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  1. At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

    8 Mana Value Enchantment — Room rare Duskmourn: House of Horror
  2. Survival — At the beginning of your second main phase, if this creature is tapped, put a flying, lifelink, or +1/+1 counter on it. Whenever this creature or another creature you control dies, if it had counters on it, put those counters on up to one target creature.

    2 Mana Value 2 Power 2 Toughness Creature — Human Survivor rare Duskmourn: House of Horror
  3. Deathtouch Whenever this creature deals combat damage to a player, they lose half their life, rounded up. When this creature dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it.

    3 Mana Value 2 Power 3 Toughness Creature — Zombie Assassin rare Duskmourn: House of Horror
  4. Survival — At the beginning of your second main phase, if this creature is tapped, put a flying, lifelink, or +1/+1 counter on it. Whenever this creature or another creature you control dies, if it had counters on it, put those counters on up to one target creature.

    2 Mana Value 2 Power 2 Toughness Creature — Human Survivor rare Duskmourn: House of Horror
  5. {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

    0 Mana Value Land common Duskmourn: House of Horror
  6. Flying Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

    2 Mana Value 1 Power 4 Toughness Creature — Insect Skeleton uncommon Duskmourn: House of Horror
  7. Menace {2}, Sacrifice another creature or enchantment: Put a +1/+1 counter on this creature. At the beginning of your end step, if you sacrificed one or more permanents this turn, this creature deals that much damage to any target.

    3 Mana Value 3 Power 2 Toughness Creature — Human Assassin uncommon Duskmourn: House of Horror
  8. Growing Dread Magic Cards

    Flash When this enchantment enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) Whenever you turn a permanent face up, put a +1/+1 counter on it.

    2 Mana Value Enchantment uncommon Duskmourn: House of Horror
  9. Lands you control have "{T}: Add one mana of any color." (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

    7 Mana Value Enchantment — Room uncommon Duskmourn: House of Horror
  10. Choose one — • Exile target artifact. • Exile target enchantment. • Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

    3 Mana Value Instant uncommon Duskmourn: House of Horror
  11. Bashful Beastie Magic Cards

    When this creature dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

    5 Mana Value 5 Power 4 Toughness Creature — Beast common Duskmourn: House of Horror
  12. Anthropede Magic Cards

    Reach When this creature enters, you may discard a card or pay {2}. When you do, destroy target Room.

    4 Mana Value 3 Power 4 Toughness Creature — Insect common Duskmourn: House of Horror
  13. Haste Whenever you attack, create a 1/1 red Gremlin creature token.

    5 Mana Value 4 Power 4 Toughness Creature — Human Clown Berserker uncommon Duskmourn: House of Horror
  14. Menace (This creature can't be blocked except by two or more creatures.) Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn.

    2 Mana Value 2 Power 2 Toughness Creature — Gremlin uncommon Duskmourn: House of Horror
  15. Grab the Prize Magic Cards

    As an additional cost to cast this spell, discard a card. Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent.

    2 Mana Value Sorcery common Duskmourn: House of Horror
  16. Vile Mutilator Magic Cards

    As an additional cost to cast this spell, sacrifice a creature or enchantment. Flying, trample When this creature enters, each opponent sacrifices a nontoken enchantment of their choice, then sacrifices a nontoken creature of their choice.

    7 Mana Value 6 Power 5 Toughness Creature — Demon uncommon Duskmourn: House of Horror
  17. At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

    8 Mana Value Enchantment — Room rare Duskmourn: House of Horror
  18. Twist Reality Magic Cards

    Choose one — • Counter target spell. • Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

    3 Mana Value Instant common Duskmourn: House of Horror
  19. The Mindskinner Magic Cards

    The Mindskinner can't be blocked. If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.

    3 Mana Value 10 Power 1 Toughness Legendary Enchantment Creature — Nightm… rare Duskmourn: House of Horror
  20. Unsettling Twins Magic Cards

    When this creature enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

    4 Mana Value 2 Power 2 Toughness Creature — Human common Duskmourn: House of Horror