New Rogue Spell - Secret Passage
Submitted 4 years, 3 months ago by
Arthas
A new Epic Rogue Spell, Secret Passage, has been revealed!
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A new Epic Rogue Spell, Secret Passage, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Scholomance Academy
Head on over to our dedicated guide for Scholomance Academy!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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They are getting wacky on the ideas. I like it.
I don't think this is that strong tho - unless you are searching for an answers to the board / potential lethals... but still I doubt it. Not in rogue.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Seems like a really fun card, if you exhausted your hand you get to draw 5 more and look at answers.
Reminds me of Myra's Unstable Element though.. about the lethal finding.
What happens if you cast this spell twice?
so basically that one 0-mana spell from the Uldum Dungeon Run.
NOt bad at all, great for finding outs, answers or just generally filling your curve if need be.
I tried having fun once.
It was awful.
That card will be a headache. Tempo Rogue can search lethals with that card.
By The Holy Light!
Wait. Does this draw you 5, with an empty hand? If so, this might push aggro rogue into viability. Double evis, double cold blood, shadowsteps and wolfriders. Nasty.
Love this card. In aggro rogue you can look for lethal or just cheat your way out of a clunky hand.
I compare it to tracking or evocation. Same cost but not recommended in the very early stages unless you're in dire need of a backstab or a sap .
And you won't discard any cards.
Wondering the same, also if had 5 cards and you play this and then play a card, do you get your 5 previous cards back or do you get 4?
I think this card will be crazy powerful. Evocation is so good because it is one single card that can fill your entire turn. This does the same thing only they aren't random cards, and you can have multiple copies in your deck.
Carrion, my wayward grub.
Combo Rogue once again returns. Lackeys will be even more insufferable.
VIABLE!
With all the swabbing of hand and deck, I think we'll even see a legendary for this theme.
why play wolfriders? when deckhands exist? anyway it will be similar to how myra was used.
Had deckhands in my initial list but I cut them out because they can't close out games as efficiently as riders. Also, the riders synergize better with Tog's Pick. I can PM you my list if you want to check it out.
Yeah, figured they'd be played like Myra's. Looking forward to slotting 2 of these in.
Pretty cool pseudo-refill that also synerigizes with Rogue's ability to shuffle cards into their deck, I like!
1 mana super soularium, and this one isn't legendary.
Looking forward to trying this in odd rogue.
This might be useful in some sort of combo, but I can't think of what right now.
This post is discussing the wild format.
I'm not sure how to use this aside from getting a temporary hand of cards for when you don't have what you need at the moment. That's kind of cool, I guess.
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Looks pretty useful, since you could use it to try to draw into an important card (like a galakrond or kronx) that you haven’t drawn yet, or just outright searching for lethal. Either way, chances are you’ll get something nice to play from it
Who needs consistency when you could have fun?
So from the trailer this card does not make duplicates of your deck, but helps you draw a substitute hand for a turn.
it's not as powerful as Myra's Unstable element since it doesn't thin your entire deck, but it could be used to find a quick solution for a problem on your opponents side of the board or possibly add additional threat on your side.
Galakrond decks may see some use for this card since it will help increase the chances of drawing the cards needed to invoke Galakrond, especially if it means you can go off with a fully invoked Galakron on turn 7.
Highlander MAY see this since it might be used to fish Zephyrs, Miracle can absolutely use this to find that clutch tool they need
It's cheap and flexible, I would be surprised if it doesn't find a home in a ladder deck
Very similar to The Soularium, but you dont discard any cards. You do need to play whatever you were going to play before this tho. Still, being so cheap, im sure it will find its way into plenty of decks.
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I'm on the fence with this one. I can see it being amazing, or useless. I'm intrigued by the concept and look forward to testing it out.
"Be excellent to each other." -Bill and Ted
This card is just amazing for so many reasons. It allows you to redraw 5 cards in case you're looking for something specific without also losing your hand.
So if you really really need your galakrond dont want to waste a kronx, this is the spell to do it. Getting Eviscerate, prep into this and getting an Edwin VanCleef for an easy 8/8 on turn 3. The possibilities are endless
Really cool effect with a lot of utility. I like it a lot. I kinda wish I played Rogue more often now.
It's a really good card for fetching cards you don't have when you need them, and you get to keep your hand afterwards too.
Smart design, very suitable for rogue. Could be a life-saver in some circumstances, maybe even more in arena where you more often have a terrible hand.
Secret Passage is probably average in quality. There may be some ways to build your deck around it, and getting five cards for 1 mana is nuts, but you also have to be able to play those cards, so it's only going to fit in a particular (probably aggressive/tempoy) deck.
Much MUCH better than Myra's, will be great in most decks for sure. Could even see this being nerfed at some point.
Draw 5 cards for (1) mana is craaaazy. At leas it isn't permanent, so there is that, making it balanced, I guess.
Struggle with Heroic Galakrond's Awakening? I got your back :
Not sure what to think about this card ... lots of potential tough!
Can see this become realy useful, but also completely useless :)
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This card is absolutely bonkers. It's like The Soularium on steroids for aggro rogue. This card can single-handedly carry the archetype, like Divine Favor used to do for aggro paladin before it got HoF'd.
now THIS. THIS is what feels like a rogue-ish kinda spell! I love the flavor of this card. This also reminds me a bit of [Hearthstone Card (Myras unstable element) Not Found], except you can fit 2 in your deck, and it doesn't delete your deck. Super helpful for finding some solution to a problem. Don't have Flik Skyshiv in hand and you need her? Secret Passage and pray you find Flik Skyshiv. Also helps you find lethal in some cases, if your willing to bank on the chance you find a Eviscerate.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Which is what rogue does 90% of the time anyway.
This card is gonna be nuts you can run now much cheaper rogue deck and run 2 of this like you used to run myra's there's no leeroy now at least..
We get much of bouncing back card to deck so far, ofc i like it.
This card could bring more consistency to thief rogue in wild. Turn 4 play Academic Espionage. Turn 5 play Secret Passage and have 4 mana left over for those 1-cost cards! I'll be experimenting with this one!
This is an excellent card all around. Any tempo deck would love a card like this.
Though I'm not sure if this will fill your hand with 5 cards even if this is the only card in your hand. Is that how it works? Or do you need at least 5 cards in hand since the text says "replace"? If it's the former, then this is great--refilling an empty hand in the mid-game is always good for tempo/aggro decks.
Giving this thread a bump because this card has just been "revealed". lol
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This could help aggro kingsbane pirate rogue return. Probably will only make odd rogue stronger though.
it does thin your deck if you play all the cards.
I tried having fun once.
It was awful.
Oh sure it thins your deck by 5 but not like the entire deck, that's what I'm saying
The Soularium was an insane hand refill for zoo-lock. Evocation is one of the two cards that make spell mage almost viable instead of being a full meme deck and the deck plays in a throw spells face way.
This card will make aggro rogue a thing. I daresay Rogues can actually drop the Galakrond package for more aggressive options thanks to this card. And I believe this card is one of the reasons Galakrond, the Nightmare was changed.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
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How does this work with Tak Nozwhisker? Or Augmented Elekk in wild? Secret Passage does not explicitly mention shuffle, but it sounds like shuffling.
Thinking of Stowaway, it seems Secret Passage will not work with that, since those cards started in your deck. They are not copies right?
This is the strongest cardo of all Hearthstone. Is so powerfull that it's soo wrong. I want already a nerf...
There's not much to say about this: It's a better The Soularium and you can run 2 of these.
People were ready to throw away their whole Deck with Myra's Unstable Element just to get a 2nd Wind, I'm 100% certain a 1 Mana draw 5 will see Play.
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Love this idea. Very cool. :D
Thanks to denial, I'm immortal.
This one is really exciting! I wanna try it
Lemushki - The one and only since the 2006 rebranding.
Pretty good, useful and well designed card
Very insane and strong, its like a cheaper sprint sometimes.
Does Rogue have enough card draw? Blizzard says no.
Looks like a controllable Evocation.
Looks nice you can "trash" your current hand to try and get some spells that can manage the board better.
Self proclaimed good at battlegrounds
This seems so fun, a good refill for rogue which can get you somesome interesting cards if you run out of gas.
Nice cost, if you got a good hand but need something from your deck only for that turn this one looks great
All hail the banshee queen.
Absolutely disgusting late game topdeck, allowing you to search answers for whatever situation. I already saw a theorycraft deck with this and Academic Espionage - that combo should be illegal!
I'm late to the party I know, but I have mixed feelings about this card. On one hand, it's a 1 mana draw 5, which can search for lethal if you really need it to, but on the other hand I personally never saw any success with Myra's Unstable Element so I'm a bit iffy on this one
That's just like, my opinion, man...
Absolutely busted.
Day 1 nerf?
I don't see any world or deck where this isn't an auto-include.
1 mana draw 5 cards, nuff said. Granted, you do have to play those cards the turn you "draw" them, but you're most likely playing this in the midgame in a tempo archetype to search for finishing cards that you have the rest of your mana to spend on. Every Rogue will want to find a way to include this.
For glory, honor, and gold!
For when you're just an Eviscerate away from lethal. Or if Galakrond refuses to show up. If you use a single card, you break even. 2+ is profit, 4 or 5 is absurd for (1). One of the best in the set.
Do the cards from your second 'hand' get shuffled back in or discarded?
I hoped it is a secret
-=alfi=-
Interesting card, let's see how it works but the idea seems solid and a good workaround.
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Excellent aggro refill to expand your board
I don't mind the idea of this card as much as I do the Demon Hunter Glide, messing with your own hand is okay.
Should be good. Can't wait!
Quick! Someone give me something clever to write here.
According to Kripp, this is the first guaranteed nerf target of the set, to be nerfed 8 days after expansion launch xD
TREMBLE before.... the most legendary dragon that ever existed!
This is gonna be nuts, I definitely think this is gonna see a nerf at some point. The effect is just... insanely good for any aggressive deck. Refill your hand to push through for that final finish? Sign me up.
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Very strong reload tool, can get Rogues out of a tough spot and buy them the time they need to win in the mid to late game.
1 mana, draw 5. Extreme power in many circumstances
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