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Trap Card
Stall Turn
When a Spell/Trap Card, or monster effect, is activated that negates the Summon OR the activation of a Spell/Trap Card: Banish 3 cards from the top of your Deck, face-down; negate the activation, and if you do, shuffle that card into the Deck.
Card Stats
- Card Type
- Trap Card
- Monster Type
- Counter
- Level
- 0
- Attack
- 0
- Defense
- 0
Appears in Card Sets
| Set | Rarity | Code |
|---|---|---|
| Dawn of Majesty | Super Rare | DAMA-EN079 |
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