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  1. Shroudstomper Magic Cards

    Deathtouch Whenever this creature enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card.

    7 Mana Value 5 Power 5 Toughness Creature — Elemental uncommon Duskmourn: House of Horror
  2. When you unlock this door, this Room deals damage equal to the number of cards in your hand to target creature an opponent controls. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

    7 Mana Value Enchantment — Room rare Duskmourn: House of Horror
  3. As an additional cost to cast this spell, choose a creature you control or reveal a creature card from your hand. Monstrous Emergence deals damage equal to the power of the creature you chose or the card you revealed to target creature.

    2 Mana Value Sorcery common Duskmourn: House of Horror
  4. When you unlock this door, manifest dread. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

    9 Mana Value Enchantment — Room common Duskmourn: House of Horror
  5. When you unlock this door, you draw two cards and you lose 2 life. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

    7 Mana Value Enchantment — Room common Duskmourn: House of Horror
  6. When you unlock this door, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

    5 Mana Value Enchantment — Room common Duskmourn: House of Horror
  7. When you unlock this door, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

    8 Mana Value Enchantment — Room common Duskmourn: House of Horror
  8. Glimmerburst Magic Cards

    Draw two cards. Create a 1/1 white Glimmer enchantment creature token.

    4 Mana Value Instant common Duskmourn: House of Horror
  9. This spell costs {3} less to cast if it targets a tapped creature. Destroy target creature.

    5 Mana Value Instant common Duskmourn: House of Horror
  10. Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for {1} or one mana of that creature's color.) (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

    7 Mana Value Enchantment — Room rare Duskmourn: House of Horror
  11. Tectonic Giant Magic Cards

    Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one — • This creature deals 3 damage to each opponent. • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

    4 Mana Value 3 Power 4 Toughness Creature — Elemental Giant rare Duskmourn: House of Horror Commander
  12. Harsh Mentor Magic Cards

    Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, this creature deals 2 damage to that player.

    2 Mana Value 2 Power 2 Toughness Creature — Human Cleric rare Duskmourn: House of Horror Commander
  13. Chaos Warp Magic Cards

    The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

    3 Mana Value Instant rare Duskmourn: House of Horror Commander
  14. Whip of Erebos Magic Cards

    Creatures you control have lifelink. {2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.

    4 Mana Value Legendary Enchantment Artifact rare Duskmourn: House of Horror Commander
  15. Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

    5 Mana Value 5 Power 4 Toughness Legendary Creature — Human Knight uncommon Duskmourn: House of Horror Commander
  16. Reanimate Magic Cards

    Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.

    1 Mana Value Sorcery rare Duskmourn: House of Horror Commander
  17. Professor Onyx Magic Cards

    Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. [+1]: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. [−3]: Each opponent sacrifices a creature with the greatest power among creatures that player controls. [−8]: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times.

    6 Mana Value Legendary Planeswalker — Liliana mythic Duskmourn: House of Horror Commander
  18. [+1]: You draw a card and you lose 1 life. [−3]: Destroy target creature. [−8]: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."

    5 Mana Value Legendary Planeswalker — Nixilis mythic Duskmourn: House of Horror Commander
  19. Noxious Gearhulk Magic Cards

    Menace When this creature enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.

    6 Mana Value 5 Power 4 Toughness Artifact Creature — Construct mythic Duskmourn: House of Horror Commander
  20. Whenever a land an opponent controls enters, that player loses 1 life. Put a +1/+1 counter on this creature.

    4 Mana Value 2 Power 2 Toughness Creature — Elf Shaman rare Duskmourn: House of Horror Commander