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Orzhov Basilica Magic CardsThis land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.
0 Mana Value Land uncommon Duskmourn: House of Horror Commander -
Myriad Landscape Magic CardsThis land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
0 Mana Value Land uncommon Duskmourn: House of Horror Commander -
Mosswort Bridge Magic CardsHideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
0 Mana Value Land rare Duskmourn: House of Horror Commander -
Hinterland Harbor Magic CardsThis land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.
0 Mana Value Land rare Duskmourn: House of Horror Commander -
Evolving Wilds Magic Cards{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
0 Mana Value Land common Duskmourn: House of Horror Commander -
Dimir Aqueduct Magic CardsThis land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.
0 Mana Value Land uncommon Duskmourn: House of Horror Commander -
Azorius Chancery Magic CardsThis land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.
0 Mana Value Land uncommon Duskmourn: House of Horror Commander -
Solemn Simulacrum Magic CardsWhen this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
4 Mana Value 2 Power 2 Toughness Artifact Creature — Golem rare Duskmourn: House of Horror Commander -
Scroll of Fate Magic Cards{T}: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
3 Mana Value Artifact rare Duskmourn: House of Horror Commander -
Commander's Sphere Magic Cards{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.
3 Mana Value Artifact common Duskmourn: House of Horror Commander -
Trygon Predator Magic CardsFlying Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
3 Mana Value 2 Power 3 Toughness Creature — Beast uncommon Duskmourn: House of Horror Commander -
Time Wipe Magic CardsReturn a creature you control to its owner's hand, then destroy all creatures.
5 Mana Value Sorcery rare Duskmourn: House of Horror Commander -
Tatyova, Benthic Druid Magic CardsLandfall — Whenever a land you control enters, you gain 1 life and draw a card.
5 Mana Value 3 Power 3 Toughness Legendary Creature — Merfolk Druid uncommon Duskmourn: House of Horror Commander -
Spirit-Sister's Call Magic CardsAt the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
5 Mana Value Enchantment mythic Duskmourn: House of Horror Commander -
Rashmi, Eternities Crafter Magic CardsWhenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.
4 Mana Value 2 Power 3 Toughness Legendary Creature — Elf Druid mythic Duskmourn: House of Horror Commander -
Athreos, Shroud-Veiled Magic CardsIndestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. At the beginning of your end step, put a coin counter on another target creature. Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.
6 Mana Value 4 Power 7 Toughness Legendary Enchantment Creature — God mythic Duskmourn: House of Horror Commander -
Arixmethes, Slumbering Isle Magic CardsArixmethes enters tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. {T}: Add {G}{U}.
4 Mana Value 12 Power 12 Toughness Legendary Creature — Kraken rare Duskmourn: House of Horror Commander -
Aesi, Tyrant of Gyre Strait Magic CardsYou may play an additional land on each of your turns. Landfall — Whenever a land you control enters, you may draw a card.
6 Mana Value 5 Power 5 Toughness Legendary Creature — Serpent mythic Duskmourn: House of Horror Commander -
Yedora, Grave Gardener Magic CardsWhenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)
5 Mana Value 5 Power 5 Toughness Legendary Creature — Treefolk Druid uncommon Duskmourn: House of Horror Commander -
Yavimaya Elder Magic CardsWhen this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice this creature: Draw a card.
3 Mana Value 2 Power 1 Toughness Creature — Human Druid common Duskmourn: House of Horror Commander