forest card, put it onto the battlefield tapped, then shuffle. Flying Partner (You can have two commanders if both have partner.)
3 Mana Value 1 Power 1 Toughness Legendary Creature — Insect rare Unknown Event -
Maître Tree Magic CardsTempting offer — When Maître Tree enters the battlefield, create a token from the menu. Each opponent may also create a token from the menu. For each opponent who does, you create a token of the same type. • Treasure • Food • 1/1 green Squirrel • 3/3 green Beast
3 Mana Value 0 Power 2 Toughness Creature — Tree rare Unknown Event -
Old Way Phyrexian Magic CardsInfect (A creature with infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Creatures you control with toxic lose toxic and gain infect.
3 Mana Value 2 Power 2 Toughness Creature — Phyrexian Cleric rare Unknown Event -
Incubation Triformer Magic CardsWhen Incubation Triformer enters the battlefield, incubate 1. {3}: Choose target transformed Phyrexian token you control. Transform it into a third side that's a 3/3 Phyrexian Horror artifact creature.
3 Mana Value 3 Power 3 Toughness Creature — Phyrexian Cleric rare Unknown Event -
Manakin and Millikin Magic Cards{T}, Mill a card: Add {C}{C}.
3 Mana Value 1 Power 2 Toughness Artifact Creature — Construct rare Unknown Event -
Luxior and Shadowspear Magic CardsEquipped creature gets +1/+1 for each counter on it, and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equipped permanent isn't a planeswalker and is a creature in addition to its other types. Equip creature or planeswalker {3}
2 Mana Value Legendary Artifact — Equipment rare Unknown Event -
Bob the Claymore Magic CardsWhenever equipped creature becomes blocked, each creature blocking it gets -5/-5 until end of turn. Whenever equipped creature deals combat damage to an opponent, you may search your library for a Praetor card, reveal it, and put it into your hand. Then shuffle. Equip {3}
3 Mana Value Legendary Artifact — Equipment rare Unknown Event -
Gen, Confider of Ages Magic CardsGen gets +1/+1 for each different year of release among other nontoken permanents you control. (For example, if a card was released in 1993, that's one year of release. Specific editions matter.) Whenever Gen attacks, if its power is 30 or greater, you win the game.
5 Mana Value 0 Power 0 Toughness Legendary Creature — Human Wizard mythic Unknown Event -
Join the Winning Team Magic CardsGain control of target creature, planeswalker, or equipment until end of turn. Untap that permanent. It gains haste until end of turn. If it's an equipment, attach it to a creature you control. Score one point for your team. Exile Join the Winning Team.
3 Mana Value Sorcery common Unknown Event -
Command Mine Magic Cards{T}: Add one mana of any color in your commander's color identity. If you control a Command Tower and a Command Power Plant, add two mana of any color in your commander's color identity instead.
0 Mana Value Land common Unknown Event -
Merfolk Surveyor Magic CardsWhen Merfolk Surveyor enters the battlfield, explore-clash. If you win the explore-clash, gain 3 life. (To explore-clash, you and an opponent each reveal the top card of your respective libraries. Put any lands revealed this way into their owner's hands. Put a +1/+1 counter on this creature for each nonland card revealed this way. Then, each player who didn't get a nonland puts the card back or into their graveyard. You win the explore-clash if the mana value of your revealed card was higher.)
4 Mana Value 4 Power 3 Toughness Creature — Merfolk Scout common Unknown Event -
Growing Detective Magic CardsAt the beginning of your upkeep, if all your commanders have been revealed, put a +1/+1 counter on Growing Detective.
3 Mana Value 3 Power 3 Toughness Creature — Dryad Detective common Unknown Event -
Unicycling Automaton Magic CardsHand Backup 1 (When this creature enters the battlefield, you may reveal a creature card from your hand. When it eventually comes into play, if you cast it from your hand, it enters with a +1/+1 counter. It also gains the following ability in your hand until end of turn.) Basic Landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
3 Mana Value 3 Power 2 Toughness Creature — Construct common Unknown Event -
The Pleasant Taxer Magic CardsAs The Pleasant Taxer enters the battlefield, choose casting creature spells, casting noncreature spells, searching libraries, drawing a card beyond the first each turn, or activating abilities other than mana abilities. Doing the chosen action costs players {1} more.
2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Wizard special Unknown Event -
Identify the Culprit Magic CardsSecretly chose a creature target opponent controls. Then, that player guesses which creature it is. Reveal the chosen creature. If they guessed incorrectly, exile the creature you chose. Otherwise, return Identify the Culprit to its owner's hand and you can't cast it again this turn.
1 Mana Value Sorcery uncommon Unknown Event -
Hero's Uncle Magic CardsWhen Hero's Uncle dies, you may search your library for a legendary team-up creature, reveal it, put it into your hand, then shuffle. (A legendary team-up creature is two or more legendary characters teamed up on the same legendary creature card, such as Drana and Linvala.)
2 Mana Value 2 Power 2 Toughness Creature — Human uncommon Unknown Event